• 0

    posted a message on [1.6.4] ForgeIRC v1.0.18, Soul Shards v2.0.15, and Recipe Remover v1.1 [Updated 1/1/2014]
    So, I'm not sure if this is an issue or not, but according to Forge, SS2 is "attempting to register channels without specifying a packet handler", whatever the heck that is. Again, I'm not sure if that's an issue, just thought that you might want to know.
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from ZekCarnage

    --snip--


    You also need "-Dfml.ignorePatchDiscrepancies=true" read ALL the instructions next time.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers Construct
    Bug #1:
    MC Version: 1.6.2
    TiC Version: 1.4.5d2

    Description: While being held or drawn, TiC shortbows will reduce FPS to single digit numbers (from between 70-100 down to approximately 5-9). This bug has been noticed both with and without Optifine installed. This bug has been reliably reproduced in a test world. This bug has been reproduced with TiC as the only mod installed. This bug will not occur when the TiC shortbow is on the hotbar or within the inventory, only when being held or drawn. This bug will occur with or without arrows inside of the inventory.

    Bug #2:
    MC Version: 1.6.2
    TiC Version: 1.4.5d2

    Description: When arrows from TiC are fired from a TiC shortbow, the arrows are not being rendered either in flight or when they have landed. This bug has been reproduced reliably in a test world, both with and without Optifine installed. This bug has been reproduced with TiC as the only installed mod. The arrow entity still exists as the arrows will cause damage and can be picked up, they are just not rendering.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers Construct
    Quote from Rensik

    --snip--


    Maybe you want to actually make the crash report link go to the crash report?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    Quote from Sirithil

    --snip

    It deleted some of my stuff, and duped others to give me about 20 million sand in my DSU. Strangely, the average size of a stack that I manually pulled out was somewhere around 1,784,003. Yeah, I think something went wrong.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    Quote from ololulu

    --snip

    I'm pretty sure that PowerCrystals doesn't provide support for versions that old. I haven't experienced that bug, so it's probably been fixed.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    Bug Report time!
    MC Version: 1.5.2
    PC Build Version: 122
    MFR Build Version: 1075
    Bug Description: Deep Storage Units (DSUs) are not displaying a total record of items. The value under the "Stored" text is 0.
    Steps to Reproduce: Put items into a DSU
    Link to Forge log (if needed): http://paste.ubuntu.com/5854302/

    Note: Builds numbers given are of most recent builds at time of posting. Other information (system setup, display options, configs, etc. are available if needed). My apologies for the ridiculously long Forge log.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from Tetragen

    --snip


    As I'm not a modder, I don't understand much of it either, but are you sure that you have the correct version of Forge? Try updating and see if that helps.
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Quote from nicolaieno

    don't work for me and the server i am making

    Well, telling us "It won't work" is absolutely no help at all. Forge logs? Crash logs? Is another mod incompatible with the latest Forge builds?
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Quote from Seabolt41

    Please help its just stuck on building terrain

    Logs or it never happened.
    Posted in: Minecraft Mods
  • 0

    posted a message on Truss Mod (RP2 -style frames)
    Yay, I can get rid of my Alpha 7 build! Thanks for fixing the Optifine bug!
    Posted in: WIP Mods
  • 0

    posted a message on (Xeno's) Reliquary v1.0.6d
    Quote from Mokeomehit

    --snip--


    Use turtles, maybe?
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from Da_Pepa

    Been getting error for dayz and OptiFine is my last resort how can I get it to work?


    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Exception in server tick loop

    A full error report has been saved to C:\Users\César\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-14_22.45.46-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT 2a45200c --------
    Full report at:
    C:\Users\César\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-14_22.45.46-server.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 6/14/13 10:45 PM

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.7.0_21, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 359271216 bytes (342 MB) / 477233152 bytes (455 MB) up to 477233152 bytes (455 MB)
    JVM Flags: 2 total; -Xms512m -Xmx512m
    AABB Pool Size: 836 (46816 bytes; 0 MB) allocated, 836 (46816 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
    FML: MCP v7.51 FML v5.2.10.705 Minecraft Forge 7.8.0.705 20 mods loaded, 20 mods active
    mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{5.2.10.705} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{7.8.0.705} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    QuiverMod{1.4.2} [QuiverMod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_TooManyItems{1.5.2 2013-04-25} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LOTR{Beta v6.2 for Minecraft 1.5.2} [The Lord of the Rings Mod] ([1.5.2] The Lord of the Rings Mod Public Beta 6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Atum{0.0.0.1} [Atum] (Atum_0.4.3B.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EasyCrafting{1.1.6} [Easy Crafting] (EasyCrafting-1.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FlansMod{2.3.1} [Flan's Mod] (Flans Mod 2.3.1 for Minecraft 1.5.2 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Thaumcraft{3.0.5e} [Thaumcraft] (Thaumcraft3.0.5e.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LegendGear{1.5.2} [LegendGear] (NMcCoy-LegendGear-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RPGInventoryMod{1.5.1 8.4} [RPG Inventory Mod] (Rpg Inventory 1.5.2 v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RPGMS{RpgInv8.4} [RpgInv Mage Addon] (Rpg Inventory 1.5.2 v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RPGPlusPlus{RpgInv8.4} [Subarakis RPG++ mod] (Rpg Inventory 1.5.2 v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RPGRB{RpgInv8.4} [Rogue and BeastMaster Patch] (Rpg Inventory 1.5.2 v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    VanillaShields{RpgInv8.4} [Vanilla Shields Mod] (Rpg Inventory 1.5.2 v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SpecialMobs{2.4.2} [Special Mobs] (SpecialMobs 2.4.2 for MC 1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    tukmc_Vz{Version [3.0.5] for 1.5.2} [TukMC] (TukMC_latest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TwilightForest{1.18.1} [The Twilight Forest] (twilightforest-1.18.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    UtilityMobs{2.0.1} [Utility Mobs] (UtilityMobs 2.0.1 for MC 1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 101 (5656 bytes; 0 MB) allocated, 101 (5656 bytes; 0 MB) used
    Player Count: 0 / 8; []
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

    java.lang.OutOfMemoryError: Java heap space
    at java.io.DataInputStream.readUTF(Unknown Source)
    at java.io.DataInputStream.readUTF(Unknown Source)
    at net.minecraft.nbt.NBTBase.func_74739_b(SourceFile:91)
    at net.minecraft.nbt.NBTTagCompound.func_74735_a(SourceFile:34)
    at net.minecraft.nbt.NBTTagList.func_74735_a(NBTTagList.java:65)
    at net.minecraft.nbt.NBTBase.func_74739_b(SourceFile:96)
    at net.minecraft.nbt.NBTTagCompound.func_74735_a(SourceFile:34)
    at net.minecraft.nbt.NBTBase.func_74739_b(SourceFile:96)
    at net.minecraft.nbt.CompressedStreamTools.func_74794_a(CompressedStreamTools.java:126)
    at net.minecraft.nbt.CompressedStreamTools.func_74796_a(CompressedStreamTools.java:33)
    at mods.lotr.common.LOTRLevelData.load(LOTRLevelData.java:183)
    at mods.lotr.common.LOTRTickHandlerServer.tickEnd(LOTRTickHandlerServer.java:33)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
    at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:282)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:661)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
    --- END ERROR REPORT ff2a7b3f ----------


    I'm guessing you either a.) are using an old/low-end computer or b.) have messed with the Java memory allocation on your computer. Either way, Minecraft with mods needs more memory to run than vanilla. There's tons of tutorials out on the Internet about how to increase the amount of memory Java can use for Minecraft. Find one that works for you.

    EDIT: Since FTB is a modpack that has been facing a lot of questions about this issue lately, I'd check the FTB forums for help first.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] ForgeIRC v1.0.18, Soul Shards v2.0.15, and Recipe Remover v1.1 [Updated 1/1/2014]
    Quote from Fissurous

    Hey there, I have a question regarding the Soul Shards mod. How do you get the soul shard in the first place? I've tried building the structure and right clicking with a diamond, but nothing happened. Am I missing something obvious? Thanks in advance.
    Structure I'm building: http://puu.sh/3f3F9


    Same problem as me! Anyone know how to fix this?
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from ChrisGryph

    --snip--


    Maybe you should try researching some things in the Research Table?
    Posted in: Minecraft Mods
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