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    posted a message on 15w31a - Controlling Shulker Bullets

    its somewhat anoying that you can't target entitys just by XYZ but then if you had many entitys in the same spot, then it wouldn't work, however this way someone can't target a player, so maybe a UUID only targeting would be better?


    idk I'm just speculating


    other:


    and can you get a shulker projectile to target with owner? so it would target the entity that last attacked it?


    let the testing begin!


    doesn't seem like it

    code used:

    /summon ShulkerBullet ~ ~3 ~ {Steps:1,Owner:{X:-1405,Y:3,Z:188,L:1l,M:2l}}

    XYZ and UUID least/most are correct

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on 15w31a - Controlling Shulker Bullets
    Quote from 109AN»

    I can't get the bullet to go anywhere but down... What am I doing wrong?


    /summon ShulkerBullet 915 35 -833 {Steps:0,TXD:0.0,TYD:-1.0,TZD:1.0}


    Then I tried your's:


    /summon ShulkerBullet 915 35 -833 {Steps:0,TXD:1.0,TYD:-1.0,Target:{X:10,Y:4,Z:10,L:1l,M:1l}}


    but it still didn't work...


    the Steps is set to zero try setting it to one or two
    try this:


    /summon ShulkerBullet 915 35 -833 {Steps:1,TXD:1.0,TYD:-1.0,Target:{X:10,Y:4,Z:10,L:1l,M:1l}}
    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on 1.9 - NBT Changes and Additions

    thanks Skylinerw! this thread will be very usefull for taking my pre-1.9 command abilitys to 1.9!

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on How To Use The /execute Command
    Quote from MrFlamby»

    I have a problem:

    I want to summon an entity when another entity is summoned but that not work

    Here is my command:


    Please Help me!



    Blop Blop !


    it might be that you have to put quotes around the Lore instead of brackets

    and its square brackets not curly here:"/execute @e[...]..." also no space between the "e" and the bracket

    and if you are only trying to change the item in the Zombie's hand /replaceitem or /entitydata would work better

    also if you are trying to execute all zombies just use @e[type=Zombie]
    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on EdgarAllen's Mods - Super Crafting Frame

    I found this mod through "FTB lite 3" and.. :iapprove:


    :Diamond: :Diamond: :Diamond: :Diamond: for you!

    Posted in: Minecraft Mods
  • 0

    posted a message on [NOT-A-MOD] dragons- a better horse?
    only better
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [REQUEST] Boomerang Mod for 1.6.4, 1.7.2
    I could learn modding with this

    :Diamond: :Diamond: for your idea
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Request! A personalized mod pack
    I could give you a hand with this
    :DBlock:
    but I won't be able to test it until Friday the 16th (2015)
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [Idea] Realism Survival Mod (Make survival about survival!)
    if this is not said already: water... really? one block of this stuff will give an infinite amount of water, so
    water should be 1/16 of a block layers, and collecting water form rain would be a thing.

    also can you say... Steam Engine? water and fuel consuming machine, to maybe run a water pump to move water out of a water collector and into a underground tank?

    also I should learn how to mod and then make this

    also :Diamond: :Diamond: :Diamond: for you
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Roundaround's Link Hub
    spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaam
    Posted in: Mods Discussion
  • 0

    posted a message on [1.7.2][FORGE] Dyeable Beds | (5K+ d's!)
    so I'm about to craft a bed with grey and blue wool; and then I place my bed and.... IT'S RED?

    sorry about that but I just had to
    plus sft+Rclick to dye the bed (if not implemented already)
    is almost necessary

    diamonds for you my sir

    (uh Mojang where are you? and why isn't this in the game?)
    Posted in: Minecraft Mods
  • 0

    posted a message on [NOT-A-MOD] dragons- a better horse?
    my insane I idea is to add (as a mod) ride-able, tame-able (maybe breed-able) dragons.

    A dragon will fit into two main categories:

    land:
    common dragons with usually four limbs that are quite tank-like
    with exceptions:
    biome + info:
    desert (me and my spelling...): very fast, walks on hind legs, hand-ish-like front limbs, okay at jumping
    roofed forest: tank-ish, slow, very bad at jumping, walks on all four limbs
    extreme hills: okay health, not very fast, good at jumping, can almost clime, walks on all four limbs

    more coming


    flying:
    not very common dragons
    most with two legs and wings
    biome + info:
    plains: quick, two wings and legs, good agility
    ocean: fast, four wings two legs, lots of stamina, low agility (good at flying straight), can (sort of) swim, can land on water/float

    more coming

    I got this idea from watching "How To Train Your Dragon 2"

    so like in the movie dragons will be very different from one another

    that's all for now (v1.1)

    and I know of "animalbikes" and "dragon mounts" mods
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Roundaround's Link Hub
    oh uh I must spam this now...
    Posted in: Mods Discussion
  • 0

    posted a message on how do i summon an invisible/small armor stand in minecraft 1.8?
    /summon ArmorStand ~ ~ ~ {Small:1}

    for a small armorstand

    /summon ArmorStand ~ ~ ~ {Invisible:1}

    for a invisible armorstand (spelling may be wrong)
    Posted in: Discussion
  • 0

    posted a message on An additional look for zombies
    that could make sense, but what about the skeletons before Alex? jk
    Posted in: Suggestions
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