Yesterday, Mojang announced the future of the rendering engine for Minecraft (Java Edition is not included in this list).
You can find their full announcement here, which also includes screenshots:
https://www.minecraft.net/en-us/article/render-dragon-and-nvidia-ray-tracing
Minecraft is on so many platforms, and the great thing about that is that it opens up so many fun possibilities about how we can change the experience for each one. We added touch controls when we developed the mobile version, put you inside Minecraft on Gear VR, and enabled multiplayer across consoles and devices with our Better Together update!
Today we’re announcing two new ways we’re taking advantage of existing and updating hardware. One, we’re expanding the scope of Minecraft on bedrock platforms with our new engine, Render Dragon. Second, we’re pushing the graphical possibilities of the game by partnering with NVIDIA to bring real-time ray tracing to Minecraft. Prepare your eyes!
NVIDIA RAY TRACING
We couldn’t be more excited to take advantage of the new ray tracing technology from NVIDIA. It’ll be playable on Windows 10 with devices that are capable of DirectX R, such as with an NVIDIA GeForce RTX GPU (and we plan to expand it to future platforms that support DirectX R raytracing).
With the capabilities of this tech, you’ll be able to experience your Minecraft worlds with realistic lighting, vibrant colors, , realistic water that reflects and refracts naturally, and emissive textures that light up. What does ‘emissive’ mean? It means you’re about to see Minecraft like you’ve never seen it before!
Well, actually, ‘emissive’ is a technical adjective that means ‘having the power to radiate something, especially light, heat, or radiation’ but shhh don’t ruin the moment — watch the below video of ray tracing in action instead:
We’ll have more news to share later this year, as well as the technical requirements. Naturally, we want your feedback through every step of this process. That’s why we plan to enable you to preview the new ray tracing features by turning on “Optional graphics with RTX” in the settings screen of Minecraft in a future beta. You can expect that feature in the new year. We also plan to enable some of these new features, such as improved emissivity and directional lighting, on other Bedrock platforms! Speaking of which…
RENDER DRAGON
You’ll see individual Minecraft Bedrock platforms update in the months ahead as we learn the capabilities of our lovely new game engine, Render Dragon. You may have already seen a preview of Render Dragon in action if you watched Apple’s Worldwide Developer Conference on-stage when we demoed Minecraft Earth.
It featured edge highlighting and new lighting techniques, which is just the start of the visual and performance upgrades we’re planning to make with Render Dragon. Render Dragon supports a range of graphics features, depending on what your device is capable of. Not all devices will support ray tracing, but we will have some graphics enhancements on most devices. Again, it’s all about taking advantage of different hardware to offer the smoothest Minecraft experience possible, no matter what device you’re playing on!
We’ll have more news to share soon, so you can start trying out new ways to play!
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Posted Aug 20, 2019This sounds promising.
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Posted Aug 20, 2019But not for Java
- guess we'll have to stick to Optifine & shaders
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Posted Aug 20, 2019It’s Bittersweet.
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Posted Aug 20, 2019Is it compatible with texture packs such as john smith legacy?
Edit:
Nvrmind I play java edition.
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Posted Aug 20, 2019Will this automatically be part of Bedrock or will we have to pay for the full RTX experience?
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Posted Aug 26, 2019Is MCPE bedrock?
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Posted Aug 28, 2019Yes, it's also Xbox One, Nintendo Switch, Windows 10, and everything else that isn't PC/Linux/Mac
EDIT: Replying to dragonbrine999, Cullket_Earthshaker I don't know if it will be free.
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Posted Aug 30, 2019It will be a part of the game, but you will have to have a good enough computer to take advantage of the feature.
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Posted Aug 20, 2019I really want to see this on Java edition as well
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Posted Aug 21, 2019Awesome!
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Posted Aug 21, 2019Please add to java version. Sorry but the bedrock version well at lest to me is still not worth playing over java. That And dont like to wait for a mod to update to play a shader.
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Posted Aug 21, 2019Not for java + Windows 10 only = no one cares.
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Posted Aug 24, 2019So now, along with all the other reasons people choose bedrock over Java, you can add like 3x better graphics to that list. The Java edition is dying.
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Posted Aug 25, 2019I saw it coming ever since they made the game cross play on consoles with bedrock edition.
With the new graphics update, this confirmed it, gradually Java edition will lose popularity.
Nostalgia and mods are really the only things keeping that version going.
But this is superior, on top of this you have greater supported render distance on Windows 10 edition.
with little to no lag, obviously.
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Posted Aug 25, 2019but crosscompatibility. sure, bedrock has been portaed to a bunch of consoles and phones, but those are specific. java version can be run on anything that supports java. mac and linux users dont have a platform-specifc port, and what if i want to play minecraft on my toaster? its a stupi thing to want, but i can do it! also bedrock redstone sux. all hail java redstone, the buggy yet more functional form
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Posted Aug 26, 2019I hope this comes to java too
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Posted Aug 29, 2019how would ray-tracing shaders run on a phone when you need a decent computer to run on them on java!?
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Posted Aug 30, 2019It will be a part of the game, but you will have to have a good enough computer to take advantage of the feature.
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Posted Aug 29, 2019wait that's illager