Picture it, you start looking for a server to join. You're looking and looking,what you see is "donate now and receive a sharpness 10 sword.
You just roll your eyes, thinking the owner is really desperate. But then you see 10 more,30 more,50 more saying the same thing.
Then you realize that there are way to many servers doing the same thing, drowning out servers who don't have to hawk in game items to stay afloat. Then you just give up disgust.
Yeah...
- vindew
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Member for 12 years, 10 months, and 12 days
Last active Wed, Feb, 15 2017 10:14:06
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Jun 20, 2014vindew posted a message on EULA Revisited: an Updated Q&A From MojangPosted in: NewsQuote from Ecu
I really wish people would actually evaluate the result of Mojang's actions rather then blindly siding with Mojang. I asked a question openly, to multiple people and the best I got was, "We'll still be allowed to play Minecraft." This is just ridiculous. Why do you agree with Mojang's decision if you cannot even give me a reason why it will benefit the community?
I stand by one of my earlier statements in that those that are against pay for perk features are jealous of those that were able to pay for such features, because all I hear is complaints against said feature without any actual good reasons as to why. It's a crude way to look at it, but honestly they dodge any direct request for a reason, so what else am I to think?
However, I can actually explain multiple reasons as to why it is BAD for the community. It could potentially (and according to one large server that has posted, may actually) cause people to lose their jobs (which could potentially make people/families homeless), it could inhibit the gameplay of such servers as they are forced to use alternative means for income beyond gameplay features. It actually directly stifles creation by limiting what you're allowed to make (no capes). It creates a bad impression that Mojang will take away from the community at any time for any reason without negotiation. I've got plenty of reasons its NOT good for the community. I cannot really find one reason its good.
One thing I'd like to keep mind for those that reply to me, I don't play on large servers. I design mod content and art. I'm the original creator of the Ender Storage mod, I occasionally twitch stream and I've been contributing my other ideas to various other mods over the years (be it art or gameplay concepts). I don't actually lose much myself by these restrictions, but I am still speaking against them. I also am acting and not just speaking by actually moving my content creation to a open source platform (http://minetest.net) which will give me the ability to make content and have rights over said content.
No one cares if you are moving somewhere else,please stop acting like we do. -
Jun 19, 2014vindew posted a message on EULA Revisited: an Updated Q&A From MojangI love how this community treated minecraft as some agorist experiment. We really don't need big servers, just make multiplayer fun again.Posted in: News
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Jun 18, 2014vindew posted a message on EULA Revisited: an Updated Q&A From MojangPosted in: NewsQuote from qwerti10
why? because you dont think about it! Don't you get it? If they do that all the big servers will stop! they only could sell cosmetic things like name tag color (who do you think buys that?). About 50% of all the content in the www is based on big servers: youtube vides/ let's plays/ animations, Maps, Animations, Plugins. Not only that all this people are jobless then (big server teams) also alot of players will stop playing the game (also players who have nothing to do with it because so much good stuff will just get killed).
This community needs weeding out anyway. Plus its only servers that are affected, l2 read. -
Jun 18, 2014vindew posted a message on EULA Revisited: an Updated Q&A From MojangI love how the p2w server owners are pushing this Realms conspiracy. Gotta blame something other than yourselves, right?Posted in: News
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Jun 17, 2014vindew posted a message on EULA Revisited: an Updated Q&A From MojangJust get rid of the op commands like /fly. This is what im mostly talking about. That and OP gear.Posted in: News
You dont need a Sharpness ten sword come on now actually play the game. -
Jun 17, 2014vindew posted a message on EULA Revisited: an Updated Q&A From MojangPosted in: NewsQuote from Falager
I have one specific question, if someone could answer it, that'd be great.
Are we allowed to sell ranks that give gameplay advantages for soft currency? In other words, are we allowed to make ranks that have benefits in gameplay over the other ranks, and which you can buy for the in-game currency, the virtual money you earn in the game while playing on the server?
It gives everyone a chance so yes
thats allowed. -
Jun 17, 2014vindew posted a message on EULA Revisited: an Updated Q&A From MojangI remember back in alpha we didnt need OP swords given through "donations" to stay on a server.Posted in: News
But hey end of the world you know,"Onoez I cant haz my god toolz anymoe".
To those saying their leaving because of this, no one cares you will not be missed.
The game did fine without you, one less entitled person. -
Jun 17, 2014vindew posted a message on EULA Revisited: an Updated Q&A From MojangPosted in: NewsQuote from Shaliquinn
oh well now isnt that awsome yay... push your Realms hard Mojang hope enough people dont get mad enough to let you fall on your face doing this. Landmark needs to come out now.. Atleast they are willing to help us make a profit if we work hard! Not jsut say no bad shame on you!!!
Omfg, they arent trying to push Realms on anyone. Just shut up about it, its just an idiotic conspiracy theory used by doomsayers like yourself.
But you endorse p2w so you have no say. -
Jun 16, 2014vindew posted a message on EULA Revisited: an Updated Q&A From MojangI think they should start by shutting down buycraft, slow down all the p2w servers.Posted in: News
I know it wont shut them down but at least they will have to use more resources to keep their shops running. -
Jun 16, 2014vindew posted a message on EULA Revisited: an Updated Q&A From MojangPosted in: NewsQuote from Loldcraft
pastebin c0m / kyvVCB0b
If I reply as the posts come in, it would exceed my 10 post count limit.
If I reply to everything at once, it gets marked as spam for being too long.
Perfect.
First off make your links clickable please, second your stance on pay to win servers horrible.
Pay to pwn is a horrible way of thinking about it, one that has caused this mess in the first place.
You encourage p2w you have no say. -
Jun 16, 2014vindew posted a message on EULA Revisited: an Updated Q&A From MojangPosted in: News
Or stupidity. -
Jul 24, 2012vindew posted a message on Lawsuit Filed Against Mojang - This Time, For Obscure Patenthttps://twitter.com/...670388451180544Posted in: News
Notch went back on what he said about not selling in the US.
When he said he wouldn't be selling games in the US anymore, it felt like it was a knee-jerk reaction to the lawsuit.
In all honesty, it got me infuriated with Uniloc, which was probably the intended result.
Plus who in the hell patents software? I've heard of specially made bowls and other trinkets being patented, but software?
I'm from the US and I never knew you could do that, seeing as software isn't physical. - To post a comment, please login.
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No,no,no! We do not anything stronger than diamonds.
Of all the things you could think of, Redstone? Grrrrrr.
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Notch went back on what he said about not selling in the US.
When he said he wouldn't be selling games in the US anymore, it felt like it was a knee-jerk reaction to the lawsuit.
In all honesty, it got me infuriated with Uniloc, which was probably the intended result.
Plus who in the hell patents software? I've heard of specially made bowls and other trinkets being patented, but software?
I'm from the US and I never knew you could do that, seeing as software isn't physical.
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Lol original comment, oh please instil me more with your creativity and wisdom.
Or GTFO, your choice.
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It almost blew up my entire house, the only thing left was the roof, and then I got jumped by 5 skeletons.
I died...
I miss the Alpha version sometimes...
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Nil support, nadda, zippo, no way.
This would kill maps like Sky Block, where you have to make a mob grinder to actually survive.
Just because you don't like mob grinders doesn't mean you can take it away from other people.
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Kinda weird that it happened on the same page, isn't it?
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It's called work, yes even in video games you have to work to get something. You people just want instant gratification nowadays don't you?
To lazy to do the work.
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"BAWWWWW, I'm to lazy to make a cow farm and kill cows, or they are virtual cows that don't feel anything but i'm not gonna kill them because... whatever, BAWWWW"
Get over yourselves, and stop asking for convenience.
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I honestly thought it was the processor that couldn't handle infinite worlds, but apparently I was wrong.
But I did hear they are trying to find a work around, and make the map a little bigger than it is now.
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I want to make suggestions in the realm of possibilities,is this suggestion too outlandish?
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How it would work:
If the programmed pattern of items are correct it would have a red light on the interface that would turn on and power a redstone circuit ,if the pattern of items were incorrect it would not power anything.
Getting and Programming the block:
You could only get the block and program it in Creative Mode. To program the block, you would right click on the block and the programming interface would come up and could set the pattern of items, what items you want in the pattern etc.
If I need to change or clarify some thing better please let me know.
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This thread is useless...
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Mods are "USER CREATED" (all caps so you few pea brains out there),that means 4J Studios would have to go through the trouble of contacting the makers of a mod, get all of the code,sounds,textures for the mod,convert it from Java to C#, pay out of the wazoo to make it DLC,have people gripe because the mod doesn't work like it does on the PC etc.
There you go.
/rant