Bedrock: Beta & Preview -

Today's latest preview & beta introduces some fixes as well as some changes.  Check out below for the latest patchnotes.

Features and Bug Fixes

Spectator Mode (Experimental)

  • Removed emotes functionality while in Spectator Mode
  • Spectators’ heads are now properly rendered as semi-transparent
  • Character Creator head items (hats, hoods, helmets, etc.) are now properly rendered semi-transparent while in Spectator mode
  • Capes and animated back items are no longer rendered while in Spectator mode (MCPE-156929)
  • Spectators can no longer use or get affected by portals (MCPE-156684)


  • Allays can now pick up and drop items at their owner when in a Boat (MCPE-156377)
  • Allay can now always pick up dropped Scaffolding blocks (MCPE-157512)
  • Allay now correctly stops dancing when music from the Jukebox ends
  • Allays now look at targets such as players (MCPE-158222)


  • Bells can no longer catch on fire or be destroyed by fire
  • Sculk Catalysts now play the blooming sound effect when blooming (MCPE-153562)
  • Sculk Catalysts do not spread Sculk anymore on players' death if the Keep Inventory gamerule is set to True (MCPE-157884)
  • Sculk Catalysts do not get covered in Sculk Veins anymore if a mob dies on top of them


  • Improved the performance of the locate biome command to mitigate stalls on the server while searching for a biome that is far away (MCPE-157609)

Deep Dark

Ancient Cities

  • The secret door that leads to the Redstone room in the center of an Ancient City now opens/closes properly (MCPE-156718)


  • Fixed a crash that occurred when swapping inputs to the Material Reducer by disabling input swapping. Players must now remove input before adding new input

Fireball Entity

  • Modified the json entity file so that it also contains projectile damage in addition to the explosion and fire damage (MCPE-153740)


  • Fixed x-ray vision when Top Snow falls on top of the player so it now behaves as a solid block when Top Snow covers the player's vision (MCPE-150709)


  • Fixed the Add Server feature not saving IPV6 addresses (MCPE-66233)


  • Lava in Buckets will no longer disappear when failing to be placed or dispensed into partial blocks (MCPE-50664)
  • Items with the item_lockcomponent can no longer be placed in Item Frames or Armor Stands (MCPE-138479)
  • Fixed an issue where some items with durability would fail to be created from the Creative inventory


  • Implemented new Marketplace error screen art and messaging

Mobile Controls

  • Fixed an issue where players could not hover over UI elements inside a scroll view if a portion of it fell outside of the view when using mouse + keyboard on iOS. This was a result of the scroll view autofocusing onto the nearest non-clipped element
  • Fixed a crash that could occur when connected devices, like gamepads, were missing


  • Allays and Bees no longer get stuck in non-full blocks (MCPE-155777)
  • Fish do not shake anymore when placed in an isolated water block
  • Fixed a bug that caused Wolves to spawn red when summoned with entity_born or on_tame events
  • Fixed an issue where enchantments on ranged weapons on mobs were not being applied (MCPE-113623)


  • Fixed a bug that could cause Witches to stop spawning. The Witch Hut structure is now set as a surface spawner for Witches (MCPE-60552)

Performance and Stability

  • Fixed a crash that was caused by a Villager changing their profession while trading. The Trade screen will now close if the Villager changes professions mid trade

Sculk Sensor

  • Sculk Sensors can now also detect Bees, Chickens, Allays, Phantoms, and Ender Dragons flying (MCPE-153725MCPE-154055)
  • Sculk Sensors can now emit the whole range of Redstone signal strengths, based on the distance a vibration has been emitted at. Previously, the output was either 1, 15, or even
  • Vibration particles are now always oriented toward the target Sculk Sensor (MCPE-156648)

Stability and Performance

  • Timeout when connecting to a multiplayer game has been reduced from 180 to 90 seconds
  • Fixed a crash that could occur when Pistons were extending or retracting near moveable blocks and Arrows

User Interface

  • Hover text for can_place_on blocks for items in inventory is now in a consistent order between game saves (MCPE-153516)
  • Removed the controller settings tab for Oculus

Vanilla Parity

  • Sounds of the Smithing Table when a Villager is working are now the same as sounds when the player uses the table (MCPE-79716)
  • Fixed volume level of Amethyst step chime sound when walked on by a mob


  • Amethyst Block has been renamed to "Block of Amethyst" (MCPE-125821)


  • The Ender Dragon can no longer destroy Crying Obsidian, Respawn Anchor, Light, Deny, Allow, Border, and Jigsaw blocks (MCPE-158343)

Sculk Sensor

  • Sculk Sensors no longer detect Boats staying still in the water (MCPE-155368)

Technical Updates

Account Suspensions

  • Fixed a bug where suspended accounts could not play local worlds or navigate the menus on Xbox platforms

Actor Properties

  • Added new Molang had_component_group to allow calculating appropriate default values from previously saved entity data
  • Renamed 'actor_property' and 'has_actor_property' Molang queries to 'property' and 'has_property'. Also renamed 'set_actor_property' to 'set_property'
  • Update 'set_property' to only allow changing properties on the local actor rather than some other target

Experimental Technical Features


  • Blocks with their render_methodcomponent set to double_sided now have their back faces properly rendered