For those of you waiting for the official release date of the upcoming console port, wait no longer - Minecraft will be available on XBLA on May 9th, 2012. It will cost 1,600 points. Awesome!
1.2.4 Update
The 1.2.4 update is now available for Minecraft! Mojang has been hard at work squashing bugs, and the inclusion of the Bukkit team has allowed a larger list of items to be covered in a short time. The changelog is listed below. To update your game, simply run Minecraft normally, and when prompted to update, allow it to do so. What was fixed for this update?
Fixed:
- Chat history and much better chat editing
- A few new decoration blocks
- “Back” and “Quit” buttons to OutOfMemoryScreen
- Made cats more realistic (read: probably annoying). I hope it’s enough to cancel out any joy you may receive from the previous feature!
- Added a “minimal” debug menu for testing with. Shift+F3 to hide the graphs.
- Made placing half blocks on existing half blocks (to make a full block) easier
- Limit framerate on menu screens, no longer uses 100% cpu and make my computer melt
- Fixed fatal crash for converted worlds to anvil, when there’s blocks at max height
- Fixed an old bug with signs clearing text while you’re editing them in SMP
- Fixed crash when logging in while there are blocks at maxheight at spawn
- Fixed TNT ghosts in multiplayer
- Fixed storage minecarts dropping enchanted items
- Fixed crashes on invalid server addresses when joining a server
- Fixed entities being uninteractable if they existed at login (Multiplayer)
- Fixed dupe exploit with paintings
- Fixed furnaces and dispensers dropping enchanted items
- Fixed the “flickering” of chat as it vanishes off the screen
- Fixed text rendering over items in the container screens
- Fixed exploit with jungle saplings (turns other saplings into jungle ones)
- Fixed launcher opening minecraft dir if the path contains a space
- Fixed an off-by-one lighting bug
- Fixed block transmuting (turning one block into another via pistons)
- Fixed placing mushrooms in daylight, where they can’t survive
- Fixed redstone lamps dropping powered block items when destroyed while on
- “save-all” (server) now works even when you have toggled “save-off”
- Fixed turning half-blocks into full-blocks while you’re standing on them
- Fixed seed displaying in F3 debug when the seed is unknown (multiplayer)
- Fixed villager texture changing clientside per profession
- Fixed falling off ledge corners while holding shift
- Fixed players falling when reconnecting to servers where they were previously flying
Special thanks to the new hires from Bukkit for this huge list of fixes!
Quote fromWhile I was away at Game Developer’s Conference and a short vacation, the new Minecraft members Dinnerbone, Tahg, Grum and EvilSeph were hard at work fixing multiple bugs in Minecraft 1.2. The patch contains mainly bug fixes, but we also threw in a couple of goodies:
Chat history
Much better chat editing and controls (you can even mark text!)
Some new decoration blocks
Although there are more bugs you have to admit the new stuff they implement does make the game better. It is frustrating but eventually those bugs will get fixed, its just since the game is still technically being made its always gonna be a bit glitchy. Better than Skyrim who has been made, finished, put out on systems and yet so many ridiculous bugs that some people have to start new games because their file is soo bugged. so i mean Mojang and Minecraft isnt doing too bad.What I want to know is do you guys think the kinect function for Xbox Edition is going to be cooler than we expect or lamer than we expect?
Wtf are you talking about?
Just tested this with a tnt cannon.
but I'm done, just do the mod api
and we'll have all the new content in less time than mojang could ever add
I mean come on........ different colored wood already existed in a mod, and tons of times better too
you had different door, fences of each color....
just do the mod api and stop wasting our time
I was hoping for a mid to late april realease date, but 9 more days is not gonna kill me.
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But I'm sure I'll find many uses for these new plank colors, I was kind of expecting them anyways. But they should definitely have every other plank-made item be color-relative too. Because then it will just look weird. If they went as far as to make color-relative sticks and crafting tables, I would love it.
How does the price suck? 1600 is roughly $20. Minecraft costs $26. (This is USD) Cheaper, and on a system that will have pretty much no lag(considering I have a computer that can barely run Minecraft on lowest settings). Sounds good to me.
It is really upsetting that updates are just dropped on us so suddenly with no warning whatsoever.
I think it is because the game is not quite the same. My understanding is that the Xbox version is a bit behind, and also there is little to no modding? (Not sure, as I don't have xbox arcade games, but I doubt you can mod them.)
Also, I have heard that MS is "odd" about updates and patches to games, so it could end up staying well behind the PC version for awhile.
This, plus the fact that they have become used to the lower pricing (and, in many cases apparently, lowered features as well) is probably the cause of most of the complaints.
And of course, MCXBLA. Woot!