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    posted a message on Naruto-Anime Mod

    Hey, i got a strange index out of bounds exception, but strangely in the stack trace i dont see no external code (mods), the only mod that ive got installed is that and the forge version is the latest raccomended.

    I got it when i joined a newly created world from this version.

    ---- Minecraft Crash Report ----
    // Shall we play a game?
    
    Time: 4/24/19 10:50 PM
    Description: Unexpected error
    
    java.lang.IndexOutOfBoundsException
    	at java.nio.Buffer.checkIndex(Buffer.java:540)
    	at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    	at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    	at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    	at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    	at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    	at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    	at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    	at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    	at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    	at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
    	at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
    	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    	at net.minecraft.client.main.Main.main(SourceFile:148)
    	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    	at java.lang.reflect.Method.invoke(Method.java:497)
    	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    
    -- Head --
    Stacktrace:
    	at java.nio.Buffer.checkIndex(Buffer.java:540)
    	at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    	at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    	at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    	at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    	at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    	at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    	at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    	at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    	at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    
    -- Affected level --
    Details:
    	Level name: MpServer
    	All players: 0 total; []
    	Chunk stats: MultiplayerChunkCache: 0, 0
    	Level seed: 0
    	Level generator: ID 00 - default, ver 1. Features enabled: false
    	Level generator options: 
    	Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    	Level time: 0 game time, 0 day time
    	Level dimension: 0
    	Level storage version: 0x00000 - Unknown?
    	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    	Forced entities: 0 total; []
    	Retry entities: 0 total; []
    	Server brand: ~~ERROR~~ NullPointerException: null
    	Server type: Integrated singleplayer server
    Stacktrace:
    	at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    	at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
    	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
    	at net.minecraft.client.main.Main.main(SourceFile:148)
    	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    	at java.lang.reflect.Method.invoke(Method.java:497)
    	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    
    -- System Details --
    Details:
    	Minecraft Version: 1.7.10
    	Operating System: Windows 10 (amd64) version 10.0
    	Java Version: 1.8.0_51, Oracle Corporation
    	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    	Memory: 250339184 bytes (238 MB) / 603979776 bytes (576 MB) up to 4294967296 bytes (4096 MB)
    	JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
    	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    	IntCache: cache: 15, tcache: 0, allocated: 13, tallocated: 95
    	FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
    	States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    	UCHIJAAAA	mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
    	UCHIJAAAA	FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar) 
    	UCHIJAAAA	Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar) 
    	UCHIJAAAA	AM{1.0.0} [Naruto Mod] (Naruto-Anime-Mod_V0.9.17_Beta_1.7.10-1.0.jar) 
    	GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 419.67' Renderer: 'GeForce GTX 1050 Ti/PCIe/SSE2'
    	Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
    	LWJGL: 2.9.1
    	OpenGL: GeForce GTX 1050 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 419.67, NVIDIA Corporation
    	GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.
    
    	Is Modded: Definitely; Client brand changed to 'fml,forge'
    	Type: Client (map_client.txt)
    	Resource Packs: []
    	Current Language: English (US)
    	Profiler Position: N/A (disabled)
    	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    	Anisotropic Filtering: Off (1)
    Posted in: WIP Mods
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