Its been a while and we have two snapshots to catch up on.  I hope everyone is well and healthy and enjoying the new features and changes.  I don't know about you guys, but I'll be playing Pigstep in my house nonstop.  You should listen for yourself!

  • Added bastion remnants
  • Added ruined portals
  • Added chain blocks
  • Added a new music disc titled "Pigstep" by Lena Raine which can only be found in bastions


What's made of blackstone and full of Piglins and Hoglins? Bastion remnants!

  • ​Added 4 separate bastion remnant types: bridge, Hoglin stable, housing units, and treasure room
  • You can find these sizable structures in all biomes in the Nether except the treacherous ash-dusted towers of basalt deltas
  • Explore, loot, and conquer a bastion remnant to call it your home... but beware, Piglins don't take kindly to intruders stealing their things


Shattered remains of ancient nether portals. Wonder who built them?​

  • They can be found in any overworld or nether biome
  • Some are hidden underground, under the sea, or buried in sand

  • Increased the amount of lava pools to make the deltas more "deltary"
  • The Piglin banner pattern can now be found in bastions

  • Added a button in the GUI that generates a jigsaw structure starting from the jigsaw block, using given generation depth.
  • Expanded the max size per axis of Structure Blocks from 32 to 48
  • Added a JMX MBean to monitor dedicated server tick times


It is now possible to monitor the server tick times though JMX.
The rationale for this is that JMX is a well known and supported monitoring technology with existing integrations and tools.

This enables server admins to hook alerts and graphing tools using ordinary JMX clients and dashboards.


  • A new flag enable-jmx-monitoring has been added to the file which if set to true will expose an MBean with the Object name net.minecraft.server:type=Server and two attributes averageTickTime and tickTimes exposing the tick times in milliseconds.
  • In order for enabling JMX on the Java runtime you also need to add a couple of JVM flags to the startup as documented here.

  • MC-37557 - Sometimes a minecart sound plays/subtitle shown when loading a world
  • MC-91163 - Certain subtitles show up when the player is too far away to hear the sound
  • MC-154617 - Server hangs on stop due to rcon
  • MC-171020 - New nether biomes don’t work properly in buffet worlds
  • MC-175919 - Villagers sometimes stop farming
  • MC-177136 - All compasses and lodestone compasses point to the same target, regardless of what type of compass it is
  • MC-177238 - Windows symbolic link in saves/ is no longer followed as of 20w14a
  • MC-177253 - Running a set_attributes function throws java.lang.NullPointerException if it contains an undefined attribute
  • MC-177316 - Lodestone compass in item frame does not update after turning
  • MC-178368 - When rotating a lodestone compass is put in the item frame the compass don’t work


  • Added an Entity Distance scale option ranging from 50% to 500%
  • Difficulty and game rules can now be changed from "Create World" screen

  • Improved Smithing Table UI
  • Ruined Portals now spawn less frequently
  • Renamed "Soul Fire Torch" and "Soul Fire Lantern" to "Soul Torch" and "Soul Lantern"
  • Tweaked Bastion Remnant loot
  • Walls now create posts under more things, like pressure plates and banners
  • The "Singleplayer" button will jump directly to "Create World" screen if there are no worlds to select

  • Chat component style can now select font
  • Block storage format in chunks slightly changed to speed up various tasks (rendering, pathfinding, world generation, etc)
  • Full range of Unicode characters is supported (some may know what that means 😉)
  • Added the attribute command


  • Saving level.dat now uses randomly-named temporary files (instead of using level.dat_new every time)
  • player/*.dat are now saved in a way similar to level.dat (including leaving .dat_old files)


BlockStates in Sections elements no longer contain values stretching over multiple 64-bit fields. If number of bits per block is not power of two (i.e. single 64-bit value can't fill whole number of blockstates) some bits will not be used.

For example, if single block state takes 5 bits, highest 4 bits of every 64-bit field will be unused. That also means slight increase in storage size (in case of 5 bits, from 320 to 342 64-bit fields).


Adds modifies attribute on single entity. Possible syntax:

  • attribute <target> <attribute> get [<scale>] - get total value of attribute
  • attribute <target> <attribute> base set <value> - sets base valye
  • attribute <target> <attribute> base get [<scale>] - get base value
  • attribute <target> <attribute> modifier add <uuid> <name> <value> add|multiply|multiply_base - adds modifier (fails if modifier is already present)
  • attribute <target> <attribute> modifier remove <uuid> - removes modifier
  • attribute <target> <attribute> modifier value get <uuid> [<scale>] - get value of modifier
  • target - single entity (note: only players, armor stands and mobs have attributes)
  • attribute - name of attribute (like minecraft:generic.max_health)
  • name - string (in optional quotes) describing human-readable name of modifier
  • value - floating point value (note: certain attributes have limits on final value, so your change might not be noticeable)



  • style.hoverEvent parameter now has parameter contents, with contents depending on type:
  • For show_text - chat component
  • For show_item - either item id or object with fields idcount and tag (with last one being serialized NBT)
  • For show_entity - object with fields: id (UUID), name (chat component) and type (entity type resource location)
  • Old style value argument is now deprecated (but still supported)


color property can now contain RGB value prefixed by #. For example #55ff55 will result in the same color as green.


Chat component style now supports font property, which is resource location for font in resource pack. No entry is equivalent to minecraft:default.


  • Force Unicode option now switches between normal and alternative font (called uniform.json) - no reload needed

  • MC-1601 - Breaking a Furnace will not give you the experience for the smelted things inside
  • MC-5410 - In creative mode, flying down is stopped when brushing up against ladders or vines.
  • MC-31032 - Using only one empty map doesn’t increase
  • MC-46417 - Sprint particles are generated in spectator mode
  • MC-56373 - Selector and score text components don’t work on hoverEvents
  • MC-94535 - Flying and holding CTRL really close to the ground, emits walking particles
  • MC-96319 - Mob pathfinding AI does not regard some blocks as obstructions and is unable to pathfind on top of them
  • MC-100195 - Player retains 1-block hitbox if entering a minecart/boat while swimming or when flying with elytra or a riptide trident
  • MC-114544 - Kicked by “Flying is not enabled on this server” while sleeping
  • MC-120572 - /recipe crashes the game
  • MC-126244 - ‘/locate’, explorer maps, and treasure maps can cause extreme TPS lag, even leading to a complete server freeze if structure generation is turned off
  • MC-149704 - Sneaking / crouching twice makes player sprint
  • MC-169514 - Tamed parrots cannot be renamed unless they are flying
  • MC-171561 - Only one player can access shulker box at a time
  • MC-174359 - Piglins prefer using an unenchanted gold item instead of an enchanted gold item
  • MC-175113 - Rain prevents entities from burning in fire
  • MC-175186 - Respawning doesn’t check if the “respawn block” is the correct one for the dimension
  • MC-175998 - Striders are moving very fast between two blocks or when diagonally running into blocks
  • MC-176029 - Right clicking a lodestone with a stack of compasses converts the whole stack
  • MC-176060 - Recipe book doesn’t load the entire empty map recipe anymore
  • MC-176104 - Dropped compasses always point up
  • MC-176116 - Saddle texture on Strider is backwards
  • MC-176521 - Pressing space while the recipe book button is highlighted in crafting interfaces doesn’t toggle the recipe book
  • MC-177346 - Compass in a mob’s hand does not point to correct location if mob turns
  • MC-177776 - Netherite ingots are not sorted properly with other ingots
  • MC-177780 - Shulkers cannot be opened while playing closing animation anymore
  • MC-177796 - Blackstone walls are in the “Building Blocks” category instead of “decoration Blocks” category, unlike all other walls
  • MC-177862 - Polished blackstone button and pressure plate in incorrect area in creative inventory
  • MC-177885 - Invisible Horses show patterns
  • MC-177997 - Baby zoglins still use the same attack damage as an adult
  • MC-178086 - Flying close to the ground with soul speed over soul blocks speeds up player and generates soul particles
  • MC-178093 - Piglins with full inventories won’t pick up gold ingots to barter even though you can still right-click to barter with them
  • MC-178259 - Game crashes when an iron golem with the attack damage attribute set to 0.5d
  • MC-178316 - Dispenser plays “dispensed item” sound when attempting to charge a full respawn anchor instead of “dispenser fails”
  • MC-178630 - TNT eyeheight changed
  • MC-178797 - Barrier blocks generate in bastion remnant
  • MC-178955 - Badlands are viewed as a mountainous biome for Ruined Portals
  • MC-179542 - Basalt Delta Blocks Override Nether Bricks in Fortresses


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