Does base metals affect biome generation frequency in any way? I'm trying to figure out why my current world seems to be completely missing several biomes. I can't see why either base metals or metallurgy would interfere in any way considering they only replace existing stone but the rest of the mods are even less likely.
- Registered Member
Member for 8 years, 4 months, and 7 days
Last active Wed, May, 4 2016 07:52:51
- 19 Followers
- 3,073 Total Posts
- 190 Thanks
Nov 3, 2015zohar101 posted a message on Waila Harvestability (how can I harvest what I'm looking at?)Posted in: Minecraft Mods
Is 1.8 version compatible with Base Metals?
Nov 2, 2015zohar101 posted a message on The Agricultural Revolution (ver 0.9.1) Reinventing Cooking and Farming, Power of Crystals UpdatePosted in: WIP Mods
Wow. I think this mod should be in the main section because in size it rivals pam's harvestcraft and is the biggest agriculture mod for 1.8 I've seen so far, even though it's technically not finished.
Oct 30, 2015Posted in: Minecraft ModsYes and no? I'm not entirely sure about a pure trash can, but there is
what is effectively a Void Upgrade from JABBA you can add. Can't
remember the name, look at the upgrades in NEI it should be obvious.
That sounds like a good solution except I don't recall seeing JABBA upgrade to 1.8. Is there an alpha version floating around somewhere that I've missed?
Aug 23, 2015Posted in: Forum Discussion & Info
It's not the adds. I use several ad blockers/scrubbers and I see nothing in terms of advertisements, yet minecraftforum.net, like it was mentioned previously consumes a horrid amount of cpu for me. Equivalent to watching videos on other pages. Normally I'll have 7-8 tabs open, mostly text, and cpu is hovering at less than 10%. I open this tab and it immediately jumps and keeps jumping between 30-50%. Goes back down once I close the tab, so it's not just firefox issue or it would be happening on other pages. Worst usage is when jumping from page to page which you do a lot in a forum. Loading the page seems atrociously expensive even though I do not load videos right away (I have to manually permit each video to load otherwise I just get a placeholder) so that's not it either. Most threads are just text and images and should not be this cpu heavy.
Aug 18, 2015Posted in: Survival Mode
Not everyone is into building and I kinda understand that. Mod wise, you need to pick stuff that will give you content with emphasis on battle and exploration like for example twillight forest or other dimension mods. You want challenging structures? Try something like battletowers. You want dungeons without breaking the balance too much? Try roguelike dungeons. Hard mobs? Try miniboss mod or infernal mobs or dozens of other mods focusing on additional beasties to fight. You want more npcs but without building your own? Try something like Millenaire. You want to focus on exploration? Try something like biomes'o'plenty to give a bit of variety to the huge area you can explore or even better, one of the premade maps available out there. You want structures but do not want to build them yourself, just want to supply the mats and have them pre-built? Try instant structures. You want very complex and realistic machines? Try rotarycraft and reactorcraft.
Those are just some examples of course, of many kinds of mods you can add. You just have to decide what you want out of the game, what's missing in order to keep you interested.
Aug 18, 2015zohar101 posted a message on The Rediscovered Mod: Unused, Unimplemented, and Removed FeaturesPosted in: Minecraft Mods
Sorry if this has been asked before, but is there a way currently to turn on/off specific features in the config file? Some of these are fantastic but others will conflict with some other mods I currently have feature wise so it would be good to be able to cherry pick the changes.
Aug 11, 2015zohar101 posted a message on Power Advantage: Power Systems Mod and API for Minecraft 1.9Posted in: Minecraft Mods
I...wasn't aware there was any issue updating any mac to java 8. Yosemite was free as was maverick so you'd have to have a truly ancient machine to not be able to run them. My macbook is like....7 years old now? And runs both the OS and java 8 like a champ.
The problem with java 8 and minecraft users was that the default minecraft icon used java 6 as it was signed by apple which at the time took care of java updates for mac. They have since changed this policy so mac users update java on their own but minecraft icon for some reason (that I've read once and promptly forgot) was never updated. As a result, mac users have to basically point their launcher profiles specifically to java 8 file path in order to get mc to run it. Which is extremely easy to do nowadays as the file path option is literally in the profile launcher edit window. Also, you can make an icon of your own to double click easily enough.
So if that's the only reason for not using java 8, I wouldn't worry about it. It's on them to do this very simple correction, not on you to keep using old code with exploits to accommodate them.
Aug 1, 2015Posted in: Minecraft Mods
Oh not different. I just saw this in changes:
- Models can be put together based on BlockState attributes – As a result, the vanilla set of block models was reduced by almost 300 models
- These will also be changed in resource packs, allowing better rotation and translation handling, as well as consistent left hand
Or am I misunderstanding and what you're talking about is something else?
Jul 21, 2015zohar101 posted a message on Gany's Surface - Miscellaneous overworld themed additions!Posted in: Minecraft Mods
Take this in no way as any form of prodding but do you have any plans at upgrading past 1.7.10 eventually? I know several authors who have decided not to permanently so I don't really expect anything, just curious as authors seem to avoid talking about the possibility and I'm trying to see how permanent to make my current 1.8 world mod complement.
Jul 8, 2015zohar101 posted a message on Power Advantage: Power Systems Mod and API for Minecraft 1.9Posted in: Minecraft Mods
Woot! Thanks for this. It was achingly slow as it was before, hammer was basically faster.On a different note, I've tripled the speed of the steam-powered rock crusher and pushed the change in Steam Advantage 1.3.1.
Jul 7, 2015zohar101 posted a message on Tutorial: Making a Steam-Powered Machine with the Power Advantage APIPosted in: Mapping and Modding Tutorials
You want this ported to the wiki as well? I think you should leave this copy as forums are where people will find it but purely for formatting reasons, cause these forum posts can be a pain to re-create, it might be easier to have somewhere to copy from.
- To post a comment, please login or register a new account.
Feb 26, 2015zohar101 posted a message on Minecraft Show: Turkey Investigates Minecraft, PE Updates, Cheat ProtectionTo be fair that would be extremely hard to actually prove. What are you gonna do...stick a bunch of kids in a box, split them in two and observe them for years while one half plays video games and the other doesn't?Posted in: News
The point is, unless you ignore the Nurmberg trials, the only thing you can do with such social studies is to derive correlations from questionnaires which may or may not be answered correctly ("hmm let me see, well yes, I did in fact have violent thoughts on daily basis about bashing someone's head in"), may or may not get you the right representation of groups ("me a nerd who plays video games 5 hours a day? That's silly. I'm in fact a captain of my football team...on Madden") and at the end are just correlations (which every scientist knows is not causation) that may very well be influenced by other factors the researchers have not foreseen.
I'm not biased either way. I'm just saying the phrase "no legitimate evidence shows that it actually causes certain behaviour" is pointless. It will never (hopefully) be proven because we (unless your government is conducting shady experiments) do not experiment on humans.
But that makes those correlations and short term studies all the more important because if in fact it does have a significant effect, how would you ever do anything about it if all you ever can say is "well we can't stick them in a petri dish and subject them to experiments, therefore it's not proven so lets just let it happen".
Often differing social policies between countries are a major consideration when considering reforms in your own. Being able to point to multiple countries that say do not allow video games and also have significantly different teenage behaviours is a correlation hard to ignore (and opposite is also true of course). So if they want to be a petri dish of sorts, let them. Not sure I'd really pick minecraft to do this though if I was a proponent for violence in video games. Really? Minecraft? Lol...
Feb 20, 2015First of all nobody is nominating him for sainthood. All the talk since he left was about him as a sellout, and how much he is a hypocrite and so on. Show me this beatification you speak of. At best people understand what he did and know exactly how difficult the community can be and admit that for 2bil you bet your ass they would do the same damn thing. Yes, his sell to microsoft was in essence giving people the shaft for giving him **** after what he felt was an honest attempt to do right by them. Deal with it. He is gone, he hasn't been directly involved in MC development long before this move, and it's time everyone stopped a) talking about him associating him with the game. He's moved on and so should we.Posted in: News
Feb 20, 2015Um..he never said he wants what is best for minecraft. He said he wanted what was best for himself, which is to divorce himself from the whole thing, and get paid in the process so he never has to feel pressured about any of his projects again. Personally I don't blame him.Posted in: News
You want him to be this saint, just because he's an indie developer. He's not. He's just another guy who loves to program games and doesn't like the hassle of management, success and fame. He took the money and walked away and you can't reconcile with the fact that he wasn't this super moral character you built up in your mind.
Feb 19, 2015Posted in: News
Remember the first Halloween Update? Notch wanted to implement torches that extinguished over time, and higher mob spawning on lower depth levels. But the fans responded with a unanimous "NO!"
That....sounds like an awesome idea. Why the hell didn't he implement this but then tied it to a gamemode like only on hard mode or something. I'd love to try that.
Jan 27, 2015zohar101 posted a message on Minecraft Boosted Microsoft Sales by $171 Million?Well I think from a business perspective they were actually looking more into doing whatever it took to make windows mobile relevant again and this seemed like a good thing to market on all of their mobile devices. Not to say their gaming sector couldn't use a boost, and certainly that will be its primary source of earning back their investment, but it's windows mobile that's hurting, and windows as a platform is starting to lose ground a lot too on main computers and laptops. Distributing win 10 for free http://www.huffingtonpost.com/2015/01/21/microsoft-windows-10-free_n_6517306.html as an upgrade for current windows users is confirming that trend.Posted in: News
Still I would have thought 2bil would have been too much.
Sep 17, 2014Here's why I do not hold much hope for their support of the modding or realm managing or youtube community in its current format. The only thing in that blog/video was a vague statement how they do not want to alienate the community. A blanket statement that indeed you're expected to be made upon any takeover to pacify the naysayers, and improve PR. If, as they say, microsoft employees are such rabid fans of the game, they predicted community response accurately and easily long before statement of sale was out. They knew about the EULA crap and how it in part precipitated Notch's actions. It's not like any of this was new information.Posted in: News
All of this insecurity and speculation in comments could have been preempted by addressing the issues with one or two sentences (or preferably more in a longer statement). Or by them speaking to Mojang and then Mojang relaying these statements to us. Think how much smoother and more hopeful this transition would have been. I have seen none of that nor do I expect to see it. Mojang attempts to reassure us all since, they as we do, love the game and would love to see the community stay as it is, but they cannot promise anything unfortunately, since obviously nothing was promised/told to them about these issues either.
The best I hope is for pre-microsoft versions to be available as they are, with current mods still legal to use on them. I do not hold out much hope for non-microsoft realm hosting or their allowance of some new bukkit/plugin managing system, let alone free forge/modding done by taking their code apart. In java...language, that microsoft has done just about nothing in. I won't even go into youtube/twitch moneymaking and legal issues/implications.
Microsoft having people angry at them has been their reality for years. I do not think this would even phase them, especially since modding community is comparatively small to all MC users, on all platforms.
Sep 15, 2014Well this would be a possibility but I can't but think for them ads would still be small potatoes comparatively. From the rep's statement, they acquired it cause it became top online playing game on xbox. But xbox does not support modding of any kind so I don't know that they see this as of particular importance to them. Also, how long they support cross platform is a matter of relative money earnings. Do they get more from direct sales of the game for OSX and iOS or from limiting it to windows + windows mobile + xbox, and get more from people switching/buying platforms that way? It's going to be a number crunching game and if it falls on the latter side, I fully expect there to be a statement about how they want to improve performance but java or apple do not allow them to do this, therefore they're switching to xyz model. I really really hope I'm wrong.Posted in: News
Sep 15, 2014Er...I'm not entirely sure what you mean. If you meant, newcomers to the game will pay, then yes of course they will. The point is that there is no direct monetary reward to keep the community for long term play, and most newcomers pay for the game cause they like the game, not cause they're looking for all the cool modding people do. Mojang was rather unique in that it kept going with development and did not hinder modding even with this reasoning, which is not the usual reasoning for most companies (whose primary end goal is after all, making money). Concern is that this will change, and it's not an unreasonable worry.Posted in: News
Sep 15, 2014Well not really. If they don't care if people stop playing, then they don't care about the long term community as they get no money from them at all. While I do think it's premature to say one way or another what's going to happen, saying that most long term players (and lets face it, a lot of those mod) would stick with open modding and pre-microsoft version isn't ridiculous if microsoft takes any steps to limit modding in any way.Posted in: News
Sep 15, 2014But that is exactly the point. They dropped over 2 billion on this game. What is there to motivate them to support free modding and development of other platforms, when we've already paid what we were gonna pay for the game itself? Those who drop new money will have heard of the game's popularity, not necessarily of its modding. The modding is free and keeps people playing, but since it's not subscription, why would they care about it at all?Posted in: News
Sep 15, 2014Well I can understand where he's coming from so I don't see it as a total betrayal that he decided to leave the running of the company and the spotlight behind. He clearly does not enjoy being a businessman or a public figure. Selling it for a decent chunk of money...well I don't think I can blame him for that either. He does not plan to make it big again, so it's reasonable to assume he's going to get what money he can out of this, that will give him freedom in the future to do what he wants, and how he wants it, without worrying about profits too much. You can blame him all you like for putting himself first in this, but this is his baby and his life and his success and this game has had an amazing game time for money ratio as it is, so ultimately he doesn't really owe you all anything (this all does not include his fellow programmers in mojang and I won't touch that with a 10 ft pole).Posted in: News
I too agree that he could have found a better buyer than Microsoft though (but maybe not for nearly as much money). Microsoft does not have a great history as far as the games they purchased go, and fact is, part of MCs appeal was huge modding community which was freely available and very open as well as emphasis on creativity and not on big graphics or a single platform. None of these things are something that Microsoft has ever excelled in. In fact, I can't think of any of their game successes which were not PC or Xbox only. I just cannot see how Microsoft is going to be terribly interested in keeping the game running well on my mac, while keeping it java based (do they even do anything else java based?) and subscription (of any kind) free for any reasonable period of time. After all, they just dropped a huge chunk of money on it. They'll want big profits in return and they'll push the current developers for it eventually.
I do hope I'm wrong but MC fans do have very good reasons to be concerned.
Apr 22, 2014Projectred was cool but it was a lot bigger than just this. I pretty much agree with all this:Posted in: News
Small mods, that do one simple thing, and only that one simple thing, are (for some people, like myself) much better choices than gigantic mods that try to do a lot.
We've already had someone mention the trouble with a giant mod updating versus a small one.
There are other issues on servers -- maybe a server doesn't want a particular style of play/build. Maybe there's a desire to see what people do when there are limits on their building.
Also, I like reinventions of some of the ideas. Sometimes I like the original implementation, but sometimes I like the alternatives. As I can't think of many mods which have absolutely 0 alternatives (especially in the tech tree), I don't see what the big issue is.
- To post a comment, please login or register a new account.