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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Quote from BobMowzie»

    I'm sure you're all wondering how Barako will fight. Here's a preview!

    Once again, big thanks to Pau101, who made this effect!



    Nah, they actually aren't wearing masks. Those are attached!
    Either way, the buffs wouldn't be noticeable on enemies.


    Ooooh, okay. O: interesting
    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Quote from BobMowzie»

    Nothing too special. Each one gives a different, tiny positive buff.


    Maybe the different barakoa can inflict these buffs on themselves strategically, depending on what mask they're wearing? That would justify the reason you get buffs when you wear them.
    Posted in: Minecraft Mods
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    posted a message on The Severed Expanse Mod Concept
    Quote from DrampiGoner7»

    I haven't been working on the mod allot cuz of a busy schedule and due to the fact that i'm failing some of my classes, Curse you chemistry...

    Anyways I still can't figure out some of the stuff for mobs since I suck at java so this may take a while.


    I could but you'll have to spawn it in. And It's overpowered armor.


    Oooh, chemistry... I know that feel ;-; And that's fine, it would kind of just be for my personal enjoyment, lol. But yeah, take as much time as you need. I'm gonna try and see if I can find more people to help this cause too.
    Posted in: Requests / Ideas For Mods
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    posted a message on The Severed Expanse Mod Concept

    Hey, if you can, would you mind making a download for the bucket by itself if you can? If not, then no big deal, but that'd be cool if you could

    Posted in: Requests / Ideas For Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!

    Barako looks amazing as usual :D Is he going to be entirely hostile, or is there a way to interact with him somehow? Either way, I'm looking forward to meeting him face to mask.

    Posted in: Minecraft Mods
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    posted a message on The Severed Expanse Mod Concept
    Quote from DrampiGoner7»

    Sorry, forgot about this mod :/
    I was busy with stuff.

    I'ma try to finish it.


    It's all good, everyone has their own life to deal with. Thanks m8
    Posted in: Requests / Ideas For Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!

    Happy Halloween Mowzie, and everyone else! :D (If noone's said it already)

    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!

    To go with the nether slug thing Galacticstuff posted, I recommend adding a nether snail mob. This isn't going to be some generic snail though, so just hear me out.


    The Black Devil Snail is a one-block high and 1-block wide black snail with dark-red and orange glowing stripes covering it, and a purely black shell resembling obsidian. It has around 24 health. While slowly hauling itself over the netherrack (and more commonly [like 20% increase of spawn rate] the soul sand fields) that make up its home, it produces a gaseous miasma of volcanic smoke. If walked through, the player will receive slowness 2 and mining fatigue 2 for a few seconds. These slugs will cling to walls and ceilings (if possible to code, unless it is too difficult) and when attacked will quickly retreat into their shells. However, though these slugs may appear somewhat boring, they have a very unique way of defending themselves. As they are at birth imbued with netheric energy, they have some mystical qualities about them. Sharp objects will be able to partially penetrate their shells ( swords and axes do 80% damage less than specified when a snail has retreated into its shell, and other tools do 0 damage except for a pickaxe, which will do 1/2 its specified damage. Arrows do 1/3 specified damage). Therefore it needed a way of quickly escaping dangerous situations. Upon taking damage while in its shell, the snail will cause a miniscule explosion underneath itself, sending it a few blocks into the air, spinning like a coin. It then generates a 1-block portal made of netheric energy underneath it, which it then falls into. It will then pop up in another area within 32 blocks. In place of the portal it fell into, a lava source block will appear. Though it may take some strategy in order to kill them, they would drop something useful and/or interesting such as a shard of their shell or some kind of portal dust.

    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Quote from Endingmaster12»

    Any time Mowzie. How about a rusty construction robot covered in moss and vines that can be reactivated by right clicking it with a nether star. It can be your partner, or sparring partner maybe, as a construction drone it can build structures and why not harvest materials, like mining, chopping, and getting water/lava. You can give it tools too for these specific tasks, like an axe for chopping, a sword for fighting/guarding, ect. So how about it?


    That sounds really cool, but I don't think that's what Mowzie would go for. Sweet idea though, 8/8 m8
    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!

    How's the new update coming? Anything you want to show us? No pressure :3

    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Quote from BobMowzie

    I'd like to apologize in hindsight and in advance for all of the ideas that you will never use.
    Posted in: Minecraft Mods
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    posted a message on The Severed Expanse Mod Concept
    Quote from DrampiGoner7»

    Forgot minecraft had buckets :P

    I'll try but modding on 1.8 is harder since the code changed allot but i'll manage.


    ---Update---

    Haven't worked on it for a bit but I finished making the armor and it has 20 defense points (full diamond armor).

    I chose to keep it as a mob item so you won't be able to get it in survival unless you spawned it in but now all I need to do is make a Zombie Helmet Mob with 40 health (20 hearts)

    Anyways there's pics if you wana see it.


    How is everything coming? ._.
    Posted in: Requests / Ideas For Mods
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    posted a message on The Severed Expanse Mod Concept
    Quote from DrampiGoner7»

    Forgot minecraft had buckets :P

    I'll try but modding on 1.8 is harder since the code changed allot but i'll manage.


    ---Update---

    Haven't worked on it for a bit but I finished making the armor and it has 20 defense points (full diamond armor).

    I chose to keep it as a mob item so you won't be able to get it in survival unless you spawned it in but now all I need to do is make a Zombie Helmet Mob with 40 health (20 hearts)

    Anyways there's pics if you wana see it.


    Omg, six days /)_(\ i didn't get a notification that you replied. My bad, seriously D:
    Posted in: Requests / Ideas For Mods
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    posted a message on The Severed Expanse Mod Concept
    Quote from DrampiGoner7»

    Forgot minecraft had buckets :P

    I'll try but modding on 1.8 is harder since the code changed allot but i'll manage.


    ---Update---

    Haven't worked on it for a bit but I finished making the armor and it has 20 defense points (full diamond armor).

    I chose to keep it as a mob item so you won't be able to get it in survival unless you spawned it in but now all I need to do is make a Zombie Helmet Mob with 40 health (20 hearts)

    Anyways there's pics if you wana see it.


    Oh awesome! Looking good. Hope I didn't take too long to reply. Keep up the good work.
    Posted in: Requests / Ideas For Mods
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