no..."make moss grow on rock". if I'm not mistaken he said he'd make it so that moss transfers from mossy cobblestone to normal cobblestone, so that's probably what the list was referring to.
I didn't like how it was basically a written let's play with bad drama thrown in, and the end kinda reminded me of "and a skeleton popped out" for some reason.
don't feel bad though...I'm terrible at criticizing.
it's far too expensive just to be able to set mobs on fire...but I suppose a toggleable bright light source could make for some great effects...
just imagine a dark corridor lined up with dormant sunblock...a mob tries to pass through it, but then WOOSH! the corridor explodes into a burning flash that erases any trace of this unwanted intruder.
...of course, it's not like the mob would die instantly...instead we'd have to wait for it to be slowly killed by the fire...
maybe if they dealt direct and/or constant damage (ie. X damage per every second that the mob is within 4 blocks of the stone)? I think that would actually make up for the huge cost...because I personally don't use mob traps at all, and I know some other people don't either.
Sir, you don't have friends because you are too lazy to mow the lawn. Stop making excuses for yourself...
Figures, NOBODY believes me, as I say now. And the reason I don't have friends is because all communities have hated me once I made my first post. And of course you won't believe this. And let's just get this thread locked already.
there must be something REALLY wrong with your first posts if they make a whole community hate you just by reading it.
they'd make the game too easy! just think about it...the gameplay differences I can think of when comparing a bow to a gun are that the gun's projectiles would travel faster and deal more damage...sure, bullets would be harder to craft, but still...I think it just wouldn't feel right.
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no thanks.
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not that it has improved the game's development though.
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no..."make moss grow on rock". if I'm not mistaken he said he'd make it so that moss transfers from mossy cobblestone to normal cobblestone, so that's probably what the list was referring to.
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he's human all right. but a very lazy human.
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don't feel bad though...I'm terrible at criticizing.
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edit: I read even without paragraphs
I didn't like it
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just imagine a dark corridor lined up with dormant sunblock...a mob tries to pass through it, but then WOOSH! the corridor explodes into a burning flash that erases any trace of this unwanted intruder.
...of course, it's not like the mob would die instantly...instead we'd have to wait for it to be slowly killed by the fire...
maybe if they dealt direct and/or constant damage (ie. X damage per every second that the mob is within 4 blocks of the stone)? I think that would actually make up for the huge cost...because I personally don't use mob traps at all, and I know some other people don't either.
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there must be something REALLY wrong with your first posts if they make a whole community hate you just by reading it.
also, I think he meant friends in real life.
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I suppose you meant SFW...unless you want us to include creeper rule 34 on the guides.
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exactly...not everyone wants mo' creatures ogres destroying everything they create.
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hatscapes in minecraft too.0
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one dollar more than that if you're a greedy *******.