The following bug appeared when I was using 1.18.2. PVP and map are used together.
Error report content:
RuntimeException: Non-unique Mixin config name xaerominimap.mixins.json used by the mods xaerobetterpvp and xaerominimap
at net.fabricmc.loader.impl.launch.FabricMixinBootstrap.init(FabricMixinBootstrap.java:90)
at net.fabricmc.loader.impl.launch.knot.Knot.init(Knot.java:153)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:68)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
You can't and have no reason to install Better PVP and the separate minimap mod together because Better PVP contains the exact same minimap by default.
Hey quick question when attempting to teleport to waypoint I keep getting the error player not found. I am on the most updated 5/4 fabric version 1.18.2 Is there a setting or something I should change? this is on a paper server hosted on apex that I own. thanks this mod is amazing
Hey, I love your map mods, but I'm having a problem with the minimap mod. It's in my folder and completely up to date, but it won't show up if I view my mods in Minecraft. Could you help me, please?
By default, the mod uses the entity renders to render the icons from the entity models.
As far as I know, the only way for me to do what you're suggesting would be to include premade icons for every vanilla mob variant. I can't do that because I don't own the rights to Minecraft mob textures. The minimap mod lets you use/create resource packs with custom icons though. I explain how to do it in the main post of the minimap mod forum thread. So maybe somebody will create a pretty vanilla-looking pack that you can use.
I thought about it a bit more. I can probably get away with including the vanilla mob textures in my mod, because Mojang wouldn't care, but I still don't know if I should do that.
Unfortunately, your mods aren't updated on curseforge so Minecraft is complaining that the mods isn't up to date, but the curse don't see the update on the client.
I've seen that your past updates have been posted at the same date on your website and on curseforge.
Minecraft is not complaining. You can click no/skip and keep using the old version.
I almost never upload updates at the same date on CurseForge. 20.30.1 was uploaded at the same date because it was uploaded instead of 20.30.0, which had some bugs I decided to fix.
The following bug appeared when I was using 1.18.2. PVP and map are used together.
Error report content:
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:68)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
You can't and have no reason to install Better PVP and the separate minimap mod together because Better PVP contains the exact same minimap by default.
Hey quick question when attempting to teleport to waypoint I keep getting the error player not found. I am on the most updated 5/4 fabric version 1.18.2 Is there a setting or something I should change? this is on a paper server hosted on apex that I own. thanks this mod is amazing
Please read about waypoint teleportation not working in the main post of the minimap thread.
H
Hey, I love your map mods, but I'm having a problem with the minimap mod. It's in my folder and completely up to date, but it won't show up if I view my mods in Minecraft. Could you help me, please?
Thanks! You probably installed the wrong minimap jar file for you mod loader (Fabric/Forge).
How do i go to edit mode
In BetterPvp mod
Open Settings (press Y) -> Edit Mode
THANK YOU FOR MAKING XAERO'S MINIMAP! I spent so long for a mod on fabric (this was like 2 weeks ago)! Thank you so much!
I appreciate the support!
So lets straight to the question
I have an optifine required texture pack
N it appear that the icons of mobs on the map looks weird
Can we or do we have an option to let minimap always display default icon texture?
By default, the mod uses the entity renders to render the icons from the entity models.
As far as I know, the only way for me to do what you're suggesting would be to include premade icons for every vanilla mob variant. I can't do that because I don't own the rights to Minecraft mob textures. The minimap mod lets you use/create resource packs with custom icons though. I explain how to do it in the main post of the minimap mod forum thread. So maybe somebody will create a pretty vanilla-looking pack that you can use.
I thought about it a bit more. I can probably get away with including the vanilla mob textures in my mod, because Mojang wouldn't care, but I still don't know if I should do that.
Well i guess that help thx
Its all up to u i guess
Hi, very cool mods, I love them.
Unfortunately, your mods aren't updated on curseforge so Minecraft is complaining that the mods isn't up to date, but the curse don't see the update on the client.
I've seen that your past updates have been posted at the same date on your website and on curseforge.
Thanks
Thanks!
Minecraft is not complaining. You can click no/skip and keep using the old version.
I almost never upload updates at the same date on CurseForge. 20.30.1 was uploaded at the same date because it was uploaded instead of 20.30.0, which had some bugs I decided to fix.
oh ok, thanks