It's Friday, which means it's time for a weekly Snapshot! They are usually on Thursday, you say? Maybe it IS Thursday, and we have gone back in time...
Seriously though, lets take a look at this week's Snapshot awesomeness!
FEATURES:
- Added new /spreadplayers command
- Added new game rule for natural health regen
- Some balancing to potions and hunger
BUG-FIXES:
- Cows eat buckets. Seems unhealthy!
- Teleporting to "NaN" crashes the game
- Grum no longer gets stuck in Stone
- Remove ‘docm77′ mob as it is not working as intended
- Custom Mob spawner crashing game
- Dogs attack Horses
HOW TO DOWNLOAD:
You can test the latest Snapshot in the Minecraft launcher, or download the jar directly from one of the links below. Select the link for your operating system!
Windows EXE
Mac/OSX
Linux/Other
To be honest i dont care about added "features" anymore, all the features i want are in mods, all the junk Mojang addes is just boring, let the community make the features, support mods officially.
Also i kinda dont want MC updated because its such a pain to get everything updated, then you have modders that will update to the latest build and drop support for the older versions of MC.
Not an announcement? If I recall, that's the first thing ever stated about the features of 1.6. How is that not an announcement?
Jeb doesn't say random stuff just to shut people up, if he did, please do provided a source for that.
As I understand it:
There are several issues that have to be addressed before a stable mod/plugin API can be generated. That is happening now.
Horses, and the UHC stuff, may seem like "This is best handled in the mods". But not everyone can manage mods.
Forge, in the latest incarnation, manages to handle the "every mojang release is obfuscated differently" issue to where you won't have to wait for mods to be updated for no reason. Note that this is not a guarantee -- this is more like "as long as the features that the mod depends on do not change". It will handle most, but not all, forward/backward compatibility. It is a good first approximation to the mod API, and more importantly, is a good way for Mojang to learn what fails to work, so that Mojang's official Mod API will work better.
As for "Mods have everything": The redstone update had a few things that I had not seen anywhere in mods:
1. The comparator, and nether ore.
2. The ability to still aim at, and target, the tracks underneath a minecart -- lettting you pile (for example) multiple storage carts in one single location.
3. The trapped chest.
You might not think that these are big things.
The whole "Has anyone even used a storage minecart even once?" question, being turned into "gaa! Look at how powerful and useful they are" is actually amazing.
I need to play with / test the momentum of storage carts and furnace carts now. The wiki actually documents hopper carts as being exceedingly high momentum, so they are very easy to use as pusher engines -- an unexpected bonus.
It's not an announcement because it was on Twitter.
Also, this snapshot is not 1.6. For all you know there WILL be more mobs in 1.6 when it eventually comes out.
But if there aren't any more mobs, and 1.6 has only the stuff we've already seen, you will survive and will be healthy and happy, and fully able to complain about what is and is not in 1.7.
Short story: Dinnerbone was invited to a PvP contest using the UltraHardCore Mod. He was killed by the YouTuber Docm77 in the first episode. Link:
No, but it did announce a teaser of one of the major features of 1.6 so technically it was annoucement of what will be 1.6 will be focused on.
I know it isn't, but as you can see, very little features have been implemented in the latest snapshots and mostly bugfixes. This is very normal when the pre-release is soon to come.
I know that Dr ¬¬ I'm merely asking when are the new mobs going to be implemented that were promised seeing how features are starting to drop and snapshots consists of mostly bugfixes.
Oh wait is say
"Some balancing to potions and hunger "
not
potions and health oh well still thx for the snapshot can't wait to try it out
Aslo I would do a review of this but no screen recorder from techsmith that doesn't have a 30 day trial and I only trust transmits my dad acceuly tawt me to use it so...