Also, all the sourcecode of my actively maintained mods is available here: https://github.com/Corosauce
ZombieCraft 3.0 is on there too, but I won't be compiling it up for play till I've got this perk code finished up and another level or 2 updated.
Latest ZC 3.0 Updates:
- Unlimited Ammo in creative mode
- Support for camera points loaded from level schematic file
- Custom texturepack loading support per schematic file (changes your texturepack when it changes level, so you can force classic ZC 2.0 textures, or use MC textures, or any that is in the clients texturepacks folder already)
- Gun ammo displays readded, fully working guns: DEagle, AK47, M4, Shotgun, Flamethrower, Sniper Rifle (no scope yet)
- Perk code working, purchase imeplementing next on todo
Pic of how I'll have the GUI / HUD looking for now:

@harpwner Heh, I probably glossed over your post because you neglected to post an error log, not to mention you have almost no detail on your issue, how dissapointing! And if you don't know how to get an error log, google it.
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