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    posted a message on Blacksmith Mod
    Quote from MrClayMinnow
    He only said that MCreator could be used for laying out items not programming the mod and the guy was hired as a tester not programmer. also he has been working on the mod. some mods do take more than one person to make. As well as this



    exactly

    Quote from DiabolusNeil
    Are you seriously hiring people that say they use MCreator, and you want programmers? MCreator doesn't require ANY programming knowledge whatsoever. Besides, why can't YOU work on the mod?


    i work my hide off with this mod, i have gotten a PC just for it! i was up all night working on it a few days ago....anyway, i know about MCreator, i havent hired ANYBODY that uses MCreator as a programmer, so lay off..
    Posted in: WIP Mods
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    posted a message on Blacksmith Mod
    Hey,

    i am currently working on a full PC game for steam, if i dont update this for a while, that is why, if you would like to keep updating the mod for me, PM me.
    Posted in: WIP Mods
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    posted a message on Blacksmith Mod
    Quote from Nexusrightsi
    I'm looking forward to see how this mod turned out as.


    Me too

    Quote from MrClayMinnow
    waiting on pins and needles. :)


    :D Also i have just made a twitter account for the mod. Please follow!
    Posted in: WIP Mods
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    posted a message on Blacksmith Mod
    Alpha pictures coming soon!!!!!!
    Posted in: WIP Mods
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    posted a message on Blacksmith Mod
    Quote from MrClayMinnow

    OK. I have two or three questions about this mod.
    1. Is repairing your sword (items) still the same or did you have to change that up a little. If it has been changed how so.
    2. Does the anvil (making your sword and items) only work with metal or does it work with other material like stone or diamond.

    no, i think repairing should stay the same,
    for now, the anvil works with all ores


    Quote from AnonTheMouse
    Three things spring immediately to mind;
    1. Spend a little less (like no) time bashing everyone else's mods. It comes off as a bit arrogant. You catch more flies with honey, and all that.
    2. Speaking of making a good impression, you probably shouldn't Capitalize Every Single Word In Your Description. It tends to generate this kind of reaction...
    3. This one is just a technical thing...why use a bucket to quench? The cauldron makes more sense, and needs more uses.


    Okay, i will work on all of these, thanks for pointing it out
    Posted in: WIP Mods
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    posted a message on Blacksmith Mod
    Quote from MrClayMinnow

    I love this idea. I think you should also make it so that armor should be made this way as well. along with some of the tools.
    not to long ago I had a similar idea but not nearly as in depth.
    http://www.minecraft...ms-are-craftsed/
    this puts my weak attempt at a mod to shame but I am glade that some one thought of it.


    Armor sounds like a great addition! i will add that to the mod! if you ever want to help on the mod, just ask
    Posted in: WIP Mods
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    posted a message on Blacksmith Mod
    Quote from ArtaxiasTheWise

    This idea needs more support! And I'm not just saying that because I have almost the same idea! :P

    I'm learning programming and modding, and I may apply to help soon, though it will be limited as I also want to help another mod and make my own. Although this mod does not sound overly complicated.

    I have a few questions about the concept though:

    Is the hilt crafted on the crafting table or the assembling table?
    Is the forge one block? I imagine it as a furnace with a timer that decides whether or not it's been in too long or not (trial and error for the player).



    Also, will the forge have a bellows block that needs to be placed next to it? I know forges use bellows, but I don't know too well how it works.

    The anvil should also have a use still. Perhaps while the metal is hot we need to strike it with a hammer a certain (unknown) number of times. I'm not too sure how forges work, but I know it's more than smelting, cooling and crafting.


    Okay, the hilt I'm thinking should be crafted at a crafting table using a diamond stick iron stick etc.
    The forge will be one block expect that to use it you must have a bellow block placed beside it, it can be a auto red stone or manual.
    And yes, once you take the blade out you strike it a number of times depending on which ore you use... I forgot to mention this in the description...oops

    Posted in: WIP Mods
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    posted a message on Blacksmith Mod
    so i know that you might have been thinkin this mod is dead but starting tomorrow i am gonna work all day.

    stay tuned
    Posted in: WIP Mods
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    posted a message on Blacksmith Mod
    Any other texture artists want to join?
    Posted in: WIP Mods
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    posted a message on Blacksmith Mod
    Quote from Happyken

    I can help with texture making but that might go horribly bad. It doesn't hurt to try.



    okay
    Posted in: WIP Mods
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    posted a message on Blacksmith Mod
    Looking For Another Texture Artist!!!!!!
    Posted in: WIP Mods
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    posted a message on Blacksmith Mod
    Quote from james554

    So what is this going to require me to do to get programming this?



    i will send you a IM containing all that information
    Posted in: WIP Mods
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    posted a message on Blacksmith Mod
    Quote from james554
    In-Game Name: Jamesc554544 Age: 16 What Spot Are You Applying For: Programming Experience: I have been part of a previous mod team creating a mod call 'FMA Mod' and now own my own mod team which i manage in my spare time, i also have started to make Tutorials on how to make a forge mod.


    Hired!

    Quote from Spyman68
    In-Game Name: spyman68
    Age: 13
    What Spot Are You Applying For: Tester
    Experience: I used to make tiny little mods.


    Hired!
    Quote from MinerTrog909
    Interesting idea, how badly do you need programmers? (I'm one).


    we currently only have one, but at least two or three would be nice

    Quote from Autobot248
    Nice ideas, but what are horseshoes for in this mod?



    i learned that blacksmiths were the main suppliers of horseshoes, i think that they would fit nicely in the mod if we can program it in 1.6, the horseshoes would give the horse more speed.
    Posted in: WIP Mods
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    posted a message on Blacksmith Mod
    Quote from Sheygh

    In Game Name: Qwertz99
    Age: 15
    What Kind of spot: Modeler/ Texturer
    Experience: I have modeled quite much with Techne but at the moment i try to use blender. I also created some mods with the help of mcreator but really focussed on moddeling. Im playing minecraft since launch of the beta


    Thanks for applying, hired! Welcome to the team !
    Posted in: WIP Mods
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    posted a message on I can't get off of fullscreen
    i am a mac user as well,


    i have this problem MANY MANY times.

    it might mean you have to many mods installed, may i ask how many?

    if not.

    then it probably means that two or more of your mods aren't compatible together.

    Hope i helped,

    WiderWorld027
    Posted in: Java Edition Support
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