- Many minor bug fixes and tweaks
- Doors have been changed to properly detect if they are open or closed. Double doors in existing maps will need to be updated
- Villagers will move indoors during night and rain, and socialize with each other
- Zombies will break down wooden doors on hard difficulty
- Added cat sounds
- Better movement for mobs in water
- Added rare mob item drops
Are you ready to defend your newly interactive villagers from door-destroying zombies? Get your Snapshot downloads in the links below!
12w06a Client
12w06a Server
We will be examining some of these changes in greater detail, but in the meantime, we have the following to consider - how are your villagers behaving with this update? How awesome is it to have working double-doors? What sort of rare items do mobs drop? Let us know about it!
Nope...just wooden doors. o-o
i dont play snapshots because i think it kinda ruins the surprise but i check out the threads sometimesXD
VERSION 1.2!!!
Does anyone have any intel on when this version may be releasing? I'm going crazy with anticipation.
Or how about if you stay and fortify village, interact & trade, they gain the necessary skills? Think of Steve as a superhero training mundanes to protect themselves? Added bonus for each village you 'liberate' from the zombie/monster menace?
Bonuses could be, better trading of loot for xp from various villagers (blacksmith, librarian, priest, farmer, etc). Also establishing trade routes or unifying villages into kingdoms or suchlike.
Zombies will break down wooden doors on hard difficulty.