Here : https://minecraft.curseforge.com/projects/ratchet-clank-mod
Link has been fixed.
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Member for 4 years, 11 months, and 10 days
Last active Fri, Aug, 18 2017 06:52:43
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Mar 16, 2017Posted in: WIP Mods
I believe going to the latest version is the best choice, as other mods WILL move up eventually, and by staying in older versions, you just encourage people to stay with those. The update 1.8/1.9/1.10 to 1.11 is really easy compared to anything that is 1.7 and under to 1.8 and above
By the time I'm done with the update, I'm pretty sure modders that are in 1.9/1.10 will have released 1.11 versions
Mar 14, 2017Posted in: WIP Mods
1.11.2 going is going smooth!
As of right now :
5 weapons are fixed, the vendor is fixed, crates are all fixed (afaik).
I'm focusing on all weapons at the moment, with the suck cannon being the one that's going to be the hardest (Since xav made it, I'll have to study and understand all his code).
After that, I'm up to doing gadgets, doing the entity renders again (Ammo renders), and then it's the first 1.11.2 release!
Progress can be tracked here : https://github.com/Gugu42/RatchetAndClankMod
Once the update is finished, I'll probably work on PDA, then try to find the old 1.7.10 files I had for the hoverboard, and do that.
Mar 11, 2017Posted in: WIP Mods
I've been working on updating the mod. It's a HUGE workload, and I'm trying to keep all of the old code intact.
I'm done with the logic part, now all that's left is fixing rendering and updating the code that can't be updated easily (Stuff that can't be used anymore).
Mar 7, 2017Posted in: Requests / Ideas For Mods
I did it for you.
Should be made available shortly.
I made it quick for 1.11.2 and it works with any prefix since you can set the prefix in config.
May 22, 2016Posted in: WIP Mods
On the topic of weapon improvement :
- Blaster bullets no longer are fireballs! They should be orange/yellowish balls now... doesn't change much, does it ?
- RYNO missiles now have a slight wiggle once they find they target. It looks cooler!
- The Walloper now makes the player dash forward when using it full charge. (This may or may not work right now)
May 21, 2016Posted in: WIP Mods
That's not how it works, the job is always open to everyone
I'm working on improving current weapons a bit ... Right now, the bomb glove has seen it's range increased. It now feels a LOT better to use!
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