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    posted a message on Snapshot crash loop

    certain names where changed with NBT Tags, in the latest snapshot tests.

    Posted in: Java Edition Support
  • 0

    posted a message on HELP! I do not see any skins! | Only the classic Steve!

    2 Words


    Resource Pack


    (Best option.)(without doing anything technical)


    Otherwise, get a random resource pack, that changes skins?


    Idk, this is a odd one my friend, my guess is a resource pack.


    (Some resourcepacks, change the skin of the character of steve.) (so at least u could look like Vault Boy if u got Mineout resourcepack XD)

    Posted in: Java Edition Support
  • 0

    posted a message on Crash upon server login.

    Is ur computer able to handle massive servers?


    you could be crashing due to your system is overheatting. i wouldn't recommend playing big massive servers.


    Try some new servers? maybe?



    (Okay i have a temp fix.)


    Play 18w07c XD


    (In 18w07a) they fixed this. (now you won't be able to play most servers, but at least u can try a snapshot out. XD)


    (taken from Minecraft Forum)

    • MC-124903 – Random crash in snow biomes: java.lang.NullPointerException: Exception ticking world
    Posted in: Java Edition Support
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    posted a message on Unable to play minecraft due to it not being able to load

    Based on what you explained.


    (when i move it is starts putting fake windows in it self)


    Thats a graphics delay issue, which means java needs updated.


    (when i maximize the window it ether turns black or white and never loads actual minecraft)


    Try fullscreen? maybe?



    (Did u get a new monitor? or updated all ur graphics?)

    Posted in: Java Edition Support
  • 0

    posted a message on 1.13 18w07c Bug Issue With Old Worlds Loading New Chunks

    So. if you find bugs, you report it. So.


    Ya. Idk where to post it.


    So i thought i help out people testing 1.13/or the minecraft devs looking for bugs


    When loading worlds that existed in 1.12.2 And then loading them into 1.13 18w07a it works fine, til u load new chunks.


    (I Was in a 18w07c testing bugs, to find things, but it happens in 07a and 07c.) (tested on both)


    This was the log report from 18w07c when loading a new chunk. (Whoever is a admin, or is smart, get this to, well idk someone important, to make sure this doesn't effect future worlds when 1.13 is out.)





    ---- Minecraft Crash Report ----
    // But it works on my machine.

    Time: 2/19/18 12:35 AM
    Description: Exception generating new chunk

    java.util.concurrent.ExecutionException: java.lang.IllegalArgumentException: bound must be positive
    at java.util.concurrent.CompletableFuture.get(CompletableFuture.java:2237)
    at rw.c(SourceFile:129)
    at sd.a(SourceFile:84)
    at se.c(SourceFile:143)
    at rx.k_(SourceFile:219)
    at net.minecraft.server.MinecraftServer.w(SourceFile:694)
    at net.minecraft.server.MinecraftServer.v(SourceFile:627)
    at cvz.v(SourceFile:155)
    at net.minecraft.server.MinecraftServer.run(SourceFile:532)
    at java.lang.Thread.run(Thread.java:745)
    Caused by: java.lang.IllegalArgumentException: bound must be positive
    at java.util.Random.nextInt(Random.java:388)
    at bnm.a(SourceFile:19)
    at bnm.a(SourceFile:12)
    at bjc.a(SourceFile:27)
    at aug.a(SourceFile:416)
    at bin.b(SourceFile:123)
    at sk.a(SourceFile:12)
    at sj.a(SourceFile:33)
    at bgz.a(SourceFile:83)
    at so.a(SourceFile:54)
    at so.a(SourceFile:23)
    at zk$a.a(SourceFile:143)
    at zk$a$$Lambda$959/2038653269.apply(Unknown Source)
    at java.util.concurrent.CompletableFuture$AsyncApply.exec(CompletableFuture.java:501)
    at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289)
    at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:902)
    at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1689)
    at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1644)
    at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:157)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Thread: Client thread
    Stacktrace:
    at rw.a(SourceFile:178)

    -- Chunk to be generated --
    Details:
    Location: 2,-23
    Position hash: -98784247806
    Generator: [email protected]
    Stacktrace:
    at rw.a(SourceFile:178)
    at rw.c(SourceFile:132)
    at sd.a(SourceFile:84)
    at se.c(SourceFile:143)
    at rx.k_(SourceFile:219)
    at net.minecraft.server.MinecraftServer.w(SourceFile:694)
    at net.minecraft.server.MinecraftServer.v(SourceFile:627)
    at cvz.v(SourceFile:155)
    at net.minecraft.server.MinecraftServer.run(SourceFile:532)
    at java.lang.Thread.run(Thread.java:745)

    -- Affected level --
    Details:
    Level name: Citadle Castle
    All players: 1 total; [rz['DarkMinecraftia'/82, l='Citadle Castle', x=-48.23, y=81.38, z=-189.78]]
    Chunk stats: ServerChunkCache: 1207 Drop: 0
    Level seed: 1967850400
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (-18,64,213), Chunk: (at 14,4,5 in -2,13; contains blocks -32,0,208 to -17,255,223), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 470976 game time, 66712 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 6568 (now: false), thunder time: 36660 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true

    -- System Details --
    Details:
    Minecraft Version: 18w07c
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 306050784 bytes (291 MB) / 603979776 bytes (576 MB) up to 1073741824 bytes (1024 MB)
    JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
    Profiler Position: N/A (disabled)
    Player Count: 1 / 8; [rz['DarkMinecraftia'/82, l='Citadle Castle', x=-48.23, y=81.38, z=-189.78]]
    Data Packs: vanilla
    Type: Integrated Server (map_client.txt)
    Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
    #@[email protected]# Game crashed! Crash report saved to: #@[email protected]# C:\Users\zakma\AppData\Roaming\.minecraft\crash-reports\crash-2018-02-19_00.35.38-server.txt
    <log4j:Event logger="net.minecraft.server.MinecraftServer" timestamp="1519018538417" level="INFO" thread="Client Shutdown Thread">
    <log4j:Message><![CDATA[Stopping server]]></log4j:Message>
    </log4j:Event>




    Now idk what any of it means, but from reading it, it seems like the world didnt merge correctly.


    (Also i backed up my save, it seems the world won't even load anymore, onto 18w07c, like i load back in, instantly crashing, saying the same thing.)


    So Ya, enjoy Minecrafters! :)

    Posted in: Java Edition Support
  • 0

    posted a message on My experiments with custom recipes.
    Quote from ShelLuser»

    It's a feature in the latest snapshot.


    No, it only uses default vanilla blocks. Right now you can't even add JSON data to the result item.


    But something might be brewing because I did notice model and texture definitions in the jarfile, which might indicate upcoming custom blocks.



    No i mean how did he add them. how do you even create data-packs. theres no tutorial or nothing yet.

    Also for the second part.


    couldn't you just edit a existing Data file for a item. (awhile back, someone edited item datas to change what they looked like.) (they would insert a sword with a certain thing on it/somthing, and it would look completely different.) Couldn't you say? edit a iron bar the same way? (make it different like how he did the op weapons,like he had RPG'S Lazer guns, nuclear launchers.) Couldn't you do the same thing, but for an iron bar it would became a different icon. giving the picture of a steel bar?


    Idk im basing this off the this video.


    NOW im just speculating. using that same trick for an iron bar. I HAVE NO IDEA IF ITS POSSIBLE if it is, we could edit a said furance and turn it into a power generator or somthing. which would lead to hundreds of different blocks. making mods intergrated through datapacks.


    NOW THIS IS SPECULATION/WONDERING IF ITS POSSIBLE DO NOT ASSUME. i'm only asking. IS IT POSSIBLE.


    VIA THIS VIDEO

    AND THE LATEST DATAPACKS?

    To incorporate new objects.


    ("to myself"Gosh, this idea is nuts)

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Need Bridge Ideas To Cross A Biome

    Nice. idea. still hoping for others though.

    @anyoneelse feel free to comment, i still have another 2 biomes after this to cross.

    Posted in: Discussion
  • 0

    posted a message on Need Bridge Ideas To Cross A Biome

    Any type of bridge will work.


    i do not care if its medieval/modern/any era. or any type.


    i just want it to reach point a to point b.


    any design will work.


    (also at point a i cut off the top. because the mtn goes up a bit. but i'm leveling it off to a flat area.)

    Posted in: Discussion
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    posted a message on Need Bridge Ideas To Cross A Biome

    So i'm build a massive road system. and i need ideas for a space.


    The first picture, is where i want people to draw on. the second picture is a example of a bridge type.


    I JUST NEED BRIDGE IDEAS. not actual bridges built. just use paint and draw on the picture like i did for the example. thats all i'm asking.

    Posted in: Discussion
  • 0

    posted a message on Are Minecraft Updates Finally Getting Better?

    Honestly the latest horse update kindof ruins it, hopefully they don't keep it. however the sunken ships. AND FINNALY Clay in the ocean. is going to be very helpful.


    The newest snapshot even added custom recipes. which again. could lead to Mods Or Modpacks. if fully went into.

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on My experiments with custom recipes.

    question how did u make the custom recipes? like did u have to use existing items?


    could u make a item. and put it in?

    for instance Iron+Coal=Steel Bar. textured Iron bar? bit more light grayish*


    (Was wondering if this would lead to modpacks being implanted. imagine creating data-packs for IC2? Or buildcraft?)



    I instantly thought of this for mods/modpacks. and thought this would be amazing.

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Will there ever be Minecraft 2.0?

    No probley not. i'm not spending another 50 bucks or whatever i did for this version. :\

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on So idk where to post this, so i thought i give it to the community to give to Mojang. 17w47b Latest Snapshot Bugs Found.

    Wow. i just screwed up my post.


    Eather way, also the pink/black thing is on every screen within the minecraft game. only way to revert it, is to close minecraft completely.

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on So idk where to post this, so i thought i give it to the community to give to Mojang. 17w47b Latest Snapshot Bugs Found.

    If u run any Custom Resolution Through the Launcher via editing the profile/creating one. in my case 1920x1080. Via the launcher.


    The latest snapshot crashes.


    Well more however, minecraft just doesn't run, and goes back to the launcher.


    Also. when using resourcepacks. such as SphaxBDCraft. and applying it. All textures become Pink/Black. and then if u go back to the resourcepacks, all ur resourcepacks are not active, so everything stays pink/black. only completely closing and restarting minecraft does this fix it.


    I DO NOT KNOW, if this second error is completely true. i used All SphaxBDCraft, music/sounds/3DModels/3DItems/Technology/Latest1.12.2 Pack together.


    Wanted to know if anyone else gets these bugs if so someone show mojang this post or idk do somthing with it.


    :P Also i don't use the forums, so idk where to post this, so i'd posted it under the Java Verisons/Recent Updates And Snapshots.


    *Below is a picture of the texture error.* on the Start Screen, after Launching Minecraft.*

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Help with finding a resource pack with quieter water flowing?

    Recommend a ShaderPack... which increases water quality by 100x :?

    Posted in: Resource Pack Discussion
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