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    posted a message on Minecraft Steampunk City - Tiefenaphel City
    Quote from Tvolve»

    Woah that's great stuff! Alot of time put into that! :) Will there be a world download?



    When I update the map with some stuff from 1.9, probably yea

    Quote from Ihlly»

    Woah. I can't find anything to say but... woah. I love the style and diversity of colors in all the builds.


    Thanks! Tried really hard to make each building a different colour scheme from other buildings nearby so as to give each building its own personality somewhat. After all, if the entire city followed a colour scheme of just a few colours it would be kinda boring.

    Normally i dislike default and modern builds.. But this is great ! :)


    Hahaha that was kind of the goal at the start, since we didnt want to make a build that only looks good in HD packs or require certain textures to work
    Posted in: Screenshots
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    posted a message on Minecraft Steampunk City - Tiefenaphel City
    Quote from Xevra»

    I am completely in love with the detail and style of it.


    Thanks! Most of the building interiors are empty though, it was difficult enough to expand the city without worrying about the interior. Though from what I learnt, a little bit of randomness and crazy adding of fences/cobble walls goes a long way to adding depth to the city, even if it might look messy.
    Quote from DirtDog»

    Nice job. Quite the expansive build.


    Thanks! It actually kinda grew beyond what we had originally planned it to be. What is currently the residential area was once planned to be the palace compounds and the main fort of the city (Think Red Keep of Kings Landing) That is, until we leveled the hills
    Posted in: Screenshots
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    posted a message on Minecraft Steampunk City - Tiefenaphel City

    Uploaded and added images of the skyport into the original post!



    Extra picture of the Mechasaurus Rex Mascot in the building:


    Posted in: Screenshots
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    posted a message on Minecraft Steampunk City - Tiefenaphel City

    Built on a private server hosted by my friends and I, Tiefenaphel City has undergone much transformation over the past 4 years. As we finally draw a close to to our Minecrafting adventures, we present to you our hard work and effort over the ages (Damn I sound old)


    Tiefenaphel City



    Cinematic
    Full album of pictures with no shaders can be viewed here: http://imgur.com/a/HvvJc

    Port District







    Factories










    Cathedral




    Military Buildings




    Commercial Districts














    Residential Areas





    Sky Port








    Hope you enjoy!

    Will upload more images with shaders on once I get them running again

    Posted in: Screenshots
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    posted a message on Minecraft Steampunk City - Tiefenaphel City


    Created with my friends over the course of the previous 4 years or so. Enjoy!

    Posted in: Other Videos
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    posted a message on Alteron - A Medieval Fantasy WIP Updated 1/13
    Looks really nice, but the back part seems kinda flat. Also, you might want to consider using a larger variety of planks/logs
    Posted in: Screenshots
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    posted a message on My attempt at a Castle type structure.
    I almost thought that guy was flying. Then I realised there was a glass floor.
    Posted in: Screenshots
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    posted a message on [WIP] The Church of Ghodar + Tips how to build your own
    Not really "epic" per se, but it still looks quite good. Seems abit short though
    Posted in: Screenshots
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    posted a message on Desino Aetas Chapter 2: Rebirth of Origin
    This looks AWESOME! More pictures please! : D
    Posted in: Screenshots
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    posted a message on Medieval City LetsPlay in Pictures
    I think your church can be bigger, it seems too narrow. Other than that, great start!
    Posted in: Screenshots
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    posted a message on Project Piggy: A day in a pigs life WIP.90% Done
    Would be better if the pigs are not so close together, but nice concept you have there
    Posted in: Screenshots
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    posted a message on Require help and suggestions!
    Quote from Hoopydoodle

    hm, maybe barracks, watchtowers, maybe a large moat?


    There is already another military district near the palace compound actually. I separated them into 2 different areas.


    "The project seems use a lot of the primary colors; Red, blue, yellow. Because of that, the transition between them isn't so great. Like the red between the blue. Those two colors don't work well together at all. I'd say it'd be best to find that transitional color/material to make it work or just don't use the blue flag at all. The bottom half is also very monotonous compared to the top but that isn't much of a problem. I'd say adding detail that brings the top half with the bottom half together would be important to understand. So on top of it all, 'flow' is the essential ingredient here. If the person can make it flow better as a building, as a theme, it would definitely show improvement."


    Can't really understand how to do what you said, but I will try. Thanks! : D
    Posted in: Screenshots
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    posted a message on Require help and suggestions!
    Im trying an oriental steampunk style. Still cant think of any ideas for the sides of the palace
    Posted in: Screenshots
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    posted a message on An asian town (no idea for a name so far...)
    Makes me miss my old japanese map :( Nice city you got there!
    Posted in: Screenshots
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    posted a message on Require help and suggestions!


    So here is a picture of the front of my oriental steampunk palace. Its quite an old picture and the facade has been updated quite alot since it was taken.

    However, I have a problem. There are the flat areas between the outer walls and the main palace. I have no idea what to put there but it looks wierd leaving them there untouched.

    The white walls surround the entire palace compound.
    There is a large city square directly infront of the palace (paritally in the picture)
    There are already gardens on the roof of the palace.

    Any ideas?
    Posted in: Screenshots
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