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    posted a message on [1.4.4] Vanilla Minecraft Server - Mature 18+ - Whitelist
    IGN: iMaelstrom
    Age: 20
    Specialty: Building, redstone, helping others, and having fun (is it corny to say that?)
    Things you hate about Minecraft servers: I hate that I can't save my work permanently unless I know the admin personally and they are willing to give me the map. I also hate griefers (as most players should).
    Posted in: PC Servers
  • 14

    posted a message on i think jeb is trying to make us play a certain way
    The only thing I dislike about nerfing spawner-based xp farms is that these forums are going to be filled with people crying that they can't get dark room mob grinders to work because they never had to use their brain before.

    Seriously, the limited end game content that there is should at least be difficult to pull off (and I know that mob grinders aren't hard to make, but there are a lot of variations, and some make sense for certain situations more so than others).

    Also, Notch gave us the base ground to work with for this game. Then he moved on and is still doing that with other things. He doesn't enjoy sitting on one project for one time. He's happy to let Jeb work as lead developer for Minecraft and Jeb is happy to take that role. Both of them contributed quite a lot to the game, and you can easily notice the major changes as time continues to pass. It's not a bad thing.
    Posted in: Survival Mode
  • 1

    posted a message on Animal Sea Transportation?
    First thing to do: press F3 and check what biome you are in.

    1. If you are in an ocean biome or desert, animals will not spawn. You will need to go to the nearest landmass and drag them back with wheat.

    2. If you are not in an ocean biome or desert, then animals will spawn eventually. If you REALLY need animals now, then go get them anyways, but otherwise you can afford to wait.

    Quote from Neko303

    Animals only spawn in newly generated areas.


    STOP SAYING THIS!!! Animals still respawn, just 400x more rarely than they did during early beta.
    Posted in: Survival Mode
  • 2

    posted a message on Mining strategies?
    For finding iron (plus some coal, lapis, redstone, and gold) I will just go through caves. If I want diamond or redstone specifically though, I will branch mine at Y: 12. I've never needed to do anything else.

    Standard caving equipment:
    - Iron armor
    - Efficiency + Unbreaking diamond pick
    - Silk Touch or Fortune III diamond pick
    - Diamond Sword
    - Bucket of water (for emergencies)
    - Food
    - Torches
    - Stack of wood logs (wood logs will let you craft anything you need, like more sticks for torches, or a crafting table to make more tools).
    Posted in: Survival Mode
  • 3

    posted a message on Switch a map between creative and survival?
    1. Update to 1.3

    2. Press "t" then type "/gamemode 0" without the quotation marks. "/gamemode 1" will bring you back to creative mode.
    Posted in: Survival Mode
  • 1

    posted a message on 1.3.1 survival lag
    That's funny because my game became more consistent (I have mine locked to 60 fps, and it hardly ever deviates from that, excluding activating a ton of pistons or redstone at once, or having a ton of entities I'm looking at).

    From what I understand, the game did become more processor-intensive, but at the same time, the coding made the game run more efficiently on multi-core devices.

    You guys need to list specs if you want help.

    And Zebbe, that's hardly anything to be crying about. Your eyes can't even tell the difference between the two.
    Posted in: Survival Mode
  • 1

    posted a message on What has been placed cannot be unplaced
    Quote from Derpcakes

    How does this add any difficulty to the game what so ever?


    Build something large without scaffolding. Build something with redstone without ever being wrong or your entire system is likely shot. Orient a piston incorrectly and now that piston is stuck there. It's a challenge, it's not meant to be difficult. It just means you have to think before you act.
    Posted in: Survival Mode
  • 2

    posted a message on Tnt Experts Help?
    About the best you can do for TNT blowing as much up as possible is 1 TNT = 5x5x5 volume. You need to dig out a 3x3 room with a 2 block long tunnel leading to the next room, and so on. Place the TNT on leaves (or snow, but leaves are easier to get by far) in the middle of the room and that is how you get the most blocks destroyed for each individual TNT.

    Now, for some basic math: 256 x 256 x 59 = 3,866,624 block volume. This is the number of blocks you can expect to have to get rid of. Divide this by 125 (the number of theoretical blocks we are destroying with this method, which is in a 5x5x5 volume) to get 30,932 blocks of TNT or 483 stacks of TNT or 9 double chests full of TNT. Have fun.

    This math is just for all of the TNT you are using. I did not take into account how much digging you have to do to set up this giant TNT array. I advise that you only do one layer at a time. Keep it in the horizontal plane and work your way down. You WILL end up with random floating blocks sometimes, and it's easier to clean up that way.

    Why do you even want to blow up an area so large in the first place?
    Posted in: Survival Mode
  • 1

    posted a message on Just one final slime question, I swear!
    There is no reason why they will not spawn. Your rates are likely to be poor though because of a few things.

    First, your waiting position isn't nearly as close to the center of the spawning area as it could be. You have 2 slime chunks bordering each other, and yet you chose the corner to be the central gathering point. You should have picked the border between the two chunks (at the edge of the individual slime chunks though, not the side).

    Second, you probably don't have the caves around you very well lit up. This means that other monsters can spawn in the caves, and take up your spawning cap that slimes should be occupying.

    Third, are you skipping nights, even underground? This also limits the area where hostile mobs can spawn, which means more slimes.
    Posted in: Survival Mode
  • 1

    posted a message on Question about dungeons/ Stronghold
    Kill enough endermen to have around 20 ender pearls.
    Kill enough blazes to have around 10 blaze rods.
    Place blaze rods in crafting bench to make blaze powder.
    Place blaze powder and ender pearls in crafting bench to make eyes of ender.
    Stand outside, and right click with an eye of ender.
    Follow the eye of ender, picking it up if it drops.
    Continue walking in the direction that the eye of ender flew in, throwing it again every 50 blocks or so.
    When the eye of ender goes straight into the ground, dig down in that spot.

    Tada! A stronghold!
    Posted in: Survival Mode
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