is it possible to use cit to change how the liquid look for splash and normal potion?
in other words: is it possible to use texture A as liquid for splash potion, and use texture B as liquid for normal potion?
i guess that my post was buried under another post, so i will ask again:
it might be a stupid question, but whenever i try to create a 32x texture for the tier 1 dungun key i cant see the key at all.
using texture pack:
using default pack:
is there any way to make the key have a 32x texture, or at least see the key while using the texture pack(even in 16x resolution)?
in other word: does the key have a specific texture, or not? if it does, what is this texture?
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how do i make the sky box work? it worked in the days of mcpatcher.
i guess it the diractory or the file's name.
im using dokucraft resource pack and OptiFine HD C3 Ultra
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in other words: is it possible to use texture A as liquid for splash potion, and use texture B as liquid for normal potion?
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it might be a stupid question, but whenever i try to create a 32x texture for the tier 1 dungun key i cant see the key at all.
using default pack:
in other word: does the key have a specific texture, or not? if it does, what is this texture?
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using default pack:
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it finally worked!
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in to this:
is there any way to do this only?
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when i run the beta mcpatcher all it can find is the 13w16a-natives, and not the jar.
how do i fix this?
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what do i do now?
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i came here just to say this:keep on the great work,
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