Grum is hiding! Can you find him?
Yes, he really is there!
A new Snapshot is out!
What got added? Stuff! What got fixed? Bugs! Be sure to report any bugs that didn't get fixed by reporting it to the Mojang Atlassian bug tracker.
You don’t want to run the snapshots on an existing world if you don’t want to run into chunk errors. There is a known issue with world structures such as Nether Fortresses not transitioning to 1.7 from 1.6, but we will be bringing out a 1.6.3 shortly to fix this.
To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher.
Server files: Report bugs here:
They do work on bugfixes. They tried to fix the lighting error, which sorta worked. The only thing is it only works on maximum smooth lighting. Also, they did work on making chunk loading better. The thing is, as new things get added, there are new bugs. That's probably one reason they made snapshots. So people could report bugs, and the people working on minecraft can have more time bugfixing. But if something like the Mesa biome bug from 12w36a wasn't found by the creators when they did a quick test, and they said it was working correctly, how well do you think the community will react? Also, if you think it's easy to do that, you try fixing the lighting engine by yourself, with the basic minecraft lighting engine, in a week. It's not easy to fix a bug like that. They do have bugfixes in each snapshot, and at least some tweaking to get rid of the major bugs. A few of the bugs they got from the snapshots alone that were considered 'huge' were fixed asap. Don't think it's unfair, it's that bugs are easier to get rid of the shorter they exist. That's why the major bugs are major.
seems like they still show up but you can't /give them anymore.
You have to realise somthing try running a million pictures on your computer all 16x16 pixels in one second Of course it will lag a solution to the problem would be to get a better computer if not stop complaining or put it on "tiny/small" render distance
Edit: Another new achievement I seen has a wither skeleton skull, which is after the achievement for defeating the enderdragon.
Diamond boots: "Adventuring Time: Discover all biomes"
Wither skull: " The Beginning?: Spawn the Wither"
But anyways, don't forget you can check all the achievements here, including the new ones: http://www.minecraft...ki/Achievements
EPIC UPDATE i dont want to get rid of my mods thoughrate this topic Rate Topic 10 votes
Yeah, this biome is going to be phenomenal.
A circular portal is not possible at this time.
However, a circular façade with a rectangular portal behind it definitely is...
Has this already been decided? Because I think I'm not the only one who prefers IDs instead of names. They're faster to type and assuming that block/item names will have to be typed in english it will obligate non-native speakers who already know the IDs (like me D:) to learn each corresponding name. I think the two options should remain at the same time.
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SethBling released a video explaining the /tellraw command and how to use it. He also posted a pastebin link with more information and examples. You can find the video and the pastebin is here, hope it helps.
I'm not arguing that they fix bugs, but they also introduce them when they add new features. In my opinion, since they claim that the game is released, there shouldn't be so many old bugs that persist from update to update. I'd rather they spent their time making the game more solid than adding content that I could easily add myself through mods.
a. I think you're confusing chunk loading with FPS. I don't have a problem with FPS; I have a problem with being able to see through chunks and not having them load sometimes even when I arrive at them.
b. My computer is plenty fast.
c. As I mentioned, chunks don't load until the second I arrive at them sometimes. Even if the render distance could be decreased to a 3 block radius it would still be a problem.
Look I'm not saying that the devs are slacking off - I appreciate that they are still working on the game, but I think their efforts should be redirected to strengthen the engine rather than add content. And I'm surprised that everyone here is so appeased by these updates.
Once again, I don't know if anyone found this out yet but if you enchant a fishing rod in the snapshot, log out and log back into your survival world in 1.6 (once again, must be the same world) you will get a enchanted fishing rod with no enchantments.
P.S. I'm really sorry if anyone else found out about this before I did, so sorry for taking your credit. Also I checked all 12 previous pages on this forum to see if anyone said any of these things before, but nope.
You don't have limits with names instead of ids. Plus, there is near to no chance of conflict.
And you can use compression algorithm to reduce the space, since there will be a lot of similar names.
Using unique names is one of the things Mojang needs to do to support the ModdingAPI.
Interested in the seed?: -840222844129379185