Ocean life: in the grand scheme of Minecraft, it's a fairly new thing. While squids were added in 2011 (1.2 beta), the oceans of this blocky world have been fairly low in the sea life department, barring the usual and unsettling guardians of underwater temples. Fishing can reveal the presence of other sea life - raw fish, salmon, pufferfish, clownfish, to name a few, plus whatever random treasures the line can reel up - but when not on the end of a hook, most of these fish are not present, hiding out of sight of the player. This gave rise to a new community question: why isn't there more sea life?
An equally valid question could be, "why should there be more sea life?" Whales, sharks, and other things could easily make their home in the vast, expansive oceans of the world, but not every water source is massive. Seeing a blue whale trying to survive in a tide pool on top of a mountain would be unsettling, if not hilarious. Seeing smaller fish, even the ones currently catchable, would certainly add some visible life to the water, but what would that do to the existing fishing mechanic? What would stop a player from just stabbing the fish with a diamond sword, or bow-hunting them?
That said, today's topic is a simple one, if tricky to answer: should there be more sea life, and if so (or if not), why? What would be some of the realistic complications of having more fish in the sea?
The seas/oceans could use more than marine animals. They could use coral, kelp, reefs, etc. For the marine animals other than making fish visible in the water, other than whales and sharks, we could use sea turtles, crabs, lobsters, dolphins etc. You could be able to tame the dolphins by feeding them fish and maybe be able to ride them like boats.
I had an idea for this ocean life could be smal and not giantic sharks should be the biggest mob on water and have a large range of attack so we have to use boats while fish could spawn depending by biome and could move and run of the player quickier than ocelot and the fishing pole could attract them so we could fish them.
I think they should add more Mobs for the ocean. I think it would be cool if they added stuff like whales but made it so they could only spawn if there where x-amount of water blocks. And I think it would be cool if we did have the fish as a water mob BUT they only appeared in the water AFTER we caught one and threw it in the water (allowing us to make fish takes with stuff other than squid and guardians)
I think having visible fish would be fine if you could only catch them with a fishing rod (and not "throwing" the hook at them). Maybe they could be really fast and swim away if you tried to kill them with a sword, or jump away (similar to endermen) when you attempt to shoot them with a bow and arrow. Spawning in a larger body of water than say a 2x2 area of water would help make it harder to farm them with a sword. But I definitely think fish entities would give the game better ambience. To keep the waters stocked though, they would have to spawn as often as hostile mobs.
I'd love sea life in vanilla minecraft. I recently tried out Oceancraft and loved it -particularly the luminescent coral and the ability to capture the sea life and not just kill them. I'd love an aquarium in or near my home.
Ocean update is extremely welcomed and needed!
All of the ideas above are great and should definitely accompany the update! What about above the surface of the water as well?
More different types of boats, what about going bigger with ships, sails could work very much the same as banners! Maybe a different type of village, one that lies on a lake! What about waves :o! Ooo and treasure chests!
To have physical aquatic mobs, other than the squid, would most likely require rewriting waterfall, creek, river, pond, lake, sea, ocean terrain generation. I rather like that idea. In fact, a central unique water source block could be created to facilitate points of origin for aquamobs in the case of water depth and breadth requirements. That same unique source block could then be used to determine water kind of body of to create, checking terrains nearby for specific biomes or distance of unisource blocks for pathing and regularity based on it's position.
As a game mechanic, salmon could be given a spawn point set by a "salmon nest" and have to swim to the largest body of water before becoming fully grown which would be farmable based on relative distances of land and water masses.
Cheers
Yes! I'd like to have fish, sharks, whales, crabs, lobsters, sea turtles, dolphins, and seagulls! Especially seagulls!
Fish are bae, weird that can you cant see them tho!
Here are my 2 cents
At the end of the day, the ocean biomes are just so placidly uninteresting. They need something, anything really, to breath life into them
We don't need mobs to make oceans more interesting, we need them to make what is interesting about oceans even more interesting.
But, at the moment, there's nothing interesting about ocean biomes.
Look at what we have.
-In reality, oceans are pretty shallow. They don't go down deep so as to avoid ruining an interesting cave or something (this shows that even mojang thinks oceans are uninteresting). In reality, there should be parts of an ocean that go down to almost bedrock.
-Because they are shallow, nothing truly massive or interesting can be put down there. There's no room for exploration.
-There's nothing to see down there. Literally, things get dark when you go down under water.
-There's nothing to see down there. Figuratively, there are no interesting blocks aside from clay, there's no reason to go underwater unless you spy a water temple from the surface.
-the underwater terrain is boring. it's all just flat with little hills of sand, clay and dirt. It's aesthetically displeasing and offers nothing interesting.
-Adventure underwater is outright discouraged by the slowed movement, slowed dig times, and threat of drowning. It's a more challenging place to try and survive, but virtually no reward for being there
Don't make mobs, make oceans. Mobs would make things more interesting, no doubt, but the oceans themselves need to be more interesting befor that happens.
What this guy said^.
YES PLS ADD MORE MOBS SO SQUIDS WON'T BE LONELY D: D:
Serious answer now, maybe adding more mobs might not be a good idea right now, but maybe we add more life to the ocean by making adding new blocks or plants to decorate the ocean to give it more life.
I'm thinking something along the lines of OceanCraft, from what I saw that looks like a mod that could really liven up the oceans. Also, I like Ender_Pe's idea about making the fish into entities so you can spear fish them. I'm thinking there could be an actual spear item; single use, but you can pick it up, useable as a weapon (albeit low damage - perhaps comparable to a stone sword), but can also be thrown into water to spear fish.
And while I'm considering fish being made entities, that might provide a practical use for something like coral - fish could be attracted to undersea plants (they contain algae and the like), so you can lure fish from the sea or rivers into a private lake or something.
Just my 50 cents worth!
New stuff underwater is something I have been passionately wishing that they would add to Minecraft for quite some time. Oceans are boring and just in the way mostly, with the exception of the new temples. There should be new stuff definitely. New decorative blocks, such as corals and seaweed. New mobs, passive and hostile, such as ambient fish swimming around that you can catch and make an aquarium out of, and aggressive mobs such as sharks and perhaps a sea monster. I have been wanting to build cool things underwater for a long time and what has been stopping me was just the lack of things I could decorate it with.
Like other people said Mojang must put more aquatic mobs in minecraft thats actually people here correct but let meh think its hard to Put their own AI ?? in fishes but i notice so called stranded deep some aquatics mobs are huv pretty good ai so yea And i hav found a command blocker that makes fisheds items..... swims I kinda like the way its build
i'm gonna go with no on that one.
animal spawning rules are already in desperate need if a rewrite - squid will spawn in a small shallow oasis in a desert biome, and there were even sightings of squids in cobblestone generators. until that is fixed, i really don't want mojang to add more sea life.
if i want sharks and whales in 1.7.10, i can simply throw in "animals plus" mod and problem solved (although you need a second mod that controls spawning to turn off some other game-ruining mobs but that's another issue).
the fact that we see through water blocks - fish and coral would possibly drop fps and introduce lag in some cases. now if a mod introduces lag - i can just delete it but vanilla developers will probably want to stay on the safe side, even if it means no coral for (most of) us...
We don't need any more sea life. Minecraft is fine the way it is.
They should add SOME large sea life, and fish should exist as an almost 'particle' effect, which go towards the fishing rod while fishing, and swim around in groups.
Now this is the type of discussion im waiting for!
Fishes. Fishes, fishes, fish, fishies,
Why should there be more sea life?
Because the ocean is pretty empty. Adding fishes(mob) would attract players to the ocean! (If not, its MOBIST man! or entitist?)
Seeing a whale in a pool at the top of a mountain?
well, simple. Whales can only spawn at sea. With the need of the ocean to be at least 100x50 without any other whales near it in the ocean.
What will happen to the fishing mechanics?
Well, the code gotta change. Like, a lot. But the player wouldnt feel much difference(hopefully). The fishes would be visible, the fishes would roam around the bobber like the particles usually do. And get itself caught if it gets too close.
How to prevent the players from attacking the fish by hand?
the fish will swim away from the player. Like ocelot do. BUT, only if the player moves (swim, walk, swing his/her hand, move head, etc). If the player didnt move(AT ALL) the fish will continue roam around the player like all other mobs do.
Bow wouldnt work under water. U should keep that in mind.
BUT HEY, thats just a DISCUSSION, a MINECRAFT discussion. Thanks for reading.
Well, I think sharks and whales would be nice. I don't think we should try with little fish, but I'd like more than the squids.