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    posted a message on [Creating Mods] Modding tutorials [21/5/11]
    I am making a mod for Tools, It is fine it recompiles (no errors) and reobf's fine too, but when I run startclient.bat or run-on eclipse, I get an error I read the error log and found out the problem. I can't add name via 'ModLoader.AddName(***Tool, "***Tool");' So I deleted all those lines of code that contain the AddName "***Tool" And it runs fine, But I don't get the names of the tools in game, can someone help? If you need I can take a screenshot of The error and give you my code, but I don't think that is necessary since I fixed the error (but not efficiently)
    Posted in: Tutorials
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    posted a message on [Creating Mods] [ModLoader] Slymask3's Modding Tutorials [28/07/2011]
    Quote from ChosenLama

    Hey, i get this error:

     == ERRORS FOUND ==  src\minecraft\net\minecraft\src\BlockSteel.java:14: error: cannot find symbol
     return mod_turret.steelBlock.shiftedIndex;
     ^
    
     symbol:   variable shiftedIndex
     location: variable steelBlock of type Block
     1 error
     ==================

    What is wrong?
    here is my BlockSteel.java:
        package net.minecraft.src;
        import java.util.Random;
        
        public class BlockSteel extends Block
        {
    
            protected BlockSteel(int i, int j)
            {
                super(i, j, Material.iron);
            }
        
        public int idDropped(int i, Random random)
        {
            return mod_turret.steelBlock.shiftedIndex;
        }
       
        public int quantityDropped(Random random)
        {
            return 1;
        }
      }




    You are using the wrong variable for 'idDropped',
     public int idDropped(int i, Random random)
        {
            return mod_turret.steelBlock.shiftedIndex;
        }
    should be
     public int idDropped(int i, Random random)
        {
            return mod_turret.steelBlock.blockID;
        }
    Posted in: Tutorials
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    posted a message on [Creating Mods] [ModLoader] Slymask3's Modding Tutorials [28/07/2011]
    Wow I feel kinda dumb, I was stumped on the texture part of it, but is the same ID as in block.java (without using modloader) but it is saying look under 'terain.png' then look under 'this (for the texture ID)', is that right? Or do I need to make a new folder with the texture.png in it? >.>
    Posted in: Tutorials
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    posted a message on My first skin [hope you like it]
    I guess it looks like the hulk T.T didn't think of that thanks guys.
    Posted in: Skins
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    posted a message on My first skin [hope you like it]
    I made my first skin ever,I don't have much creativity, so this is one came out, hope you like it:


    By urkkle at 2011-08-22


    By urkkle at 2011-08-22

    It's a frog in a purple tux with silver pants, it's tongue is sticking out :tongue.gif:, and yes the Ears are those G -looking things on the side of its head
    Posted in: Skins
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    posted a message on [Tutorial]THE QUICKEST PATH TO MODDING: Complete Beginner
    Quote from MineMapper

    "Now, open up your MPC folder, and open the "jars" folder"
    thats what i mean
    I google MCP too but dont find anything
    and i think MCP mean Minecraft Patcher



    *FACEPALM!!!!!* You didn't download the files from the original post you bozzo, doh! Go to the original post and download MCP, THERE YOU GO, lol. Woot we are on the right track (Sorry for the **** head talking, that was just funny as hell)
    Posted in: Tutorials
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    posted a message on [CREATION/ADVENTURE] Vertoak City V13.0 Massive City (Amazing detail)
    Just downloaded going to check it out for the next few hours :wink.gif:
    Posted in: Maps
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    posted a message on My Coasters (Epic Coasters)
    Pictures?
    If you don't know how


    Take a screen shot (F2)

    Then upload the image to imageshack.us
    then copy the image info to the forum (Click the button that says "Share it" then copy the text under forum, then post to forum)
    Posted in: Maps
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    posted a message on [Parkour][ADV] Assasin's Creed
    Just downloaded it, there was another guy who made the same type of map (assassins creed) and I didn't like it because it was too hard lol, and I hate the texture pack it is so hard to differentiate what things are, but I'll try your map :tongue.gif: Hope I like

    The HD texture pack makes my laptop lag D:, I'll just use modern craft
    Posted in: Maps
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    posted a message on [Tutorial]THE QUICKEST PATH TO MODDING: Complete Beginner
    I am pissed off right now =\, okay this is why

    == ERRORS FOUND ==
    
    src\minecraft\net\src\CraftingManager.java:35: cannot find symbol
    symbol  : method ValueOf(char)
    location: class java.lang.Character
    "#", Character.ValueOf('#'), Block.sand
    ^
    
    1 error


    I know the error it is giving an error on my recipe, BUT I DON'T KNOW WHY *QQ's in baby bed*

    Please help bro lol
    Posted in: Tutorials
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from 205

    can you post an install video(not in german)? i installed it the propre way and the way u said.




    I can give you a quick demo
    *Before we start you better have winrar!*
    -okay when you get the download keep winrar open
    -open up your .minecraft file (Run --> %AppData% --> .Minecraft)
    -Open up the folder called "mods" (if you don't have one in your .minecraft folder, make one)
    -put the whole .zip file (you know it is zip because it has a little bookcase thumbnail next to it) into the mods folder
    *Make sure you have modloader* And you're done... If you have questions PM me...
    I'll try and take screen shots( My screenshot button doesn't work for some reason)
    Posted in: Minecraft Mods
  • 0

    posted a message on Video creation
    Quote from pikachu777

    No idea what you're talking about, I have Camtasia %100 free (and legal) and I had the flashing box problem too, I just re installed and that fixed it.


    On the camtasia sight it has 300 dollars for it... Where did you get it from? (links are nice :tongue.gif:)
    Posted in: Videos
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    posted a message on Redstone is cool.
    maybe a 4-5/10 I understand it a bit and am starting to know what all the gates do, but I can't create anything special (Comps-tvs) But I can wire something if needed
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Pistons (mod for now) door system
    If you want all the pictures into spoilers to save space or the two single door underground pictures not in spoilers just ask
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Pistons (mod for now) door system
    This is my design (all ready created too)

    By urkkle at 2011-06-20

    And making it underground

    By urkkle at 2011-06-20

    By urkkle at 2011-06-20

    And a double door system

    By urkkle at 2011-06-20

    and underground

    By urkkle at 2011-06-20
    Posted in: Redstone Discussion and Mechanisms
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