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    posted a message on skin
    Bump
    Posted in: Server Support and Administration
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    posted a message on skin
    why doesn't my skin show up when in offline mode? and when i try connecting to my server when in online mode via localhost, it returns an error. why can't i see my own skin?!
    Posted in: Server Support and Administration
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    posted a message on [1.8] full auto mob farm?
    Quote from TheWesson»
    You make them spawn by having a large area which is solid on its upper surface (solid blocks, upper half slabs, etc), which is dark (darker the better), and which has 2 air blocks or more above this dark surface, and have a player standing 24+ blocks away from this surface, and making sure that [almost] all other surfaces in range are unsuitable for spawning (by being 128 blocks above the ocean floor, for example, or by placing many torches.)

    All the ranges in the image are spheres. So X,Y, and Z all count. (Straight line distance.)

    Here is the boiled down spawning algorithm:
    Every tick (1/20 of a second), check hostile mob count within range of any player.
    If this count is below the cap (79 for one player) then commence a spawn cycle.
    In the spawn cycle, attempt to spawn one pack in each chunk near the player (15x15 chunks.)
    A pack spawn attempt chooses a random X,Y,Z in the chunk.
    If this location is suitable (dark, air above solid surface, etc) then make a number of attempts to spawn the pack (4 max) near that location on the same Y level.

    Mobs further than 128 straight line distance from the player are despawned then or maybe in the next tick.

    Once you have the basics taken care of (dark solid surface, player at range 24+) you will find the main thing holding your mob production back is the hostile mob cap. You can get some idea of the hostile mob count by checking 'E' in the F3 debug view, although that shows the count of all entities in the world, not just hostile mobs.

    Thanks a lot dude! i think i know what to do already
    Posted in: Survival Mode
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    posted a message on [1.8] full auto mob farm?
    Quote from TheWesson»
    Yep and here are the ranges. I must add: at 32-128 blocks range, mobs stop moving soon and despawn in about a minute.



    Slimes don't stop moving even if they are more than 32 blocks away though.

    Does the range include up/down? (y coordinate)


    Quote from TheWesson»
    Here is a very simple passive mob spawner.

    Player should stand 24+ blocks below the hole in the middle if you want mobs to die from the fall.

    The most important non-obvious detail is that you should be at least 128 blocks from other dark spaces where mobs can spawn.

    Quote from ironsloth1993»
    Position villagers on one side to filter out the zombies. Have some kind of holding system to restrict their movement. The zombies will walk towards the villagers, into the trap.

    In the center, place cats so that creepers that spawn will only go through one area.

    Make the entire spawn area 2 blocks high so Enderman can't interfere.

    Once you have these other mobs excluded, there should be no problem. Make a water system that pushes skeletons into your collection area.

    The only mob I don't know how to exclude is the witch. They don't have any particular weakness or habit. Both are ranged mobs. Perhaps you could have some kind of sunlit area the skeletons would want to flee. After that, have an iron golem take out the remaining witches.

    There you have it! A fully automated and filtered mob farm. If anyone can elaborate on this further, let me know. I would try this out. I am a trapper after all!

    thanks for telling me how to trap, so how can i make them spawn now?


    Quote from Kurty_squirty»
    Or kill 1 skeleton, Get infinity 1... Sorted.

    LOL
    Posted in: Survival Mode
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    posted a message on [1.8] full auto mob farm?
    Quote from Hashiba»
    Pretty much any of the usual hostile mob farms still work in 1.8

    Here is a sample of what you can do:

    Etho (Very easy to build):



    Monkeyfarm (Fancier):



    You are also going to want to brush up on how mob spawning works in general. Refer to the wiki entry: http://minecraft.gamepedia.com/Spawn#Mob_Spawning

    so meaning that i have to be in range in order for all kinds of mob spawner to work?
    Posted in: Survival Mode
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    posted a message on [1.8] full auto mob farm?
    hi im wonder if it is possible to have a fully automatic hostile mob farm to collect mainly arrows? like i do not need to find mob spawners and purely vanilla for 1.8
    Posted in: Survival Mode
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    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    can treecapitator be ported to bukkit please
    Posted in: Minecraft Mods
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    posted a message on Sky Den: A Modded Sky Survival Map with NPCs and Quests, now with Cosmic Patch. Featured by CaptainSparklez!
    help my NEI is not working, i tried to download the latest NEI for 1.4.7 and codechickencore but it still does not work, help plz
    Posted in: Maps
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    posted a message on Now Making Custom Skins!


    although it is not i really wanted, but it's better then what i expected, thanks dude!!
    Posted in: Skins
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    posted a message on Now Making Custom Skins!
    Hi. I bought minecraft a few weeks ago and was unable to create a skin by myself. so i was wondering if you could do it for me.

    I want my skin to look like a creeper with it's hands and legs but having the head as a tnt block.

    If you don't understand what i want, this picture may help you.



    Thanks in advance.

    EDIT: i could make your work easier actually, just change this skin's head to a tnt block but the top of the head is the top of a tnt top. lol
    http://www.minecraftskins.net/creeper
    thanks in advance
    Posted in: Skins
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    posted a message on The Skin Creator (CLOSED FOR REQUESTS)
    Quote from NintendoHeart

    Just to let everybody know, I cannot make HD skins such as the TNT head and the Pyrokar skin because it requires hours and hours of work to complete. I am sorry for this inconvenience


    nvm, appreciated the service you're offering, i guess i find some other people if they could help
    Posted in: Skins
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    posted a message on The Skin Creator (CLOSED FOR REQUESTS)
    Hi. I bought minecraft a few weeks ago and was unable to create a skin by myself. so i was wondering if you could do it for me.

    I want my skin to look like a creeper with it's hands and legs but having the head as a tnt block.

    If you don't understand what i want, this picture may help you.



    Thanks in advance.

    EDIT: i could make your work easier actually, just change this skin's head to a tnt block but the top of the head is the top of a tnt top. lol
    http://www.minecraftskins.net/creeper
    thanks in advance
    Posted in: Skins
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    posted a message on [Requesting] creeper skin with tnt head
    Bumpy bumpy bump
    Posted in: Skins
  • 0

    posted a message on [Requesting] creeper skin with tnt head
    bump
    Posted in: Skins
  • 0

    posted a message on I Will Make A Skin For ANYONE! [Closed]
    hi. my minecraft username is wolnavi and this is the description:

    I want my skin to look like a creeper with it's hands and legs but having the head as a tnt block.

    If you don't understand what i want, this picture may help you.



    Thanks in advance.
    Posted in: Skins
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