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    posted a message on BioNui Mod
    In case you all couldn't figure out, this mod is somewhat dead. It's been quite a while since I have been active in Modding and the modding community. However, I have been learning Java from the ground up, so hopefully i could better understand exactly how modding works and get a 1.8/1.9 reboot out to you guys. I appreciate the feed back, however old it may be (I am terrible at consistently checking all of my forums and other sites that I "participate in"). I am glad you enjoyed this mod while it lasted. Maybe it will come back later.
    Posted in: WIP Mods
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    posted a message on BioNui Mod
    This would be Great. I'm going to start back up from scratch though, I'll let you know when you can help. Thank you
    Posted in: WIP Mods
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    posted a message on BioNui Mod
    It's for 1.6.2/1.6.4
    Posted in: WIP Mods
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    posted a message on BioNui Mod
    Sorry, I've been out of the community for a while. I'm afraid that there is nothing that i can do about crashes in the current version. My main concern was updating the mod until something awful happened. I was coding like i always was and decided to test my mod in eclipse when i encountered something new. A file in the natives was missing. I compiled my folders that contained my modded classes and started fresh then imported my mod. I encountered the same error. So right now my mod is in limbo until i can solve this issue. I am saddened to say that you should not expect anything from me for a while on this topic. However this tragedy has sparked a new (not bionicle related) theme. I will post a link when it is ready. Enjoy what you have right now. I will see you soon.
    Posted in: WIP Mods
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    posted a message on BioNui Mod
    Yeah the official link is broken something about the files in Mediafire. I have a comment with an updated link. Take a look at that one.
    Posted in: WIP Mods
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    posted a message on BioNui Mod
    You can send it to me and i can fix it for you. Also Page 2!!!!! Yay, we're really getting up their, team. Yes. I can send you some models as well. If you get me the makuta model, i can help pose it. Also remember, i would like this Makuta model to be reusable for other colored makuta. Thank you for all of your help.
    Posted in: WIP Mods
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    posted a message on BioNui Mod
    You can make them using different items with protodermis on all 4 sides. some of them are only found in chests. you can try out different items. if you need help message me. i want people to find these things out on their own.
    Posted in: WIP Mods
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    posted a message on BioNui Mod
    You really think so? It makes sense. i don't know if other mods have this. and the disks to masks are all canon. i used the wiki for reference.
    Posted in: WIP Mods
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    posted a message on BioNui Mod
    I like your suggestions. Custom mechanics have also been a struggle for me and the way masks would work has as well. I will take your ideas into consideration. Energized Zamorspheres can be added to create all of the nuva things that i have right now. For you that would just be the armor. Energized protodermis and antidermis will be added as liquid blocks. being picked up using Zamorspheres. Protodermis and Molten protodermis camn be picked up in buckets. also Vakama, have you tried doing your job? that is, combining disks and smelting them. I think you'll like what you find. I would appreciate textures for all sixteen elements of Toa, Matoran, and Turaga. This is for anybody who would like to participate. they do not need to be characters of the matoran universe, just a generic individual. i would prefer them all to be maskless. they should be standard steve size. I am not asking any one person to do all of it. i would just appreciate your favorite being's texture. you can get my email throughn chat.;'
    Posted in: WIP Mods
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    posted a message on BioNui Mod
    The Huna is included in the experimental update in the last comment I posted. It works as long as you have it on. I have gone all the way up to Mahri with masks and weapons. Some of them do not have abilities though. I am finding it difficult to get this mod out of 1.6 MC. If anybody would like to help me that would be great. I am also having a discouraging amount of trouble balancing school, work, personal life, and this mod. I might take a long (but limited) Hiatus from working. Making a BIonicle mod has been a goal for me since i started playing MC, so I promise i will not quit on your guys. I appreciate any reviews or feedback. I also appreciate any comments or interest anybody has. It means a lot to me and i find it very encouraging to my progress. If anybody has downloaded it and played it. Post it or message me. I would like to know exactly how many people i have reached with my product. Also, if anybody has defeated the ender dragon on survival with this mod, post it. If not, there's a new goal for all (by that i mean the few) my fans. Enjoy the mod and , hang tight. there might not be another update for a while, but check in every once in a while. the next update will probably be a patch for 1.8 when it comes out and may contain Rahi. I love you all. and good night.
    Posted in: WIP Mods
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    posted a message on BioNui Mod
    Here is an incomplete release for anybody who wants to see the progress. All of the masks are craftable and wearable and must be made from the appropriate disks. The toa tools have undisclosed recipes.

    http://www.mediafire.com/download/375s3plecl48rr7/BioNuiMod.zip
    Posted in: WIP Mods
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    posted a message on BioNui Mod


    I am truly sorry for not responding. I have not checked the page recently. I am working hard to balance school with modding and have to update to 1.7. Hopefully the next release will be by December, Vakama. However it will be in 1.6.2 format. I will try to keep you guys up to date on my progress.
    Posted in: WIP Mods
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    posted a message on [1.7.2]BioniCraft is being rebooted! Read the update log
    Hey DarkStriker, I can to Mob tex's for you, just sent me the texmaps with the names of the creatures and I can have them done pretty soon. Also i am having trouble with my structures as well. And also do you mind if I "borrow" your mob source code? Actually, anything that you want to send me that you think will be helpful is appreciated. If you have any needs, just PM me and I can send you some stuff that I have. I will PM you my email address.
    Posted in: WIP Mods
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    posted a message on BioNui Mod
    With V0.6 out, the BioNui Mod is on its way to becoming the best Bionicle Mod ever. Full steam ahead, everybody!
    Posted in: WIP Mods
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    posted a message on BioNui Mod
    Thanks for checking it out, Tahu77. I am hard at work putting my ideas into code. If you want anything in particular from this mod, I'd be happy to hear some suggestions.
    Posted in: WIP Mods
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