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    posted a message on Minecraft memory problems
    Max 32Bit Java heap is 1536MB.
    Posted in: Legacy Support
  • 1

    posted a message on 2 questions
    1. Iron Pickaxe is required to mine diamond.
    2. Iron Ore is found at layer 64 and below.
    Posted in: Survival Mode
  • 1

    posted a message on 12w03a New wood glitch
    Are you using the default textures?
    Posted in: Legacy Support
  • 1

    posted a message on Lines on edges off all textures. Looks like a giant grid...
    Turn off anti-aliasing and anisotropic filtering for java.exe and javaw.exe
    Posted in: Legacy Support
  • 1

    posted a message on hs_err_pid
    Sometimes the problem can only be solved by getting a graphics card (Nvidia or ATI/AMD).
    You could check a local computer store and see if you can afford a graphics card.

    Intel HD Graphics don't give a decent FPS to play Minecraft with.

    I have a desktop with Intel HD Graphics, but it only run Minecraft at 10-15 FPS so I installed my old Nvidia GeForce 8600GT and the FPS rocketed to about 160 instantly.
    Posted in: Legacy Support
  • 1

    posted a message on hs_err_pid
    Intel HD Graphics?
    You can confirm it by doing this.
    Start > Search for dxdiag.exe and press enter
    Go to Display tab
    If it says Intel HD Graphics then it's the driver should come from http://www.intel.com
    Posted in: Legacy Support
  • 1

    posted a message on hs_err_pid
    Minecraft crashes because of your ATI Driver for your graphics card.
    Try updating your graphics card driver by going to http://www.amd.com
    Posted in: Legacy Support
  • 1

    posted a message on ! ! Minecraft multiplayer lag ! !
    Test your network speed here >speedtest.net<
    Test your network ping here >pingtest.net<
    Posted in: Legacy Support
  • 1

    posted a message on some more errors
    Change
        public int idDropped(int i, Random random, int j)
        {                   
                return mod_DarkCobble.DarkCobble.shiftedIndex;
        }

    to
        public int idDropped(int i, Random random, int j)
        {                   
                return mod_DarkCobble.DarkCobble.blockID;
        }

    You have to do this change as DarkCobble is a Block not an Item.
    Posted in: Mods Discussion
  • 1

    posted a message on Pls help me with my error
    Try this
    package net.minecraft.src;
    import java.util.*;
    
    public class mod_Tv extends BaseMod
    {
        
       public String getVersion()
       {
          return "1.0.0";
       }
       
       public load()
       {
          ModLoader.RegisterBlock(TV);
          TV.blockIndexInTexture = ModLoader.addOverride("/terrain.png", "/TV.png");  //Make sure to create this texture!
          ModLoader.AddName(TV, "TV");
          ModLoader.AddRecipe(new ItemStack(TV), new Object[] { 
          "33", "333", Character.valueOf('3'), Block.dirt
          });
       }
        public static Block TV = new Block(190).setHardness(1F).setResistance(1F).setBlockName("Tv");  
    }

    One important note: Did you use MCP while ModLoader where installed inside minecraft.jar? ModLoader needs to be installed before you can compile it.
    Posted in: Mods Discussion
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