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    posted a message on xCopyright's Cinema 4D Minecraft Wallpaper Shop (Good quality wallpapers for a low price!)
    If you have any questions or concerned, feel free to contact me via pm or Skype anytime. I will try to respond as soon as I can. My Skype is chase.mann721
    Posted in: Art Shops
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    posted a message on xCopyright's Cinema 4D Minecraft Wallpaper Shop (Good quality wallpapers for a low price!)
    First off, let me start by saying that I am opening this shop because I would like to buy a game, but am about $1 short. Because of this, I will be doing renders for what I think is fairly cheap.


    Simple character renders: - 25¢

    These renders will be a wallpaper (or any resolution you desire (if reasonable)) rendered at high settings that will include your character skin, your ign (or another name or word(s) of your choosing), and a background (floor optional) of your choosing. All that for just a quarter!















    Customized character renders: - 50¢

    These renders will be a wallpaper similar to the simple character renders, but will include either a built object or custom landscape. These will also be rendered at a resolution of your choosing and at high quality settings. Two quarters for a brand new personalized wallpaper!









    Other examples of work:


    Please note that renders such as these (especially the last one) are not listed with a specific price, and in the event of wanting one of them, contact me and I will come up with one that I think is fair both to me and to whoever wants it.
    (first c4d render)


    (second c4d render)


    (most recent c4d render)




    If you would like to order a render, just fill out the following template! Please try to be as specific as you can!

    Preferred method of contact:
    Type of render:
    Pose:
    Words:
    Background: (please provide links to images)
    Any additional information I should know:

    Thank you for visiting my shop and I look forward to orders. :)
    Posted in: Art Shops
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    posted a message on Tick Tock Survival (Skyblock meets Deathswap)
    Well, second part is up, but feedback is still appreciated! ;)
    Posted in: Let's Plays
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    posted a message on Tick Tock Survival (Skyblock meets Deathswap)
    If anyone has any feedback, that'd be great! (Next episode goes up tomorrow!)
    Posted in: Let's Plays
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    posted a message on Middle Earth Adventure Quest v1.0
    Part 2 uploaded now!
    Posted in: Maps
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    posted a message on Tick Tock Survival (Skyblock meets Deathswap)
    Nice. You're pretty good at that One in the Quiver game by the looks of it.
    Posted in: Let's Plays
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    posted a message on Tick Tock Survival (Skyblock meets Deathswap)
    Hey there everyone! Wanted to let you know about another new series that I will be starting on my channel. This one is of a map called "Tick Tock Survival" Basically, the player has to survive on a floating island while gathering resources that you need to turn in at the hub island (kind of like the Feed the Beast map). At the same time, the player will also be faced with being teleported to another island at random times. You can catch the first episode here:


    As always, feedback is appreciated.
    A link to the original map thread: http://www.minecraftforum.net/topic/2336120-174surv-tick-tock-survival-project-tick/
    Posted in: Let's Plays
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    posted a message on Infinity Dungeon - A random dungeon crawler map using /clone. A roguelike adventure.
    Quote from Mrdaimion
    i mean there are a few things i didn't like that much in it (the fact that you could get the same infinity crystal multiple times


    Actually, if you find a villager in one of the rooms, you can trade some of the colors for other colors.
    Posted in: Maps
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    posted a message on [1.7.4+][SURV] Tick-Tock Survival (Project: Tick)
    All I have to say is I saw this post at 4 am and got out of bed to let's play it..... so far I am loving it and cannot wait to do more videos, Sadly, I was also getting the block break delay issue as C0X mentioned.

    In case you'd like to see how things are going:
    Posted in: Maps
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    posted a message on Middle Earth Adventure Quest v1.0
    I think you are on the right track with the idea of the adventure, and I love that it's an original idea and not one taking from the movies or anything, as that gives it more of an unknowing feel. I do have some ideas though...

    First off, you should probably try to vary the speech a little. I've only gotten to the inn personally, but I've passed up a few levers that I've flicked just for Gimli to tell me that it wont open (the same way every time).

    Secondly, the levers. If you are going to have messages, you should probably look into more integrated ways to do so. A lot of maps have speech that trigger when you approach a certain area. I think that would work out a lot better for you than the levers.

    Thirdly, you might wanna make it more adventure driven (I may be wrong about this as I have not gotten very far as to keep it to a let's play). but so far (if I remember correctly), I have only went to the inn purely because that's what I was told to do, and all I know is that I am supposed to save the Shire. If we knew what we had to save it from, that might give us more backstory (but I do not know if you are supposed to find out later in the map).

    Overall, you're doing fairly well. I would definitely love to see it continued.
    Posted in: Maps
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    posted a message on Infinity Dungeon - A random dungeon crawler map using /clone. A roguelike adventure.
    Sorry it took so long to get this up (saw the post when it was created and instantly wanted to play it), but had to get some people to join in for recording! If you would like, you can see it here:
    Posted in: Maps
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    posted a message on Middle Earth Adventure Quest v1.0
    Oh, I don't mind at all! It helps me help you, so everyone is happy :)
    Posted in: Maps
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    posted a message on Middle Earth Adventure Quest v1.0
    Hey sakkraemer101, I've already sent you a message, so you know that I've been doing a let's play for this map, but for those who don't know, I am! It's a pretty interesting map so far and there's a lot of potential if you keep up the good work.
    Posted in: Maps
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