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    posted a message on Javascript for Minecraft

    It's really cool!

    Posted in: WIP Mods
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    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Quote from Zsashas»

    Did you cheat in a magic map from NEI or creative, or did you craft one?


    The map was crafted.

    Posted in: Minecraft Mods
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    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)

    I seem to be having an issue. Every time my friend tries to open the magic map and holds it open for longer then a couple seconds I seem to get a "connection lost, Timed Out". The only issue the server is having is that it is dropping ticks. It also seems that the map doesn't update properly when held


    I will say that i am running the latest FTB Infinity Evolved 2.3.5


    edit: It only seems to happen with magic map #0

    Posted in: Minecraft Mods
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    posted a message on NBTExplorer - NBT Editor for Windows and Mac
    I'm having an issue on Ubuntu. I get the following error...

    Missing method add_ThreadException in assembly /home/peter/Applications/mono/NBTExplorer-2.7.5/NBTExplorer.exe, type System.Windows.Forms.Application

    Unhandled Exception:
    System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
    File name: 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
    [ERROR] FATAL UNHANDLED EXCEPTION: System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
    File name: 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'

    I do have mono-winforms installed and I have run it in the past, but that was before the move to 14.04.

    Any suggestions?
    Posted in: Minecraft Tools
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    posted a message on ChickenBones Mods
    Your issue seems to be with optifine editing a class forge does and conflicting. Best option is to try without optifine.

    @chickenbones, I wanted to let you know that I will be using parts of ccl and potentially CCC in my mod, thanks.
    Posted in: Minecraft Mods
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    posted a message on Got To Play (gottoftb.com)
    Got To Play is a set of two, soon to be 3, minecraft servers. A 1.7.4 vanilla bukkit server (bukkit.gottoftb.com) and a 1.6.4 Direwolf20 modpack server (dw20.gottoftb.com).

    For help getting on the Dw20 server please check here!

    We have a dedicated 16GB Intel Xeon server, 4GB on the bukkit and 10GB on the Dw20.

    Please come check us out at gottoftb.com
    Posted in: PC Servers
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    posted a message on [1.5.1+] Tools++ [SMP] [Forge] [1.3.0]
    New features, hope you like it!
    Posted in: Minecraft Mods
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    posted a message on [1.5.1+] Tools++ [SMP] [Forge] [1.3.0]
    Tools++ is now updated to 1.5.1+ with a bunch of new features coming shortly
    Posted in: Minecraft Mods
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    posted a message on [1.5.1+] Tools++ [SMP] [Forge] [1.3.0]
    Hi everybody. Tools++ has been released. Enjoy!
    Posted in: Minecraft Mods
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    posted a message on [V4.5] [1.6.2] [Forge] [SMP] Jammy Furniture Mod!
    Quote from Henry_Hugh

    * There is a problem with the render distance (already noticed that in older versions). If you move 63 or 64 blocks away from a Furniture mod block this block simply disappears. That's too bad, since when you build a house with the Roofing Tiles and you move away from it, after a while the roof vanishes step by step leaving a house frame without a roof. Can you adjust the blocks render distance to a higher value or make it configurable? That would be great!!!


    I'll have to look into it.

    Quote from Henry_Hugh

    * Months ago Jammy mentioned to save block IDs by removing the Plant Pot and Flower Bunches. That makes me sad, since I had decorated my house with it and now it seems that these parts were indeed removed :-(( I would really really appreciate if you could add them again (the textures seem to be still there) or at least make them selectable in the config file. For instance limit the number of available block ids in the mod and let the players decide which blocks they wanna use and which not by assigning them in the config. I for myself could waive some of the heads since they are now part of minecraft ...


    The new defaults should not conflict.

    Quote from Henry_Hugh

    * When you craft a roofing block the recipe here says that you get 6 pieces. Currently you get only 1. Can you fix that? Also I do not like the new recipe much where you must use a stone and an ink sac to produce a single roofing block. That takes too many Squids to kill to finally craft a whole roof! Could you change this recipe back to the version of MC 1.2.5 where you could produce roofing blocks by simply stoving stones?


    This causes a problem, it will conflict with redpower unless I set it up to work only with the stove. I'll try to find something almost as good.

    Quote from Henry_Hugh

    * Although the Blinds are not even that big their appearance is that of a solid block. Can you make their appearance like the appearance of the chairs? I mean that you can walk through them? Like the Vines. It would be really nice to have the same for the Mantle Piece.


    I'll see what i can do.

    Quote from Henry_Hugh

    * The Bathroom Cupboard, Clock Middle and Kitchen Cupboard don't make a noise when opening or closing them. Can you add the chest sound to them?


    Sure.

    As for 1.4.6, it will take for a while. i have to redo all the imports.

    The right sofa side will be fixed in the 1.4.6. It is a pretty bad fix, i just changed two items around.

    I am thinking of adding more colours as well, this wont be in the my next update.
    Posted in: Minecraft Mods
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    posted a message on [V4.5] [1.6.2] [Forge] [SMP] Jammy Furniture Mod!
    Quote from agumon

    so theres going to be a fix on this mod sooner or later? :)


    some fixes are on the last page. will be fixing the crafting recipes here soon and updating for 1.4.6. Enjoy.
    Posted in: Minecraft Mods
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    posted a message on [V4.5] [1.6.2] [Forge] [SMP] Jammy Furniture Mod!
    I'm working it for now (unofficially) and my next release (a few days tops) will fix some recipes, like how you can't craft the right sofa part. It is a very lame fix, but it works.

    Please report any bugs to me so i can try and fix them. I am also not entirely closed to feature requests. Enjoy my slightly fixed version a page back.
    Posted in: Minecraft Mods
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    posted a message on [V4.5] [1.6.2] [Forge] [SMP] Jammy Furniture Mod!
    Quote from Imari

    I have a problem. I installed this mod correctly. I have Forge and all that stuff for installing mods. But every time I open Minecraft, all I see is a black screen and the only colour I see is the logo of Mojang when I open it. I guess I have to buy Minecraft again :( *sniff*


    Does it run without the mod installed?
    Posted in: Minecraft Mods
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    posted a message on [V4.5] [1.6.2] [Forge] [SMP] Jammy Furniture Mod!
    Quote from Adenh

    AHHHHHHHHHHHH!!!!!!!!!!!! I downloaded the mod and put the file in the mods folder and then,i went minecraft
    and NOTHING, NO TABLES NO GUTTERS NO HEADS NO FREAKING NOTHING




    PLZ REPLY AND TELL ME WAHT IS WRONG.


    Crash-log or it didn't happen/you didn't install it properly. It does require forge btw.

    Also

    http://www.mediafire.com/download.php?g1y114jaqoppy53

    My fixed version of the mod. Enjoy

    Note:

    -I changed the default id's and completely changed how the id's are assigned.
    -Fixed the shift-click bug
    -Fixed the recipes to now use the proper colour wool for the colour of furniture.
    Posted in: Minecraft Mods
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    posted a message on [V4.5] [1.6.2] [Forge] [SMP] Jammy Furniture Mod!
    Quote from Rassilon

    Is there another good furniture mod? Jammy's Furniture is unstable until he returns, and doesn't work properly with Forge regardless (it ignores block assignments.) Decoratives was discontinued, and won't be ported. Any others I've missed?


    As well as fixing the shift-click bugs, I plan on trying to fix other bugs as well.

    From a forge moder for a fair time now, the code is a bit messy for how I do it. The hardest part so far is the recipes and that in order to get it working properly with forge I may have to re-write all items and blocks. I will upload just the changed files for now and just doing a few last bug tests on my fixes, should be up late tomorro.
    Posted in: Minecraft Mods
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