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    posted a message on Problem with changing biomes
    after narrowing down the issue, i searched specifically for bukkit problems, and turns out it is indeed the way bukkit handles multiworlds atm
    http://leaky.bukkit.org/issues/722
    so, no solution yet, case closed, moderators feel free to lock this thread
    Posted in: Server Support and Administration
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    posted a message on Problem with changing biomes
    so, further experiments have shown:

    If, and only if, the world is set as the default world in the server.properties, the biomes are the same as in singleplayer.
    In any other case, the terrain generates the same, but the biomes are different. Is biome data not saved in the world files, but instead generated at runtime every time? and maybe use the seed of the default world if there is more than one?
    Posted in: Server Support and Administration
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    posted a message on Problem with changing biomes
    Yes, in both directions.
    world on local server (or in SP) : correct biomes
    copy it to dedicated server: biomes wrong
    copy it back: correct again
    mind: boggled
    Posted in: Server Support and Administration
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    posted a message on Problem with changing biomes
    Quote from zaph34r »
    The terrain didnt change at all though, and the seed was tested, and still the same.

    while i did miss an "is" there in the sentence, checking the seed was one of the first things i did :wink.gif:
    Posted in: Server Support and Administration
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    posted a message on Problem with changing biomes
    Hello,

    I have a problem that despite various tests failed to make any sense, so maybe someone here can make something of it.

    The server in question is a dedicated server running craftbukkit 740.
    I generated a world for our server in SP, and tried to transfer it to the server, and it worked as it should, but:
    the biomes are completely different from how they were in SP, at the planned spawn location it changed from mostly taiga and tundra all around, to savanna, distinctly visible by a change in grass color from a dark green to almost yellow. The terrain didnt change at all though, and the seed was tested, and still the same.
    With 2 servers running locally at 2 different pcs (windows and linux) the biomes were correct (same as in SP), just on our dedicated server they were wrong.
    The tests were done both with a vanilla server and with a (almost) identical bukkit server running the same plugins (apart from remote toolkit and a few that relied on mysql, but deactivating those on the dedicated server didnt change anything)

    As i have no clue what is going on, or how to fix it, any insight would be appreciated.
    Posted in: Server Support and Administration
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    posted a message on How do YOU mine?
    As i normally need tons of stones anyway, i just search for some mountain, level it, and then some


    not as effective for diamonds like branch mining, but hey, looks count too
    Posted in: Survival Mode
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    posted a message on A highly sceptical player's two cents on Minecraft
    I guess i have to show this thread to my sceptical friends who don't want to try the game

    And i agree that the game in its current state has little lasting appeal for lots of people, and i think thats ok, its in development after all. Those that want a more focused experience and more "gameplay" in a sense of fixed goals, will have to wait a bit and come back when that stuff is in when the game is sort of finished (or some state resembling that). To present the other side of the coin: I for example can spend hours on end just building stuff, or exploring new (or old) worlds. Doesn't matter if nobody sees it, its not like other people saw what we (the people that like to create stuff just because) built with lego way back, didn't keep anyone from doing it. It's just like that, or making music, or painting. Just that you can walk around in your creation :smile.gif:

    Which by the way doesn't mean i would not welcome some kickass hardcore survival mode where surviving one night is a challenge and surviving a week almost an impossibility :biggrin.gif:
    Posted in: Survival Mode
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    posted a message on This community will go nowhere.
    Quote from Pothisant »
    But if they're human communities they're not a byproduct, they're just a product. The internet allows for anonymity, which allows everyone to be an asshole and get away with it.


    Thats completely true, i just wanted to keep the original wording :smile.gif: doesn't matter if it doesnt make sense :wink.gif:
    What you said is of course also absolutely true. Sadly the percentage of closet assholes (that does look a bit weird btw) is seemingly quite high.

    And i want to add another type of user to the above listing of what people are here (worshippers, haters, etc.)
    Those that are here half for constructive discussion and the few meaningful threads, and the other half to laugh their asses off at the insane amounts of stupidity posted. Oh and in case you didn't know! The super secret thing is decaying egg-men that live in your inventory and create item hovertext ! ;P
    Posted in: Survival Mode
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    posted a message on This community will go nowhere.
    Quote from Pothisant »
    Quote from AgentZer0 »
    Terrible communities are a byproduct of the internet.


    The OP doesn't understand the internet. Obviously.

    OP, in essence you've become what you hate. Nice try.


    you are absolutely right, it should be

    "Terrible communities are a byproduct of humanity"

    It's not like its completely different in real life, they are just not as open about it :smile.gif:
    Posted in: Survival Mode
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    posted a message on This community will go nowhere.
    This community is definitely going somewhere, onto the pedestal for the biggest amount of trolling and stupidity in one spot in the whole internet :biggrin.gif:

    Don't get me wrong, there are loads of sane and friendly people here, their voices just get drowned by the massive amounts of verbal diarrhea from the rest. I guess that happens when 800k people buy a game in a short amount of time. Sturgeon's Law and all that jazz.
    Posted in: Survival Mode
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    posted a message on Neues in der Beta
    how could you forget "evil terrorists?" :wink.gif:

    Quote from Yakumo »
    dont generalize everything you think about a specific person, who, in fact, made a mistake by choosing the "wrong" language. and please, all you guys, stop talking about germany that way. he is just ONE. if you dislike what he has done, then dont pretend every german would behave that way.

    "always thinking they are important enough to warrant special treatmant :/"
    :Skeleton:


    I think the exaggeration was obvious enough to be taken as such. As in, not every, but many. I myself am, as i wrote, german, and i have observed a general tendency amongst german-speaking gamers to feel entitled to use their own language over any others, wherever, be it on international MMO servers, in forums, you name it. I doubt i could honestly pretend that all germans do that, in english :wink.gif: I've never seen something like that (at least in that magnitude) in any other nationality. And when it comes to not learning other languages, germans (on average, not in entirety) are almost as bad as americans are normally made out to be.
    Posted in: Survival Mode
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    posted a message on Neues in der Beta
    I have to concur, those crazy germans, always thinking they are important enough to warrant special treatmant :/
    i mean no one demands minecraft support/discussion here in any other random language right?

    makes me really sad to be one of them
    Posted in: Survival Mode
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    posted a message on Noticable Differences
    you can strike the F3 coordinate thing from the list btw, that was there before already
    Posted in: Survival Mode
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    posted a message on Noticable Differences
    dont know if this is new, but you automatically have the skin ingame you uploaded at http://www.minecraft.net/skin/
    Posted in: Survival Mode
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    posted a message on Tech Tree: does an image already exist?
    If im not just blind i think the stairs are still missing too, both stone and wood

    Nice work, but a bit confusing at the moment, although it is kind of hard to make it simpler with all those interconnections

    I have some ideas how it might be made clearer, but have to try that to see if it works :smile.gif:
    Posted in: Alpha - Survival Single Player
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