• 1

    posted a message on How to add the steam overlay to Minecraft
    I thought this would be useful

    Posted in: Tutorials
  • 0

    posted a message on ..
    .
    Posted in: PC Servers
  • 0

    posted a message on Minecraft Tips and Tricks: Hide in sugar cane and vines
    Thought this was useful


    Posted in: Other Videos
  • 0

    posted a message on ..
    .
    Posted in: PC Servers
  • 0

    posted a message on BCC Gaming PVP Survival CTF MORE
    :D
    Posted in: PC Servers
  • 0

    posted a message on BCC Gaming PVP Survival CTF TDM MORE
    I SHALL SAY NO MORE! JOIN NOW

    71.252.196.237




    Posted in: PC Servers
  • 0

    posted a message on BCC Gaming PVP Survival CTF MORE
    Lots of fun on a professional in plugins, small in community server!

    Join today at:


    I SHALL SAY NO MORE! JOIN NOW

    71.252.196.237




    Posted in: PC Servers
  • 0

    posted a message on [1.6.2] [Parkour/Adventure/puzzle] BCC Laboratories 17,000+ downloads! V2.0 CELEBRATION
    Updated to version 2.0 for a 10,000 download celebration. Thanks so much guys!! Part 2 will be coming!!!
    Posted in: Maps
  • 1

    posted a message on [1.6.2] [Parkour/Adventure/puzzle] BCC Laboratories 17,000+ downloads! V2.0 CELEBRATION
    Walkthrough posted. Plan on updating some things in the map, too.
    Posted in: Maps
  • 0

    posted a message on [1.4.6/1.4.7] [ModLoader] V1.0 EPIC MOD! EPIC FACE, EPIC TOOLS, EPIC ARMOR AND MORE!
    EPIC MOD
    ModLoader needed!
    Works with latest Minecraft Versions!
    First Mod I've ever so be kind (:


    Ever wondered what Minecraft would be like if it was EPIC? Well now you can know with the EPIC MOD!!!! This mod brings you Epic Tools, Armor, Ores, Weapons, and MORE!!!!! Video, screenshots, and more below.

    Video:



    Screenshots/Items and their descriptions:

    Epic Sword:


    The Epic Sword is a sword with 500 uses and is better than iron but not quite as strong as diamond.

    Epic Ore:


    The Epic Ore is an ore a little less rare than redstone but more rare than iron. It only comes up to patches of three. This one shown in the picture is a patch of two. It only spawns below the level 45.
    Epic Face:


    The Epic Face is what comes out of the Epic Ore when you mine it and used in the crafting recipes.
    Epic Food/Tools/Armor/Bow:




    No Picture of Epic Food. Send one in!

    The Epic Food heals 1 and a half chicken nuggets and you don't get hungry again for a while. The Armor, like the tools and weapons, is better than Iron but not quite as strong as diamond.


    Crafting Recipes:



    Bugs/Problems:

    - This mod edits a basefile which can make it conflict with other mods, but will work lots of mods, such as optifine.
    - Bow animation doesn't show.
    - Tell me if there are any more!!!


    Downloads:



    Also, if you liked it could you please take a second to give it a down there? It helps! Thanks!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.2] Custom Bow Tutorial
    Help please! I've spent the last 6 waking hours of my day trying to get the stupid bow animation on my bow to work and I've tried everything. I thought this would work but it doesn't :( Please Help. Heres what I got


    package net.minecraft.src;
    
    import java.util.Random;
    
    public class ItemEpicBow extends ItemBow
    {
    private Random rand = new Random();
    
    public ItemEpicBow(int var1)
    {
    super(var1);
    this.maxStackSize = 1;
    this.setMaxDamage(500);
    this.bFull3D = true;
    this.setCreativeTab(CreativeTabs.tabCombat);
    }
    
    /**
    * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and
    * update it's contents.
    */
    public void onUpdate(ItemStack var1, World var2, Entity var3, int var4, boolean var5)
    {
    EntityPlayer var6 = (EntityPlayer)var3;
    ItemStack var7 = var6.inventory.getCurrentItem();
    
    if (var6.isUsingItem() && var7.itemID == mod_EpicFace.EpicBow.itemID)
    {
    int var8 = var1.getMaxItemUseDuration() - var6.getItemInUseCount();
    
    if (var8 >= 18)
    {
    this.iconIndex = mod_EpicFace.EpicBow4;
    }
    else if (var8 > 13)
    {
    this.iconIndex = mod_EpicFace.EpicBow3;
    }
    else if (var8 > 0)
    {
    this.iconIndex = mod_EpicFace.EpicBow2;
    }
    }
    else
    {
    this.iconIndex = mod_EpicFace.EpicBow.iconIndex;
    }
    }
    
    /**
    * called when the player releases the use item button. Arguments: ItemStack, world, EntityPlayer, itemInUseCount
    */
    public void onPlayerStoppedUsing(ItemStack var1, World var2, EntityPlayer var3, int var4)
    {
    boolean var5 = var3.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, var1) > 0;
    
    if (var5 || var3.inventory.hasItem(Item.arrow.itemID))
    {
    int var6 = this.getMaxItemUseDuration(var1) - var4;
    float var7 = (float)var6 / 20.0F;
    var7 = (var7 * var7 + var7 * 2.0F) / 3.0F;
    
    if ((double)var7 < 0.1D)
    {
    return;
    }
    
    if (var7 > 1.0F)
    {
    var7 = 1.0F;
    }
    
    EntityArrow var8 = new EntityArrow(var2, var3, var7 * 2.0F);
    
    if (var7 == 1.0F)
    {
    var8.setIsCritical(true);
    }
    
    int var9 = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, var1);
    
    if (var9 > 0)
    {
    var8.setDamage(var8.getDamage() + (double)var9 * 0.5D + 0.5D);
    }
    
    int var10 = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, var1);
    
    if (var10 > 0)
    {
    var8.setKnockbackStrength(var10);
    }
    
    if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, var1) > 0)
    {
    var8.setFire(100);
    }
    
    var1.damageItem(1, var3);
    var2.playSoundAtEntity(var3, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + var7 * 0.5F);
    
    if (!var5)
    {
    var3.inventory.consumeInventoryItem(Item.arrow.itemID);
    }
    else
    {
    var8.canBePickedUp = 2;
    }
    
    if (!var2.isRemote)
    {
    var2.spawnEntityInWorld(var8);
    var8.setDamage(var8.getDamage() * 1.15D);
    this.iconIndex = mod_EpicFace.EpicBow1;
    }
    }
    
    ItemStack var11 = var3.inventory.getCurrentItem();
    
    if (var11.itemID != mod_EpicFace.EpicBow.itemID)
    {
    this.iconIndex = mod_EpicFace.EpicBow1;
    }
    }
    
    public ItemStack onFoodEaten(ItemStack var1, World var2, EntityPlayer var3)
    {
    return var1;
    }
    
    /**
    * How long it takes to use or consume an item
    */
    public int getMaxItemUseDuration(ItemStack var1)
    {
    return 72000;
    }
    
    /**
    * returns the action that specifies what animation to play when the items is being used
    */
    public EnumAction getItemUseAction(ItemStack var1)
    {
    return EnumAction.bow;
    }
    
    /**
    * Called whenever this item is equipped and the right mouse button is pressed. Arguments: itemStack, world, entityPlayer
    */
    public ItemStack onItemRightClick(ItemStack var1, World var2, EntityPlayer var3)
    {
    if (var3.capabilities.isCreativeMode || var3.inventory.hasItem(Item.arrow.itemID))
    {
    var3.setItemInUse(var1, this.getMaxItemUseDuration(var1));
    }
    
    return var1;
    }
    
    /**
    * Return the EnchantAbility factor of the item, most of the time is based on material.
    */
    public int getItemEnchantability()
    {
    return 1;
    }
    }

    Posted in: Tutorials
  • 0

    posted a message on Shaders Mod (updated by karyonix)
    Nice job on updating it! :D
    Posted in: Minecraft Mods
  • 0

    posted a message on CraftGuide v1.7.1.1
    The wolves are here!! (SCMowns2)
    Posted in: Minecraft Mods
  • 1

    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Awesome it updated! ^_^
    *downloads*
    /repair all
    unknown command.
    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
    Posted in: Minecraft Mods
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