Bigger worlds! More players! Blocks!
Minecraft was confirmed for the Xbox One yesterday at E3, spear-headed by 360 veterans 4J Studios. Currently, much of what MCX1 will bring to the table is being kept quiet, but behind-the-scenes discussions are, to say the very least, very promising indeed!
Minecraft began on PC, moving first to the Xbox 360, then to portable devices (iOS, Android), spanning well over 20 million players across the board. With their foray into the next-gen Xbox console, it is expected that even more players will join the best gaming community ever, and discover what the rest of us already know: that Minecraft is one of the most awesome games ever!
Details for MCX1 will be revealed in the coming days, so keep your ears to the ground as we bring you all the latest news!
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I do love this. Nobody started complaining until games began to have much bigger budgets. Used games have a place, forgetting Gamestop's bad practices, and that place is to save people from buying a game full price and either only get an experience that's worth maybe $30-40, or not actually enjoying said experience. If more publishers and developers actually started caring about the quality of a game, I don't think as many people would be opposed to a $50-60 dollar price point, even though those price points for a piece of entertainment are already ludicrous.
You're not thinking about the downsides of a cloud service based console are you?
What happens when it goes down? What happens at the end of the consoles life? What happens to your games when you're expected to report in once every day, and can't? What if your ISP decides it's maintenance day, or severs your net line accidentally, or spotty service and bad weather come into play? Internet connections really can't deal with this, not yet.
Now, you can argue at the end of the consoles life, maybe they'll patch it so that those problems won't matter, but the issue becomes one of whether or not Microsoft will actually do that. All things considered, I doubt that.
To add onto that though, the Xbox One storing games locally; what if you run out of hard-disc space? Higher end hard-drives are not cheap and considering they'll probably be forcing onto us their own system, that cost goes up. They're expecting us to jump through so many hoops just to play our disc based games, that it's seriously detrimental.
It sure is a brute but nothing new or groundbreaking in terms of computing technology, just the familiar gradual improvements to what is already well defined. And to be fair Apple didn't "create it" per say, this thing is assembled from parts made by Intel and AMD among others.
On a side note 12 cores is a little nuts. The only way one can possibly get the full power from a 4-core processor, let alone a 12-core one, is to run n (n being number of cores) linear, independent processes on each one like what Foobar2000 does with its audio conversion for example. Great for batch processing, an astronomical waste of money and power for anything else.
And the console just has to be reconnected to the internet to play again if you did have a mishap with your connection.
People are gonna want to buy what ever they want to buy, whether or not its due to the size of their budget or the preference of game titles.
I already have my xb1 paid off in full, with no regrets. MS has put a lot of thought into their policies, and despite what the large majority of the internet seems to think, they are for the better.
How ever for those of us who are less fortunate and cant afford/maintain an internet connection, i do see how the ps4 would be the better choice.
I'd love to try and explain how everythings going to work for the new xbox 1 and its policies, but its similiar to trying to convert religious people to non religious people. People are going to believe/interpret things how they choose, BUT before ultra raging all over the internet, take some time to do some research, youll be surprised that the big bad microsoft isnt as bad as everyones making them seem.
100% agree. you HAVE to be online to play, you can't disconnect the eye. govt is watching us...
There can be a vast difference between a connection capable of browsing the internet and one capable of playing a modern game online. A fast and most importantly, a stable connection is needed for online play, but even with a slow and unstable connection you can browse the web just fine with a bit of patience.
Also, there is nothing that suggests Microsoft intended the Xbone to focus on online games, as far as I know.
*ahem*
Yes.
bulldung? please don't tell me you're looking in the mirror again
The mere fact that it even works that way is a really big issue though. When I buy a console, I expect it to work offline no matter what. Forcing me to keep up with a connection just to play on it is a horrendous feature, and needs to be axed.
It's not just the forced connection requirements for the console that are bad, but locking out the ability to share games and play used games is as well. Bundling the Kinect with the system also needlessly drives the price up for people who don't give a damn about it. I'm not really sure why you think that's good.
If you actually cared about the discussion, you would never, ever say this.
>Xbox Live Gold
Do you see where this particular logic fails? I don't even touch the features on Xbox Live, let alone buy a gold membership; I made a profile because it told me too, and that was it. Now, that's just because I don't like online play, but how many people do you think even use Xbox Live at all, let alone have a gold membership? Yes, anyone who has a gold membership will have an internet connection. But that's the same logic as "Everyone who plays on a Minecraft server has an internet connection" or "Everyone who plays this online game has an internet connection". It'd be stupid to pay for something you can't use, so yes, anyone with a gold membership will have an internet connection. That's not the issue.
They're not talking about the original Xbox, they're talking about the Xbox One that was not-so-recently announced. But then again, I don't even know if you're being sarcastic.
Don't mind that elephant with perfect controls for this game in the room..
You are the one that needs urgent research on the consumer.
I will respond any support to online requirement with this:
(source)
Or I'll explain it on my words. I'm sure you are living on a rich city. Go to a poorer city, to a poorer country or go on holidays and you'll realize how poor the connection is.
You do realize that's nothing new, right? You do realize that Mojang and other companies tell you where there are new updates via either automatically telling you about them or via revising, right?
Too bad I live in South America and I can't pay them for 60$ or any overpriced value (which here in Argentina is like 300$. Good luck getting your mom buy games from here). Telling me I'm poor won't turn me away.
This contradicts with the quote above in every possible aspect. Most new games like Skyrim, Fallout 3 and others cost 60$. You say that we have to give money to developers and you then say that they are overpriced?
Which translates to: "I can't tolerate other people for having a different look on things other than mine. They must be uneducated idiots in desesperate look for a savior, which is I!"
No you don't... The Xbox One and the First Xbox are two VERY different things. And your Grandma probably doesn't have internet, nor know that the Xbox is not a Nintendo.
Apparently opinions alternate to yours aren't allowed, and also I didn't see him say that at all through that paragraph.