• 53

    posted a message on [1.8] I am disappointed.
    1.8 honestly didn't give that much, considering that it took a whole year. The most worthy thing I found out of the updates was the new ocean guardians, which were actually pretty neat. But a lot of the stuff like the armor stands or the commands, I really don't find much interest in; plus it isn't that great since it took a whole damn year.

    How in the world are armor stands useful? Why the heck would you want to show off your armor? It doesn't make much sense to be, TBH. Seems like nothing but a pointless scarecrow or a closet. I know that in ancient times there were armor stands, but it just doesn't make sense in Minecraft.

    Also I don't get these crap load of summon commands; don't see how they are useful either.

    Other stuff they added:
    - Granite, Andesite and Diorite stone blocks with smooth versions

    - Slime Block

    - Iron Trapdoor

    - Prismarine and Sea Lantern blocks

    - Ocean Monument

    - Red Sandstone

    - Banners

    - Coarse Dirt

    - Guardian mobs with item drops

    - Endermite mob

    - Rabbit with item drops

    - Mutton and Cooked Mutton

    - Spectator Game Mode

    - New achievement

    - Customized world type

    - Hidden "Debug Mode" world type

    - New commands

    - New player model

    - New options for configuration

    ^ Now this seems like a lot of stuff, but considering that it took a whole year.....I'm just really not impressed. Also, many of the features that Mojang implemented were taken from mods, such as armor stands. In fact, Mojang was actually going to get Optifine into the game but the creator of Optifine didn't allow it.

    I really expected more, such as an overhaul to the terrain generator. I know that in the previous update there were many new biomes added, but I and many others for a few years wanted more variation and hilly terrain. And no, amplified just creates a mess that doesn't even make variance/sense. Or just something that would actually change Minecraft.


    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on [1.8] I am disappointed.
    Quote from echonite»

    Vacationing to prevent mental exhaustion. Programming can fry a brain very quickly. In the computer world, needing to get your mind off a project is extremely important to keep from getting frustrated and becoming "done" with something. I experience this very often in my dealings at work. Weve been dealing with our SQL server having sporadic periods of failure for the past month. It makes me want to rip my brain right out of my skull, so taking a break from it, working on other unrelated things and getting your mind off the main task helps immensely.

    I wonder if you are even old enough to truly relate to this...

    Mhm, like Mojang had to take 8 WEEKS total break in a whole YEAR. That's approximately 15% of the year just vacationing. How does one think that they need that much time to "recover" their brain energy?
    Posted in: Recent Updates and Snapshots
  • 3

    posted a message on [1.8] I am disappointed.
    I personally think it is ridiculous for you guys to think that taking a 3 week and 5 week vacation is an excuse for the total time to be reduced to 7 months. What type of company goes on a vacation for that long?
    Posted in: Recent Updates and Snapshots
  • 4

    posted a message on Anyone else feel like Notch leaving the team ruined Minecraft?
    Just look at it then and now. Back then it was challenging survival, we had great terrain with many mountains and it was so much more natural. Now, we have disgusting yellow/turqoise grass, flat biome-based terrain, and an OP enchanting system in which you could become invincible in a couple weeks. It's just way too easy now and not as exciting. I know it was Notch who coded Beta 1.8, but it's not like he couldn't have gotten Minecraft out of that horrible state.

    Keep in mind that I started in 2012, not 2010. But I know what it was like back then.

    EDIT: and don't say that I'm not happy with anything Mojang does. Cause I feel like they did a great job with managing Alpha and Beta. I won't go back to those versions because I'll be missing on the new content and not all new content is bad. But a lot of it is.
    Posted in: Discussion
  • 1

    posted a message on [1.8] I am disappointed.
    1.7.2 affected "noticeable" gameplay 3 times as much as 1.8 did. No doubt about that! Even 1.4.2 and many other updates that took a shorter time added a lot more useful things.

    And what type of company takes a 5 week break and 3 week break out of developing their game? LAZY. It doesn't take more than a month to regenerate your brain.
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on [1.8] I am disappointed.
    Quote from Alexcamostyle»
    -snip-

    Mojang purposely tried to make that list very long to make it look like they did a lot of work. You will see that they take up a lot of space just explaining the usage of the commands or such. Most of those changes are unnoticeable.
    Posted in: Recent Updates and Snapshots
  • 3

    posted a message on [1.8] I am disappointed.
    What were these "breaks" for?
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on [1.8] I am disappointed.
    I mean in 2011, why he had to completely quit.
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on [1.8] I am disappointed.
    I personally hate Notch's attitude. He quits working on MC after Beta 1.8, then sells it to Microsoft 3 years later, and then he even quits his 0x104c thingy or whatever that name is. LAZY
    Posted in: Recent Updates and Snapshots
  • 2

    posted a message on What do you all say about minecrft, like how mutch do you like it?
    inb4 someone says "NOSTALGIA!!"

    I personally think that Beta was the glory days of Minecraft even though I wasn't around back then. But I know how it was different back then.
    Posted in: Discussion
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