
Yea, yea, I know it's not Saturday.
Minecraft - it's a word that immediately brings a number of images to mind. Dirt houses to massive scale structures of real (or imagined) places, small groups of friends to huge multi-event servers, building, destroying, helping, griefing. Creepers. Myriad mods. Videos, livestream shows, and series that are almost beyond counting.
Many talented people have made (and continue to make) incredible things within, and around, the game: complex mods which can add every conceivable customization, videos that range from hilarious musical parodies to in-depth play sessions and tutorials, adventure maps and texture packs which demonstrate mind-blowing levels of creativity, and so much more. Recently, this got me to thinking - what is Minecraft to different people? Is it just an open-ended sandbox? A tool to express an idea? A game engine itself, that lets the builder decide what the rules are?
Rather than ponder over this alone, I thought I'd ask you guys the question directly: What is Minecraft to you? What do you do in it? What are some of the best parts of it, or parts you think could be different?
NO WRONG ANSWER
Of course, this is a broad question, and one without a wrong answer. In a game without clear objectives, I'm not sure anyone can say with certainty that a specific way of playing isn't right. Even among people who play the game in a similar fashion, there are countless variations in what each person considers "fun".
BIG NAMES, NORMAL LIVES
In addition to the above question, I had an idea that could use your input: How would you feel about interviews with notable community members? I'd like to ask Youtubers, modders, livestreamers, artists - nearly any creative person - questions about what it's like doing what they do. Over the years, I've heard some pretty crazy speculations from players about what Youtubers do, or how "easy" modding is (it isn't), or things to that effect. Would you guys like to hear from these people first-hand, what it's like to do what they do? Let me know below!
Well, it's a sandbox game, and that's mainly what attracted me to it. Best part: that I'm not bound too much by someone else's idea of how to play the game (although the elements that involve hostile mobs, and items that you need to get from hostile mobs, does bind me to combat gameplay which I don't like, unless I stay in Creative). Parts that I wish were different: as a long-time RPGer, I kind of find the environment a tad sterile and lonely for any kind of RPing unless you have some cool ppl to do multiplayer with, which I don't. I wish the villagers could be more interactive at least. More elements that to help personalize one's world could help make the game more fun for singleplayer RPing, like more tamable mobs, or more diversity of current tameable mobs and new behaviors, more biome diversity, more building resource diveristy (bear in mind I'm a Xbox player so I can't mod and don't have stuff like horses, new flowers or trees, stained glass/clay--those would go a long way, I think).
"How would you feel about interviews with notable community members?"
I like this idea a lot. It's always interesting to see what other people are doing, especially in a community which such diversity of interests and ideas.
it's a way to waste a lot of time
"what is minecraft to you?"
A game with endless opportunities and endless content
"How would you feel about interviews with notable community members?"
I'd like to hear from them, they have a unique perspective which is only granted from having a massive following. I think this is a great idea.
Think about a grand scale map/mod anything that you made and play it with your friends..I really feel awesome when one of my friends say I've done a great job with my mod
If minecraft didn't exist today for me to make mods and play with friends I'll probably be stuck on the weird side of the internet...
Now all we need is that MOD API...I know you guys are still working on it, just keep working on that I guess... And everything else of course too that works for you guys.Edit: I noticed I went on a bit of a lengthy voyage there, but I just really want there to be more to find and reasons to travel beyond a town/settlement you make yourself.
To me, Minecraft is a sandbox construction game. I'm free to express my creativity as I wish. If the vanilla game isn't enough for that, the community hosts a plethora of mods that I can use.
"In addition to the above question, I had an idea that could use your input: How would you feel about interviews with notable community members?"
I would love to see them. Seeing how others play Minecraft gives me ideas for new things to try and build, and to me, half of the fun of Minecraft is from seeing what others do with it.
I agree with this.
Would I like you to interview those that know more and have done many different things in the world of MC? YES, PLEASE :-)
MiningYoshidog
KryptosSanctuary
s3.hosthorde.com:25598
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But why? Part of that is because it's so open ended. As you said, there's no wrong way to play, so the game is endlessly new. Today I may build a giant castle in creative. Tomorrow I may open a map pack and see how far I get. It's endlessly new, limited only by my imagination.
One of the things that has been gaining my attention lately though, is that minecraft has potential as a creative tool for teaching organized thinking skills. Minecraft may be a very good tool to challenge people with a task to complete, and get them to think about how to get from here to there, goal-wise. It seems to me that young people are seldom taught how to do this. It's a valuable life lesson.
This may seem a little odd, but for me a really big part of why I like Minecraft is the unintended features, the bugs, the exploits, the fact that not only is this an amazing, massive scale sandbox game, but that many of what are, in my eyes, it's greatest features, were never intended by the developers. Bring to mind such things as the minecart nukes that the new entity physics and TNT carts from 1.5 made possible {Ain't gonna tellsya how, but I can still make them in survival}, or the fact that my first experience with Minecraft involved extensive use of an Xray pack, or perhaps every hostile mob farm ever.
Interviews with major community members?
Sure, sounds cool, I don't really care all that much, but sure.
To put it in other words, I play it for the limitless role playing elements.
(I got an infraction for this before, so just saying: Herobrine isn't real, he never was, and he never will be)
Action Game
Ball and Paddle - Pong *
Beat em Up/ Hack and Slash
Trad. Fighting Game
Maze
Platform
Shooter/FP shooter
Shoot em up
Rail shooter *
Third Person Shooter
Action-Adventure
Stealth Game
Survival Horror Game
Adventure Game
Text Adventure *
RPG
Sandbox RPG (technically what wiki says Minecraft is)
MMORPG
Rogue RPG
Construction Sim
Life Sim
Pet raising Sim
Social Sim
Flight Sim
Train Sim
Strategy Game
4x - eXplore, eXpand, eXploit and eXterminate
Artillery Game
Real Time Strategy
Real Time Tactics
Tower Defense
Wargame
Sports Game
Racing Game
All MMOs
Causal Game
Music Game
Party Game
Programming Game
Puzzle
Board Game *
Adult Video Game
Adver-Game – Promotional product
Christian Game
Educational Game *
Competitive Game – Professionally played
Serious Game – Educate or train *
* A model of Pong could be made in game. A life size snakes-and-ladders game board could too. A rail shooter would be easy to set up. So would a whole text-based game (books, chat, etc). Educational content is easy to add, and it can be scripted so it happens over time.
What I mean is, MineCraft can actually function as almost ANY kind of game. I think it also stands on its own as a CAD engine, and a live code-testing environment.
I guess its really kind of meta. Over and beyond, that is...
And YES! Please interview community members! I would particularly like to hear from highly experienced Mod makers and texture artists. Please, open the brains of the geniuses that make all the cool stuff possible.
Interviews with large community members... eh, I think they will just say what the community wants to hear. I don't think they can contribute anything more to Minecraft than what is already being contributed.