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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    are you ever planing to fix all the mod conflicts with 1.5.2? anyone with a slower computer can't use alot of good mods because it won't work with optifine
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    why is forge multipart not compatible with optifine?
    Posted in: Minecraft Mods
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    posted a message on Pokecube Generations
    if no one else wants to do it i have free time to change it for you
    Posted in: Minecraft Mods
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    posted a message on Pokecube Generations
    thanks! you guys really need a wiki or something cause it's starting to get as confusing as the real games @[email protected]
    Posted in: Minecraft Mods
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    posted a message on recording help
    hi i'm trying to record videos to do a few mod reviews and maybe a lets play if they're popular enough. i'm trying to get some footage of less known mods out there but my problem is finding a program to record with, since i am doing this for free i'm not going to pay for any type of program i use, and i would like it to be able to record for 15 minutes without a water mark if possible. i've tried a few i've heard of but most lag me out from where i have a slower computer, so ones like mincinima(sp?) are out. also i keep getting told to use fraps but from what i can tell it once works for 10 seconds on the free version. bandicam and hypercam are both timed i believe, and camstudios is lagging when i replay the recording(even though it doesn't lag the game any) and i have a problem with walking and jumping when i use it. so i would really like some help. and to any admin, if this is in the wrong place or something at least tell me and give me time before you move it. this is the first time i've ever posted a topic on a site like this. thanks!
    Posted in: Let's Plays Help
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    posted a message on The Free Software List [updt: 04/11/2013.]
    hey this may have already been answered but i need help, i'm trying camstudios to record and when its running anytime i push a button it keeps going (like if i push the key to move once i will continue walking even if i'm no longer touching it) can someone please help me?
    Posted in: Technical Help
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    posted a message on Pokecube Generations
    i do have a slower computer, it is possible that could have something to do with it, also i had at one point tinkers construct installed and when the pokeball dissapeared i switched to the backpack tap and it showed up againalso i was wondering if any of them add seel, i can't seem to find a full list anywhere
    Posted in: Minecraft Mods
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    posted a message on Pokecube Generations
    had a thought about the disappearing thing what if it has something to do with inventory tweaks? i know i had it installed both times when i lost them and i know its a popular mod, what if when you throw the pokball(cube) out it tries to place a new one in your inventory and since you don't have another one it it causes some kind of conflict

    Quote from ManofAnotherLand

    How can I use the Legendary spawner?
    right click it with the red orb if its in water or with a blue orb in the nether
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    hey i think you have a glitch with mekenisms from universal electricity, the blocks don't display in the creative tabs or show up until you place them in world
    Posted in: Minecraft Mods
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    posted a message on Pokecube Generations
    Quote from inkblot777

    as said before, pokecube and pixelmon are structured very differently. pokecube has a real time battle system with minecraft models. pixelmon has a turn based battle system with true to pokemon models. the crafting recipes and such are also very different, as well as the way they add pokemon.

    these differences make the 2 mods almost impossible to combine. they are too different. that is not a bad thing though, as each mod will appeal to different people and give a different experience. combining them would take that away as well. so the mod will probably never be combined.


    also please be careful when mentioning pixel mon, as it is a very touchy subject, and has lead to many arguments in the past, so we don't need any more of that.

    i don't mean to cause a problem but it seems like if you two could work together it would be better. and i'm not saying combine the mods but there are some things in that mod i like better, while i like pokecubes as a whole better. pokecubes is lighter. setting it to peaceful removes almost all of the mobs disappear, and it is compatible with optifine in 1.5.2!however the two main problems i have with this mod is 1. there is no storage system for the pokemon meaning that you have seven or eight boxs full of cubes if you plan on catching alot of them, and 2. dieing. this is by far the biggest thing wrong with this mod. if you die you drop everything. pokemon included. and that's not good if you plan on traveling. (which is needed to find all the pokemon) if you respawn way back at your base and can't get to your pokemon in time , they're gone! this means you may lose high level pokemon or your starter, unless they were traveling outside of the ball at the time you died. which can still be killed by whatever killed you ( lava) now of course this also leads to another problem that i've found. i had two pokemon out of their balls(cubes) in creative and was flying around, after a minute or so one of them just despawned, for no reason. i searched everywhere for it and couldn't find it. if these things could be fixed with pokecubes then it would be far better then pixelmon. but these are almost game breaking (glitches aside), well that and coverage. i've only found three or four videos of the mod that were in english, and none of them were reviews, while i am making a video of it myself it would really be better if more people reviewed it, even if they weren't in english.
    Posted in: Minecraft Mods
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    posted a message on PokémonMD: Undaunted Heroes [1.7.10] [Beta 1.0.1] - Tamables At Last
    this looks neat, and kinda spooky
    Posted in: WIP Mods
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    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from NinjaBoss315
    Mudkip seems to be popular within the fans of this mod...

    do you remember them meme?
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Universal Electricity - An Electricity System Modding API
    so would anyone like to explain to me why these mods are on a site for 1.5.2 when they can't be used?
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    hey are you compatible with pixelmon yet?
    Posted in: Minecraft Mods
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    posted a message on Pokecube Generations
    ok this is awesome first of all. but i was wondering why not join with the guys who make pixelmon? i mean both re really cool apart but i bet they would be even better together?
    Posted in: Minecraft Mods
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