Mojang has released 1.14.3. This release includes many bug fixes and some feature changes to make your lives easier... or harder depending on what they are.
A full summary of the content available in this snapshot can be found in the changelog on Minecraft.net.
CHANGES IN 1.14.3
- Items can now be repaired by crafting them together again
Reverted the enchanting system to how it was before 1.14
Torches, lanterns and pressure plates can now be placed on glass panes and iron bars
Lanterns can now be attached below iron bars and glass panes
Saturation is no longer required for the "How did we get here?" advancement
You can now turn off raids with '/gamerule disableRaids true'
Patrol changes:
Vindicators are no longer part of patrols
Doubled the minimum time to spawn from 5 + (up to 1) minutes to 10 + (up to 1) minutes
Patrols no longer spawns if the block light level disallows monster spawning
Patrols are now allowed to spawn in any biome except mushroom biomes
Villagers that are panicking now have a bigger chance of spawning Iron Golems, assuming they can occasionally work and sleep
"Last slept" and "last worked" is now saved properly for Villagers
Farmers now spend more time farming when they are working
Farmers can now always give away food even if other villagers don't need it
Improved performance
Fixed bugs
FIXED BUGS IN 1.14.3
MC-47699 - Blazes are able to see a player through blocks
MC-72390 - Rcon is not thread-safe
MC-74407 - Villager inventories can get into a state where villagers cannot do anything useful
MC-93892 - Fire/Flame arrows and fireballs set player on fire even when blocking with shield
MC-110004 - Enderman/blaze don’t drop experience when hit with splash/lingering potion
MC-123836 - Double blocks aren’t loaded in structures
MC-124170 - Performance issue with particles causing lag
MC-129491 - Advancement location trigger works inconsistently for structures added in 1.9 or later
MC-138053 - Gamerule spectatorsGenerateChunks being false prevents chunks from being loaded
MC-139257 - Server crash on reload when worldborder is modified.
MC-141301 - Illager patrols spawning on blocks mobs shouldn’t spawn on, such as slabs, carpets, stairs, etc.
MC-142360 - Pillagers patrols can spawn pillagers on top of trees inside a leaf block
MC-143369 - Wandering trader text implies trades refresh
MC-144107 - Miscalculation of camera position in windowed mode on Linux
MC-144507 - The legs on cats clip through to the top of the model
MC-144929 - When there is water above a water source, other water sources adjacent to the water source flow outwards
MC-145863 - Villagers breed even if there are not enough beds
MC-146433 - Double Chest does not display custom name
MC-146835 - Illager captain spawned from raids will still give the bad omen effect to its killer, causing raids to never end
MC-147619 - Foxes that trust a player will still avoid wolves and other players they’re angry towards instead pursuing them
MC-147851 - Villagers frequently run right into mobs they’re “trying” to avoid
MC-148600 - Zombie pigmen will spread their anger forever if they can continously respawn
MC-148610 - Hostile mobs spawning on top Trapdoors, Glowstone and Sea Lanterns
MC-148986 - Low-tier enchants from lv.30 standard enchanting setups
MC-149372 - Game crashes when opening a 1.13.2 world
MC-149443 - Iron golems spawn too often
MC-149518 - Skylight appearing under blocks
MC-149877 - Baby foxes suffocate when jumping under blocks
MC-150319 - I can’t load up my minecraft world after doing /kill
MC-150401 - Chickens suffocate if jumping while under a solid block
MC-150954 - Pillager Patrol spawn is way off. Spawning too close to each other, in odd biomes, and too frequent.
MC-151079 - An employed villager quickly becomes unemployed and employed when he works, even if his workstation has not been deleted.
MC-151084 - Chunk rendering is slow and random in 1.14.1 (pre 1)
MC-151144 - Hostile mobs in lazy chunks no longer count towards mob cap, breaking mob switches
MC-151185 - Game crash after breaking villager point of interest
MC-151337 - Mob spawn rate too high
MC-151346 - Crash while F3 menu tries to access tags while /reload-ing
MC-151395 - Farmers create Bread ONLY when they pick up at least 3 wheat AT ONCE
MC-151566 - Pillagers patrols can spawn outside world border
MC-151710 - Enties not functioning in forceloaded chunks
MC-151753 - More than one raid can happen in a village
MC-151771 - Villagers don’t try to run away from zombie villagers
MC-151772 - Mob cap in the hundreds to over 1000 per player.
MC-151802 - Spawning causes massive TPS CPU load on a flat world.
MC-151989 - Players in Survival do not get Dolphins Grace effect if Dolphin cannot path to Player
MC-151995 - Patrol Leaders spawning without banner
MC-152044 - Baby trader llamas disappear immediately
MC-152053 - High client-side lag when pistons activate
MC-152228 - Can not /summon trader llama
MC-152542 - Resource Warning “Codepoint ‘1ed0’ declared multiple times in minecraft:textures/font/accented.png”
MC-152638 - Villager trade GUI does not close when a major change happens to the Villager, leading to free trades and quick stock refreshing
MC-152810 - Cat’s natural spawning causes Null Pointer Exception
MC-153221 - dragon fireball causes FPS to crash
MC-153222 - Broken/Incorrect recipe files cause a data pack not to load with nothing in log
MC-153470 - Language map does not close internal ‘en_us.json’ file after reading
MC-154000 - When dispenser places shulkerbox it decreases its stack twice.
MC-154080 - Wandering Trader trade GUI does not close when the Wandering Trader changes dimensions allowing you to trade infinitely
MC-154081 - Opening survival inventory when opening world crashes game
MC-154092 - Zombie Pigmen lose aggro even when they’re in range and have a line of sight
MC-154239 - NPE server crash when painting entities spawned with mob spawn eggs are saved
- MC-154328 - The Village Siege (Zombie Siege) never happens
GET THE RELEASE
To install the release, open up the Minecraft Launcher and click play.
Cross-platform server jar:
Report bugs here: