• 1

    posted a message on GrowthCraft - [JUL-15-2014] Proper 1.7.10 release
    Quote from Gwafu»

    Hey now, we don't really need to go violent for just a mod lol. Yeah, I'm giving permission to anyone (shortybsd?) to provide a hotfix for the mod while I'm out.


    I'm not interested in modding Minecraft (and playing it) at the moment. Who knows, maybe 1.9 adds stuff that IS ACTUALLY new or innovative to make the game interesting again and make me comeback. Anyway, blame Witcher 3 for the time being.


    Adios! ✌


    If you pm a link to the source, I will be more than glad to make fix for it.

    Posted in: Minecraft Mods
  • 0

    posted a message on Error when creating a mod
    I have ran into another problem, the armor works, but it doesn't show you wearing it, like it is just your minecraft character with no armor.

    Here is the error log:


    java.lang.ArrayIndexOutOfBoundsException: 551
    at net.minecraft.client.renderer.entity.RenderBiped.getArmorResource(RenderBiped.java:408) ~[RenderBiped.class:?]
    at net.minecraft.client.renderer.entity.RenderPlayer.shouldRenderPass(RenderPlayer.java:70) ~[RenderPlayer.class:?]
    at net.minecraft.client.renderer.entity.RenderPlayer.shouldRenderPass(RenderPlayer.java:517) ~[RenderPlayer.class:?]
    at net.minecraft.client.renderer.entity.RendererLivingEntity.doRender(RendererLivingEntity.java:173) [RendererLivingEntity.class:?]
    at net.minecraft.client.renderer.entity.RenderPlayer.doRender(RenderPlayer.java:167) [RenderPlayer.class:?]
    at net.minecraft.client.renderer.entity.RenderPlayer.doRender(RenderPlayer.java:565) [RenderPlayer.class:?]
    at net.minecraft.client.renderer.entity.RenderManager.func_147939_a(RenderManager.java:300) [RenderManager.class:?]
    at net.minecraft.client.renderer.entity.RenderManager.renderEntityStatic(RenderManager.java:278) [RenderManager.class:?]
    at net.minecraft.client.renderer.entity.RenderManager.renderEntitySimple(RenderManager.java:251) [RenderManager.class:?]
    at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:527) [RenderGlobal.class:?]
    at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1300) [EntityRenderer.class:?]
    at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1091) [EntityRenderer.class:?]
    at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1056) [Minecraft.class:?]
    at net.minecraft.client.Minecraft.run(Minecraft.java:951) [Minecraft.class:?]
    at net.minecraft.client.main.Main.main(Main.java:164) [Main.class:?]
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_71]
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
    at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_71]
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
    at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:78) [start/:?]
    at GradleStart.main(GradleStart.java:45) [start/:?]



    Posted in: Modification Development
  • 0

    posted a message on Error when creating a mod
    Ok, thank you for the info. I solved the problem anways. I am kind of new to the forum and didn't know where to post it.
    Posted in: Modification Development
  • 0

    posted a message on Error when creating a mod
    My mod is just about done, but I am having two issues. One is that the texture of the item is not showing up when it is in the textures/items folder, and two is that the name of the item is not working it is giving me the mod name and stuff.

    Image located in the spoiler.



    Here is the item code(one of them) code:


    public class ItemTrinateArmor extends ItemArmor {

    public ItemTrinateArmor(ArmorMaterial material, int armorType, String name, int durability) {
    super(material, durability, armorType);
    setUnlocalizedName(TrinateModInfo.MODID + "_" + name);
    GameRegistry.registerItem(this, name);
    setTextureName(TrinateModInfo.MODID + ":" + name);
    setCreativeTab(TrinateMod.tabTrinateMod);
    }

    @SideOnly(Side.CLIENT)
    public String getArmorTexture(ItemStack itemstack, Entity entity, int slot, String type) {
    if (itemstack.getItem() == TrinateModItems.trinateHelmet || itemstack.getItem() == TrinateModItems.trinateChestplate || itemstack.getItem() == TrinateModItems.trinateBoots) {
    return TrinateModInfo.MODID + ":textures/model/armor/trinate_layer_1.png";
    }
    else if (itemstack.getItem() == TrinateModItems.trinateLeggings) {
    return TrinateModInfo.MODID + ":textures/model/armor/trinate_layer_2.png";
    }
    else {
    return null;
    }
    }

    @Override
    public boolean getIsRepairable(ItemStack is, ItemStack stack) {
    return stack.getItem() == TrinateModItems.trinateShard;
    }

    }

    Posted in: Modification Development
  • 0

    posted a message on Mojang Announcement: EULA, and Servers
    So basically, now I am going to have to pay even more money to play minecraft? Was purchasing the game not good enough for you??? Just allow donations, no pay to play. The top servers get a ton of donations a month anyways, way more than enough to pay the staff/developers, the hosting cost, and the owners bills, etc. So why make us pay to play on servers???
    Posted in: Discussion
  • 1

    posted a message on Mojang to Cease and Desist...Putt Putt?
    Actually they are un-able to sue or file a lawsuit. they have Putt-Putt trademark... Not Putt Putt. Therefor they are unable to sue or file a lawsuit for a phrase that they do not own. They may own "Putt-Putt" , But they do not own "Putt Putt".
    Posted in: Minecraft News
  • 0

    posted a message on [0.8.2] Building Blocks Mod Maker [Forge 9.11.0][Custom Furnaces!]
    Ok i opened the zip file for the mod and read the README.txt. But the README didnt tell me anything as of how to do it. just a use this a tutorial. please help me.
    Posted in: Minecraft Mods
  • 0

    posted a message on [MCreator] Testing Status of Code Error
    please someone answer me. i really want mcreator but every time i try to install i get that error.
    Posted in: Minecraft Tools
  • 0

    posted a message on SO I got into the Minecraft 2.0 jar.
    Can you give me the link for it please?
    Posted in: Discussion
  • 0

    posted a message on [MCreator] Testing Status of Code Error
    I still have the problem. Can you email me the folder that is in your program files (x86) please?

    Email: [email protected]
    Posted in: Minecraft Tools
  • 0

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    こんにちはレイ。あなたが私に右に戻って私を理解していれば。笑。あなたが制御されます。
    Posted in: Minecraft Mods
  • 0

    posted a message on New Server [Need Admins, Builders, & Players][Survival][Factions][PvP][Spleef][Mob Arena]
    Hey Can I Be A Mod.My MC Accounts are shock4789, TeleCompters, and zimonxpp99
    Posted in: PC Servers
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