Mojang is ramping up to release the Very Scary Update (1.4), but what to do in the meantime? Well, this week's Snapshot is out, and ready for your viewing pleasure! What awaits us this week?
- Nether loads faster when going through a portal
- In creative mode, teleportation is instantaneous
- Updated and added new sounds by C418
- Added a sound for climbing up Ladders
- New block-placing sounds: Wood, Stone, Plants, Sand, Gravel, although unintended by C418
- New footstep sounds: Sand, Gravel, Soulsand, Grass Block, and Stone
- New mob sounds: Cow, Pigs, Enderman, Zombie, and Skeleton
- New tool sounds: Flint and Steel, Shears (when shearing sheep)
- Lava and Flowing Water now have constant noise
- Added level up sound, but will be changed later for a shorter one
- Added a passive mob (Bat)
Sleeps during the day
Hangs on the ceiling when idle, starts flying when players come near
- Added a hostile mob (Witch)
Regenerate health over time
Hold an empty bottle and rise their noses when attacking
Drink potions of instant health and fire resistance to defend themselves in combat
Rarely drop potions of instant health and fire resistance
Is immune to some splash potions
Does not spawn naturally (yet), but a Spawn Egg exists for it in Creative Mode
- Command block target parameters have been upgraded, click here for details
- Beacon artwork was changed
- The beam of light was changed
- Item Frames no longer despawn when 20 blocks away.
- Wood blocks are now rotated differently. Instead of using the player’s position, it will rotate based on the face it is placed upon, like a lever (this is mainly a test).
- Silverfish Source Blocks have a chance of spawning in caves
As always, you can get this week's Snapshot files below!
Client: Click to download
Server: Click to download
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New Batch of Minecon Tickets Available
If the bats are passive and can be in caves then if you could get some sort of food from them that would be really awesome!
Edit: Page claim!
And I don't even know how to update, I'm just guessing you add the latest Minecraft_server file.
No. Just no. We don't need more fantasy. Witches are enough. Vampires are a stupid idea, too fantasy, would be weird to be around if they were in humanoid form, and wouldn't make sense if they were villagers. Werewolves wouldn't work in any way, and wolves don't turn into Werewolves. Mummies would just be weird unless they were a new Zombie type.
...12w38b is out?
From what I understand, all people and mobs in the game are gender neutral. So.. No. Witches can be either male OR female, look it up.
Sorry, you are incorrect. Quote:
Notch: Minecraft occupies a genderless world, even for that guy
"The human model is intended to represent a Human Being. Not a male Human Being or a female Human Being, but simply a Human Being," Notch writes.
Notch touched on this subject at GDC, during his fireside chat with SpyParty's Chris Hecker. Making a female character model wouldn't only be strange-looking, as Notch said then, but it would be completely unnecessary in a genderless world. Even the animals are neutral (rather than neutered).
http://www.joystiq.com/2012/07/29/notch-minecraft-occupies-a-genderless-world-even-for-that-guy/
Dude you are SUCH a *****. Minecraft is not tailored to only your needs pal. There are other people that enjoy the game as mojang intended. Like it or not this is minecraft and who the he'll do you think would still play if they never added anything after 1.7.3?? Just stfu and don't update your game.
It's a game, it's a fake world, so... yeah.
But in real life most bats aren't that size.
So let me get this straight. You're cool with:
Placing of Glass block / pains / lamps all sound like your breaking glass. Unless your placing them extremely hard to the point that the glass breaks then It should have a different sound.
Painting bug
Even on a huge wall "9 x 9" YOu cannot get anything larger than a 1 x 2 painting to place. And the 1 x 2 are extremely rare to get.