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    posted a message on CONQUEST: A Clan Based PvP Server
    Quote from vX_INSANIAC_Xv

    I hevent checked myself but I heard a while ago that there was going to be some database maintenance on friday the 13th of january, might cause sign in problems.

    There is maintainance, but only from 3am-7am EST. Many of us won't be awake then so I'd say it's all good.
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on The Protectorate [PvP][Roman][Ranks] Recruiting
    Quote from Vxilum

    Thanks. He has some kind of cancer, idk how it's gonna turn out...

    Btw, why did you get a new account?

    I made this back in October when I got suspended for bumping the SN thread ONCE. :/ Then I got suspended for like 3 weeks for flaming so that's how it got so many posts. Now I'm suspended for Rick Rolling until the 12th so I am resorting to this.


    And that sucks about your cousin...
    Posted in: Clans
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    posted a message on Ghosts
    Ghost

    Ghast

    -----
    See?
    Posted in: Suggestions
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    posted a message on MineCon Cape Awareness.
    Well, they haven't made capes toggle able yet, what should we do? Can someone make a mod for it?
    Posted in: Discussion
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    posted a message on The Protectorate [PvP][Roman][Ranks] Recruiting
    Idk what happened, but I hope your cousin gets better Vex.
    Posted in: Clans
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    posted a message on ||TemperCraft Drug Server||184.95.36.132||Jail||RankUp||Drugs||
    ',:|

    Seems worth a try. Hopping on now.
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on 12w01a vs 1.0.0 screenshot comparison
    The the biome transitions bit, you forgot to mention that the water look 50x better now.
    Posted in: 1.0 Update Discussion
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    posted a message on HuckCraft [HardcorePVP] [Factions] [MCMMO] [ICONOMY][24/7]
    Qz, is there a reason Kingsolid is banned for "hacking" or being thought to have hacked on a completely different server quite awhile ago?
    Posted in: PC Servers
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    posted a message on Story Map: Jack and the Beanstalk
    Quote from aidanhd500

    no picture no download...


    RICK ROLLER LOL NICE

    Yeah, thanks. Only problem is, Idid another one right after this claiming Notch got divorced and got suspended... :/
    Posted in: Maps
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    posted a message on The Art of War [Check Current Topic List]
    Quote from ReKroot

    Right now there's only 20 or so potions, but when full 1.9 comes out, there will be...

    2.5k+

    At MineCon? Also, do you guys think it will be Minecraft 1.9 or Minecraft 1.0?
    Posted in: Survival Mode
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    posted a message on The Art of War [Check Current Topic List]
    Quote from Matthew0257

    -snip-

    That's awesome! I am working on a Nether grinder but haven't come up with anything yet. Right now, you can get ice with silk touch, break it in the Nether and get water. IDK if this is on purpose or not. I hope it is. Also, we all know about the common potions, but what about blindness and night vision and invisibility? Anyone know how to brew them?

    As for the nether warts, I think the best farm design would be to have a row of cobble, then 2 rows soulsand. Repeat this. Then you can get as much as possible. As for the Enchantments and Potions, I think it will take a while, but once someone makes a guide, bleh. No one will have to research them again. Just memorize the found combos. But, I already have a few members of my clan working on them so I'm ahead of the curve.
    Posted in: Survival Mode
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    posted a message on The Art of War [Check Current Topic List]

    Moving mob spawners actually is a bug: http://twitter.com/#!/jeb_/status/124927972330323969

    NOOOOO! They would've become ultimate XP generators...
    Posted in: Survival Mode
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    posted a message on The Art of War [Check Current Topic List]
    Quote from Brack Toran

    Yes, splash potion dispenser traps will become an entire new generation of SMP traps. You could rig up a slowness potion dispenser to work in conjunction with a lava trap to slow the player down so that they can't react in time to stop the lava. These traps could become very sophisticated in their design. Just loading a dispenser with a variety of negative splash potions could destroy or disorient any foe it hits. And since splash potions affect anything within a five block radius of impact, they can be used for crowd control purposes as well.

    Or while in battle, this give Archers a whole new purpose. If needed, take out squads with nausea or poison or something. Creepers will become extinct.
    Posted in: Survival Mode
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    posted a message on The Art of War [Check Current Topic List]
    Quote from Brack Toran

    I know how to make all the currently available potions. Also, tools enchanted with Silk Touch will allow you to mine blocks to drop their item, such as smooth stone, grass, mycelium, ore blocks, double slabs, and MONSTER SPAWNERS!!!!!

    OK. Moveable spawners = whole new warfare. Val, you need to update this. Imagine the possibilities. Closer mob grinders, enemy traps, oh my God I'm spazzing out with this knowledge. But, has this been tested?
    Posted in: Survival Mode
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    posted a message on The Art of War [Check Current Topic List]

    Also, it is now possible to get grass blocks, diamond/coal/redstone ores, and ice legitimately using a "silk touch" enchantment. Ice can be placed in the nether and broken to make water (this may be a bug).

    I think the ice bit is in response t one bugging him on Twitter for the past 4-5 months about making ice craft able. Maybe not. But, this is awesome. It means easier animal spawners underground, and ice traps (soulsand on ice). Also, I hope that the whole ice breaking into water is not a bug. I doubt it is. That way, you can get water, but it requires tons of work.
    Posted in: Survival Mode
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