Snapshot 12w21a Available for Testing

Time for a new snapshot! One big difference this time is that you don’t need the server jar to play single-player - more and more, the process is being refined for ease of use. Change log is below!

  • Villagers will trade items (They are notoriously cheap, however)
  • Added a “currency item”
  • A few minor terrain changes
  • A new useful block/item (requires obsidian)
  • Added a /seed command for showing the map seed
  • Added sandstone stairs
  • A lot of smaller changes and fixes


Get the snapshot here:

Client: download

Server: download


Some points of interest discovered already:

  • Possible TNT traps in the world
  • Ender Chest (Sort of like a chest network - place two different Ender Chests and place items in either, and they will appear in any other Ender Chests you have placed. It glows a bit.)
  • Emerald and Emerald Ore (used with Villagers)
  • Made Buckets stackable.
  • Added Snow to Creative Inventory.
  • NPC Villages change style according to their biome.
  • Stars are more realistic.
  • They are now slightly smaller and slightly brighter.
  • Changed Gravel texture.
  • Improved Options menu.
  • Added Pyramids.
  • Added a second Golden Apple made with Blocks of Gold.
  • After being consumed, the player receives 30 second Regeneration IV, plus Resistance and Fire Resistance for 5 minutes.
  • Dispensers will eject Water and Lava source blocks (from buckets); Will also take water and lava source blocks if there is an empty bucket inside

Of course, with any update there's always a few bugs - some of the most relevant ones are listed below (take note of "old world corruption in particular!):

  • Emerald Ore has the wrong texture.
  • Loading a world from a previous version corrupts it.
  • Generated structures are very buggy.
  • New Golden Apple does not appear in the creative mode inventory screen.
  • Villager Trading for items worth more than one emerald doesn't work if you place the emeralds one by one.
  • When removing the last Ender Chest, no items are ejected, and you must place a new one to retrieve the items. (may not be a bug)
  • Single player still thinks it requires server/minecraft_server.jar. A blank file with the same name can be used.
  • When generating a superflat world, you will get chunk errors - there will be some chunks generated in default, and the other are generated in superflat.
  • Stacked buckets don't pick up fluids. Instead, the fluid just disappears.


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