- Villagers will trade items (They are notoriously cheap, however)
- Added a “currency item”
- A few minor terrain changes
- A new useful block/item (requires obsidian)
- Added a /seed command for showing the map seed
- Added sandstone stairs
- A lot of smaller changes and fixes
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Get the snapshot here:
Client: download
Server: download
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Some points of interest discovered already:
- Possible TNT traps in the world
- Ender Chest (Sort of like a chest network - place two different Ender Chests and place items in either, and they will appear in any other Ender Chests you have placed. It glows a bit.)
- Emerald and Emerald Ore (used with Villagers)
- Made Buckets stackable.
- Added Snow to Creative Inventory.
- NPC Villages change style according to their biome.
- Stars are more realistic.
- They are now slightly smaller and slightly brighter.
- Changed Gravel texture.
- Improved Options menu.
- Added Pyramids.
- Added a second Golden Apple made with Blocks of Gold. After being consumed, the player receives 30 second Regeneration IV, plus Resistance and Fire Resistance for 5 minutes.
- Dispensers will eject Water and Lava source blocks (from buckets); Will also take water and lava source blocks if there is an empty bucket inside
Of course, with any update there's always a few bugs - some of the most relevant ones are listed below (take note of "old world corruption in particular!):
- Emerald Ore has the wrong texture.
- Loading a world from a previous version corrupts it.
- Generated structures are very buggy.
- New Golden Apple does not appear in the creative mode inventory screen.
- Villager Trading for items worth more than one emerald doesn't work if you place the emeralds one by one.
- When removing the last Ender Chest, no items are ejected, and you must place a new one to retrieve the items. (may not be a bug)
- Single player still thinks it requires server/minecraft_server.jar. A blank file with the same name can be used.
- When generating a superflat world, you will get chunk errors - there will be some chunks generated in default, and the other are generated in superflat.
- Stacked buckets don't pick up fluids. Instead, the fluid just disappears.
To tell you the truth, I think this is why the ore's texture is red, because the item originally was red. They just forgot to change the ore to green along with it.
Anywho, what I'm noticing:
- A lot of lag, it increases with play time for me. I've noticed a Java memory leak on my system, and I'm not sure if it's in MC or in the Java runtime environment itself. I'd get occasional memory leaks before and have to restart the game, but now it's happening about every 5 minutes, and it's pretty unplayable. The game just runs completely out of memory and starts locking up.
- The saves keep getting corrupted: Sometimes they'll load again after a few tries, but sometimes they seem to comepletely just ruin themselves altogether. In it's current iteration, I can't trust this version to reliably save my game.
- I had to install the server. It wouldn't run without it. I was able to run it successfully after I installed it, however (though I have been experiencing the above issues).
Anyway, I haven't really been able to play it enjoyably and experience all the new goodies. The lag and corrupted saves are making it unplayable for the time being, unfortunately. Just thought I'd report in with my experience. How's everyone else doing?
1-The Green Bar Doesn't Appear ( The Level Xp Bar At The Bottom )
2- When I Click Create New World It's Gives Me That Dirt Screen For 2 Mints
1. Youre in Creative, the XP isn't supposed to show up
2. Strange, they should fix that.
(just read topic, not other posts after this) yeah i believe they had rubies as the currency in 12w20a but missed that snapshot 'coz of some holiday and then changed it to emeralds for 12w21a but forgot the ore. Still great though
If anyone can reply I would be grateful.
your mincraftian cfish15
i agree