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    posted a message on Minecraft Landmine
    dude, if you want any entity to trigger it, replace @a with @e. way cooler and funny to see entities fly. Except Enderman. and Dragons. And Withers. ETC!!!

    also use a wooden pressure plate to detect items so items can set it off.

    ps more war stuff for your world:

    grenade

    /give @p minecraft:potion 1 16428 {CustomPotionEffects:[{Id:7,Amplifier:2,Duration:20},{Id:9,Amplifier:0,Duration:200}],display:{Name:Grenade}}

    dead grenade(meant for zombies, skeletons, etc.)

    /give @p minecraft:potion 1 16428 {CustomPotionEffects:[{Id:6,Amplifier:2,Duration:20},{Id:9,Amplifier:0,Duration:200}],display:{Name:Dead Grenade}}

    Flashbang!!!

    /give @p minecraft:potion 1 16428 {CustomPotionEffects:[{Id:15,Amplifier:0,Duration:100},{Id:16,Amplifier:0,Duration:100}],display:{Name:Flashbang}}

    Concussion Grenade!!!

    /give @p minecraft:potion 1 16428 {CustomPotionEffects:[{Id:2,Amplifier:3,Duration:150},{Id:4,Amplifier:0,Duration:150},{Id:9,Amplifier:0,Duration:200},{Id:18,Amplifier:0,Duration:150}],display:{Name:Concussion Grenade}}

    hope you like these! :|): :arrow:
    Posted in: Redstone Creations
  • 0

    posted a message on Command Block Grenade and Land Mine
    y don't you use a custom potion instead of a snowball? hrs tha code:

    /give @p minecraft:potion 1 16428 {CustomPotionEffects:[{Id:7,Amplifier:2,Duration:20},{Id:9,Amplifier:0,Duration:200}],display:{Name:Grenade}}

    same with concussion grenade:

    /give @p minecraft:potion 1 16428 {CustomPotionEffects:[{Id:2,Amplifier:1,Duration:150},{Id:4,Amplifier:0,Duration:150},{Id:9,Amplifier:0,Duration:200},{Id:18,Amplifier:0,Duration:150}],display:{Name:Concussion Grenade}}

    bonus: flash grenade:

    /give @p minecraft:potion 1 16428 {CustomPotionEffects:[{Id:15,Amplifier:0,Duration:100},{Id:16,Amplifier:0,Duration:100}],display:{Name:Flashbang}}

    pressure plate mine(on a very fast clock in command_block):

    /execute @e ~ ~ ~ detect ~ ~ ~ stone_pressure_plate 1 summon PrimedTnt ~ ~ ~

    all for 1.8, sry if this was useless, if anything wrong, tell me.

    p.s. in case you wondered, i call myself a coder. LOL
    Posted in: Redstone Creations
  • 0

    posted a message on Help with NBT tags
    Quote from evilloganx2»
    Thank you very much, not so much those attrbibutes as much as the format for the command. Thanks again, you have been a great help.

    You're welcome!
    Posted in: Creative Mode
  • 1

    posted a message on Help with NBT tags
    r u saying you want the 2 swords mixed together? if so this is the command:

    /give @p diamond_sword 1 0 {AttributeModifiers:[{AttributeName:"generic.attackDamage",Name:"generic.attackDamage",Amount:20,Operation:0,UUIDLeast:894654,UUIDMost:2872}],ench:[{id:19,lvl:1000}]}
    If you want to make more, Go here:
    http://ezekielelin.com/give/
    ps diamond for a cool sword! Name it "Critical Hit" or something like that
    Posted in: Creative Mode
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    posted a message on y axis invisible wall
    you could just make a world with only one layer of barrier. do you know what a barrier is? if not, id:166(1.7-)(i think), minecraft:barrier(1.8+)
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on [1.8] Vanilla Hover Car "Fully Functional"
    sorry about this post, i don't know where to make my own page, but this is hover cars, so I made one for all game types: alpha, beta, snapshots, etc.

    first summon an invincible pig (saddled) riding an invincible Minecart (you can replace the invincible Pig with an invincible MinecartChest for flying storage(lowering will hurt a lot though)! just put the minecart chest under the minecart). then get your fastest but lagless as possible clock, and put these commands into 2 command blocks:

    hover(sry, effects all animals that are really close to you, suggest you stay away from animals)

    /execute @a ~ ~ ~ /entitydata @e[r=1] {Motion:[0.0,0.101,0.0]}

    adjust height and drop floating bombs(bombs will fall if you move away from them)
    /tellraw @p {"text":"","extra":[{"text":"Hover Car Options: "},{"text":"Higher","color":"blue","bold":"true","clickEvent":{"action":"run_command","value":"/entitydata @e[r=3] {Motion:[0.0,0.5,0.0]}"}},{"text":"Lower ","color":"red","bold":"true","clickEvent":{"action":"run_command","value":"/entitydata @e[r=3] {Motion:[0.0,-0.2,0.0]}"}},{"text":"Drop Bomb","color":"gold","bold":"true","clickEvent":{"action":"run_command","value":"/summon PrimedTnt ~ ~ ~{Fuse:100}"}}]}

    click on text to do it. have fun!(sry about the lower, seriously hurts you with minecart chest)

    p.s: am I first to post something like this? plz let me know!

    Edit: edit the execute command:

    /execute @a ~ ~ ~ /entitydata @e[r=1] {FallDistance:0.0f,Motion:[0.0,0.101,0.0]}

    Now you can't take fall damage when riding! The animals don't either. Now there can be flying pigs! :lol:
    Posted in: Screenshots
  • 0

    posted a message on do you use beacons?
    Haven't tried it yet, don't have that exact version, but if I doo, i'd use it for a lightsaber.:lol:
    Posted in: Survival Mode
  • 0

    posted a message on do you use beacons?
    Commenting on ThisIsCraftaaa

    u could make it turn on at night with a daylight sensor and NOT gate making a piston push/pull a block from the beacon pyramid. haven't tried it yet... :lol:
    Posted in: Survival Mode
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