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    posted a message on hack/mine

    In technic launcher is Hack/Mine, there you can change the version to 1.2.5

    Posted in: Mods Discussion
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    posted a message on If you could create any mod, what would it be?

    its a little bit much, choose what you like more :D


    i would create a huge mod containing:


    Potion brewing like in Beta 1.9 pre 3 where you put ingredients into the cauldron to make potions. You can put any number of different ingredients so there are millions of possible outcomes. e.g. potion with fire resistance + haste II or Jump boost + Nausea.


    The mod would contain silt, a lot of minerals which can be refined to several metals and chemical substances WITH compatibility for other tech/magic mods.


    Last but not least

    Creatures from Mythology like Chimeras, Manticores, Nightmares (Demon Horses), Hellhounds and much more

    Posted in: Requests / Ideas For Mods
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    posted a message on Blood magic addon

    also compatibility with Tinkers construct blood would be cool

    Posted in: Requests / Ideas For Mods
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    posted a message on Taking mod requests for simple to medium ideas

    Can you please remake the Potions Mod from Beta 1.9 prerelease 3, where you brew potions by clicking (or throwing) ingredients in a cauldron with water. The color changes as well as the effects of the fluid. You can mix up to a maximum number of ingredients, you can even use the same ingredient several times to create a lot of different potions. It was so complex that there were more than a million possibilities to create potions.

    It would be very cool to see that brewing system in 1.15 or 1.16.

    Posted in: Requests / Ideas For Mods
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