Hello guys. I started a new world a few days ago (around the 18th?) in anticipation of the 1.3 patch. I haven't played Minecraft in awhile but 1.3 has brought me back, and I couldn't wait any longer to start playing again.
First of all a bit about me. I've been playing Minecraft since early Alpha, around Summer of 2010. Building is my favorite aspect of the game, but I prefer to build things that serve function as opposed to glamorous structures. Creative quickly bores me, I like the survival aspect of the game facilitated by useful builds.
The album is here: http://imgur.com/a/BsfLK
I would do a traditional video LP series but it's just not in the cards for me. Not only am I poor and playing from a very low end computer, the LP market is saturated and watching a video takes a lot more time and concentration than browsing an image gallery.
There's not a whole lot there at the moment but remember that I only started about 4 days ago or so and I intend to update every night.
I set up my building site near a large village which I hope to utilize in the upcoming patch. Unfortunately I switched to hard difficulty at one point forgetting that zombies can knock down doors and I lost all but one villager. I'm probably going to have to import villagers from a (somewhat) nearby desert village soon.
Any feedback is great but not necessary or anything. I'm going to keep the album updated for my own records but I figured I'd make it publically available if any of you are interested enough to bookmark it and check it out occasionally.
Cheers!
- xDMaelstrom
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Member for 13 years, 2 months, and 12 days
Last active Sun, Nov, 22 2015 15:30:48
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Derrick posted a message on A Pictoral Log of My New World.Posted in: Survival Mode -
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Stingra posted a message on what is the best way to find endermen without going to the end?Find a desert or a tundra. Those are typically nice and flat, and have bright textures that make things easier to see at night. Just find one of them, go far enough out that you don't really have to worry about them spawning in other biomes, and set up shop there.Posted in: Survival Mode
It's going to take awhile if you want to do it legitimately, but deserts and tundras are one of the quickest ways. -
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rodabon posted a message on growing grass undergroundJust an FYI. It is highly unlikely any animals will spawn down there. You would need to lure some in.Posted in: Survival Mode
This is probably your best option. Make a vertical setup like this:
(surface)
Basically grass can spread to dirt blocks that are three blocks below them as long as there is sufficient light (light 9+).
To make it spread fairly quickly I recommend making it 4X4. As the grass grows downward you can fill in the upper levels above to help avoid accidental discovery if you like. Probably have a ladder shaft next to this so you can climb up and fill it in. -
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Johmama posted a message on On world generationPosted in: Survival ModeQuote from xDMaelstrom
When Notch and Jeb were working on the terrain generation for NPC villages, they could not get them to work anywhere where the ground was uneven. The houses wouldn't align properly (they still don't for that matter. You can notice it occasionally from weird generation in plains/deserts). It's an impossible wish.
And yeah, I miss the terrain generator in beta 1.7 and below. This "realistic" generator doesn't produce anything awe-worthy very often.
I agree. I remember back in the day, you would get epic mountains with epic needle-hole occurrences or random floating islands. I dunno, something about the randomness in the old generator really made Minecraft for me. I really want it back... -
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Doctor_G33K posted a message on Easy Songs for Note Blocks (Database)I've decided to compile a list of easy to create "songs" on note blocks. These fit within octave, and are RELATIVELY small. What's the point? Well these are just some small things you can build if you want in your worlds/servers, so to just have doodles here and there.Posted in: Survival Mode
All songs are intended to be done with the harp. The jingles are effective for doorbells or small areas. Anything where you generally have to stop, or even walk to listen to, is considered a song. Numbers are how many right clicks are required to tune. A plus sign represents a chord. X is a rest.
There are also two types of songs/jingles. One click and two click. One click is built with repeaters, two click is built with redstone torch repeaters. If there is a slower tempo, specify.
Without further ado, here's the list:
Short Jingles: (1-4 Notes)
~Empty~
Jingles: (5-8 Notes)
Legend of Zelda Secret Sound (8 Notes (Two Tick)): 13,12,9,3,2,10,14,18
Long Jingles: (9-16 Notes)
~Empty~
Short Songs: (17-32 Notes)
Ode to Joy (Beethoven's 9th, from claivin) (20+ Notes (Two Tick)):10,10,11,13,13,11,10,8,6,6,8,10,11(long),10(short),10,10,10,11,13,13,11,10,8,6,6,8,10,8(long),6(short),6(slightly sped up) 8,8,10,6,8,10(short),11,10,6(slightly longer),8,10(short),11,10,6,8,10,1,10,10,11,13,13,11,10,8,6,6,8,10,8(long),8(short)
Medium Songs: (33-64 Notes)
~Empty~
Listening to a harp without a beat for this long is boring: (65-128)
~Empty~
This is actually a song: (129+)
~Empty~
As you can tell, this database is pretty empty. I'm not planning on coming up with hundreds of songs by myself here. I need your help. Post a song, and I'll check it myself before posting it. Here's the form for submitting a song.
Original Song's Name:
Source to where I can hear the original song, and if it's one part of a song at what time I hear it:
Number of Notes:
Tempo:
Notes:
Additional info:
In the additional info section please put a link to a map containing the song already built, or link to a youtube video you've uploaded with the song already being played. You don't HAVE to, but if it's a long song I may or may not bother building it myself, and as such won't post it. Because these are meant to be short, easy to build contraptions you can hide around areas (especially jingles), avoid chords unless necessary. Denote chords with a plus sign. Ex. Playing a 3 and a 5 at the same time, and then a 6, is written as 3+5,6. Instruments are understood to be solely harp. You can submit a song in another instrument, but mention it in additional info. If you want multiple instruments playing at the same time, post them in two submissions, labeling each as a part of a song. Ex. I'm playing the Mario theme with Bass and Snare. Original Song's Name: Mario Theme (Bass Part), and a second submission, Mario Theme (Snare Part).
Here's an image to help you come up with what notes = what # of note block presses
Here's a tool to help you plan:
http://www.minecraftforum.net/viewtopic.php?f=1020&t=148002
I hope you guys can help make this database a bit larger!
If anyone needs any inspiration here are some things you can put into note block form to help us get started.
A shortened version of the Mario theme.
Mario Death sound.
Jingle version of Zelda Lost Woods Theme
Any Zelda sound effects.
Metroid Music/Sound effects
Pokemon Center Theme
Pokemon Battle Entrance
Pokemon Battle Theme
Chorus of Bad Romance
Main Theme of Clocks by Coldplay
S S S S A A A A F F F F T T T T E E E E Y Y Y Y Dance Dance Dance Dance (And the short intro)
We can dance if we want to, and we can leave your friends behind.
Funky Town
That's The Way I Like it
Bohemian Rhapsody
I don't know how many of these are possible. But they're just a source of inspiration. You get the idea of what you should be submitting. Good luck! - To post a comment, please login.
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Age: 20
Specialty: Building, redstone, helping others, and having fun (is it corny to say that?)
Things you hate about Minecraft servers: I hate that I can't save my work permanently unless I know the admin personally and they are willing to give me the map. I also hate griefers (as most players should).
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Seriously, the limited end game content that there is should at least be difficult to pull off (and I know that mob grinders aren't hard to make, but there are a lot of variations, and some make sense for certain situations more so than others).
Also, Notch gave us the base ground to work with for this game. Then he moved on and is still doing that with other things. He doesn't enjoy sitting on one project for one time. He's happy to let Jeb work as lead developer for Minecraft and Jeb is happy to take that role. Both of them contributed quite a lot to the game, and you can easily notice the major changes as time continues to pass. It's not a bad thing.
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1. If you are in an ocean biome or desert, animals will not spawn. You will need to go to the nearest landmass and drag them back with wheat.
2. If you are not in an ocean biome or desert, then animals will spawn eventually. If you REALLY need animals now, then go get them anyways, but otherwise you can afford to wait.
STOP SAYING THIS!!! Animals still respawn, just 400x more rarely than they did during early beta.
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Standard caving equipment:
- Iron armor
- Efficiency + Unbreaking diamond pick
- Silk Touch or Fortune III diamond pick
- Diamond Sword
- Bucket of water (for emergencies)
- Food
- Torches
- Stack of wood logs (wood logs will let you craft anything you need, like more sticks for torches, or a crafting table to make more tools).
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2. Press "t" then type "/gamemode 0" without the quotation marks. "/gamemode 1" will bring you back to creative mode.
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From what I understand, the game did become more processor-intensive, but at the same time, the coding made the game run more efficiently on multi-core devices.
You guys need to list specs if you want help.
And Zebbe, that's hardly anything to be crying about. Your eyes can't even tell the difference between the two.
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Build something large without scaffolding. Build something with redstone without ever being wrong or your entire system is likely shot. Orient a piston incorrectly and now that piston is stuck there. It's a challenge, it's not meant to be difficult. It just means you have to think before you act.
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Now, for some basic math: 256 x 256 x 59 = 3,866,624 block volume. This is the number of blocks you can expect to have to get rid of. Divide this by 125 (the number of theoretical blocks we are destroying with this method, which is in a 5x5x5 volume) to get 30,932 blocks of TNT or 483 stacks of TNT or 9 double chests full of TNT. Have fun.
This math is just for all of the TNT you are using. I did not take into account how much digging you have to do to set up this giant TNT array. I advise that you only do one layer at a time. Keep it in the horizontal plane and work your way down. You WILL end up with random floating blocks sometimes, and it's easier to clean up that way.
Why do you even want to blow up an area so large in the first place?
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First, your waiting position isn't nearly as close to the center of the spawning area as it could be. You have 2 slime chunks bordering each other, and yet you chose the corner to be the central gathering point. You should have picked the border between the two chunks (at the edge of the individual slime chunks though, not the side).
Second, you probably don't have the caves around you very well lit up. This means that other monsters can spawn in the caves, and take up your spawning cap that slimes should be occupying.
Third, are you skipping nights, even underground? This also limits the area where hostile mobs can spawn, which means more slimes.
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Kill enough blazes to have around 10 blaze rods.
Place blaze rods in crafting bench to make blaze powder.
Place blaze powder and ender pearls in crafting bench to make eyes of ender.
Stand outside, and right click with an eye of ender.
Follow the eye of ender, picking it up if it drops.
Continue walking in the direction that the eye of ender flew in, throwing it again every 50 blocks or so.
When the eye of ender goes straight into the ground, dig down in that spot.
Tada! A stronghold!