I'm sure I'm not the first to figure it out but I got a method for making floating bodies of water of any size.
So it seemed to me that parkour was the best purpose for this pretty-looking build.
I designed a few challenges for both swimmers and boaters, and I'm still adding stuff.
If you like any of the little puzzles like water mechanics, this one is a good challenging build technique.
Great design, simple and sleek
I want to use this so bad, it's slick to use the light levels this way, but it doesn't seem to work anymore.
i'm playing in 1.7.5 on a server and i also tried it in creative.
idk why but i bet it's obvious and I'm missing it.
maybe it has to do with the line of redstone that's supposed to update the wheat and pop it? It seems like it's too far away to me, but IDK cuz i haven't played with block updates too much.
If this can still work, I'd love to know how! Thanks!
i just built one, but it isn't working. it should! I've had a lot of people look at it and it should be working. was there a change to iron golem spawning in 1.5.2?
Right on, thank you fort this script, KaboPC! I hope this works for me! I'm glad i found this thread (took some searching). I'm also surprised no one has commented yet. This will be very helpful, thanks in advance!
_update
I keep getting an error about an "EOF" erro reading a line or something.
I tried to use the mod thing but I'm only finding useless results on google for how to do it.
_update.2
Yeah ok this worked fine! Like you said in the video, they added support for the input field on filters! no need for the "filter.py, only the "modded" PetOwners.py.
YAY NOW MY PETS KNO WHO THE MAN IS AGAIN, me, i'm the man that's who
Actually it's thanks to KaboPC that I am again the man, so that makes him a bit more the man this time.
If the Move Player button lists two players (like mine) have you tried moving both?
this was the issue, Thank you!
Actually, the developer, CodeWarrior, replied to me by email very quickly and helped me figure this out. There were three players listed, and for some reason the item corresponding to my actual player wasn't the one with my username, but only "player."
PS yes i am on a Mac
Thanks to EVERYONE who replied to help me: crunkatog, clyspe, and codewarrior
I have a slightly different question, but its similar enough to this thread i think:
I have installed snapshot 13w01b, loaded my existing world, and ran around the nether looking for the ore, but can't find any.
Q: is this ore EVER going to appear in an already created world?
… will I have to keep moving until i reach an unloaded chunk?
… OR will it only appear if I create a new world?
I've searched and searched but i just can't figure out how to save the changes in MCedit. I just want to move my player, and I've done it over and over. MCedit shows to player as being moved when i quit and reload it, but Minecraft itself isn't refelcting the change. When I look in my ~/Documents/MCedit-schematics/ folder there isn't anything there that doesn't look stock to me (Chests/, CreativeinaBox, and Mobs in Jars/)
can someone PLEASE explain how i just move a player and save the thing so it actually works in mine craft?
Am I doing it wrong? IS replacing atr.class correct?
obviously this is not correct.
I followed the instructions for modding on a mac found here: http://www.minecraftforum.net/topic/63502-mods-manually-modify-minecraftjar-mac-291010/
however i got a crash (first one ever) and the log report says the problem was atr.class
can you please provide detailed instructions for how I am supposed to add atr.class?
And yes, the 1.4.6 download does work with 1.4.6, which is the latest minecraft version. Maybe you downloaded the wrong version of the mod.
that's looking like the problem.
I'm trying again now, and I'm being asked if I want to replace atr.class. you didn't mention that in your instructions… well here goes!
Installation
You install it like most other mods: Put the class file into minecraft.jar (Drag & Drop using WinRAR or other archiving tool) and delete the META-INF folder if it is there.
this is the first MOD I'm attemtpting to run, and I'm on a mac running 10.8.
These instructions are not difficult for me to follow, but when I launch minecraft there is no village info for me.
Has it been updated to run with the most current version of minecraft?
0
So it seemed to me that parkour was the best purpose for this pretty-looking build.
I designed a few challenges for both swimmers and boaters, and I'm still adding stuff.
If you like any of the little puzzles like water mechanics, this one is a good challenging build technique.
0
I got it working except the crops don't pop in the dark.
I've tested this in caves, and even waited a long time for the crops to pop on their own, but nothing.
I also can''t find documentation on this on the wiki, except for mentions in trivia that it should work.
What gives! Thanks!
0
0
I want to use this so bad, it's slick to use the light levels this way, but it doesn't seem to work anymore.
i'm playing in 1.7.5 on a server and i also tried it in creative.
idk why but i bet it's obvious and I'm missing it.
maybe it has to do with the line of redstone that's supposed to update the wheat and pop it? It seems like it's too far away to me, but IDK cuz i haven't played with block updates too much.
If this can still work, I'd love to know how! Thanks!
0
1
_update
I keep getting an error about an "EOF" erro reading a line or something.
I tried to use the mod thing but I'm only finding useless results on google for how to do it.
_update.2
Yeah ok this worked fine! Like you said in the video, they added support for the input field on filters! no need for the "filter.py, only the "modded" PetOwners.py.
YAY NOW MY PETS KNO WHO THE MAN IS AGAIN, me, i'm the man that's who
Actually it's thanks to KaboPC that I am again the man, so that makes him a bit more the man this time.
kudos
0
this was the issue, Thank you!
Actually, the developer, CodeWarrior, replied to me by email very quickly and helped me figure this out. There were three players listed, and for some reason the item corresponding to my actual player wasn't the one with my username, but only "player."
PS yes i am on a Mac
Thanks to EVERYONE who replied to help me: crunkatog, clyspe, and codewarrior
0
THX!
0
I have installed snapshot 13w01b, loaded my existing world, and ran around the nether looking for the ore, but can't find any.
Q: is this ore EVER going to appear in an already created world?
… will I have to keep moving until i reach an unloaded chunk?
… OR will it only appear if I create a new world?
THANKS!
0
this might be the dumbest post ever, but…
I've searched and searched but i just can't figure out how to save the changes in MCedit. I just want to move my player, and I've done it over and over. MCedit shows to player as being moved when i quit and reload it, but Minecraft itself isn't refelcting the change. When I look in my ~/Documents/MCedit-schematics/ folder there isn't anything there that doesn't look stock to me (Chests/, CreativeinaBox, and Mobs in Jars/)
can someone PLEASE explain how i just move a player and save the thing so it actually works in mine craft?
THANKS
Will
0
took five tries for me to not mess it up!
the last hitch was forgetting to delete META-INF/
I'm sure others will have this problem, if this is their first mod.
0
obviously this is not correct.
I followed the instructions for modding on a mac found here: http://www.minecraftforum.net/topic/63502-mods-manually-modify-minecraftjar-mac-291010/
however i got a crash (first one ever) and the log report says the problem was atr.class
can you please provide detailed instructions for how I am supposed to add atr.class?
THX TRUNKZ
0
Am I doing it wrong? IS replacing atr.class correct?
0
I've only tried in in SSP, and I haven't tried any other mods (not planning to either) but:
that's looking like the problem.
I'm trying again now, and I'm being asked if I want to replace atr.class. you didn't mention that in your instructions… well here goes!
0
this is the first MOD I'm attemtpting to run, and I'm on a mac running 10.8.
These instructions are not difficult for me to follow, but when I launch minecraft there is no village info for me.
Has it been updated to run with the most current version of minecraft?