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    posted a message on ArmaCraft: [Arma 2] [Need Modders to begin Development Team!] [Indev Stage]
    Well i'm starting on the texture pack, finally pc is back.
    Posted in: Requests / Ideas For Mods
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    posted a message on Minecraft advanced
    Oh nicr, didnt expect a reply, as it has bern a while, ill pm you so we can have better contact
    Posted in: Requests / Ideas For Mods
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    posted a message on ArmaCraft: [Arma 2] [Need Modders to begin Development Team!] [Indev Stage]
    Quote from tomthemage



    Im not too fussy just needs to look alot like Arma2, thanks so much!



    We already have a texture pack artist so I will put you as the Senior Artist (normal artist.)


    Oke sure, well he can help with thr pack thoughuntill moddinh starts and he needs to do the mof blockd
    Posted in: Requests / Ideas For Mods
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    posted a message on ArmaCraft: [Arma 2] [Need Modders to begin Development Team!] [Indev Stage]
    Quote from tomthemage



    Welcome to the Development Team!


    Well thanks, i'm looking forward to helping. Laptop is in repair but the second its back is the sevond i start on texture pack. Any specific size or do you want multiple? 16x 32x 64x 128x 256x
    Posted in: Requests / Ideas For Mods
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    posted a message on ArmaCraft: [Arma 2] [Need Modders to begin Development Team!] [Indev Stage]
    Quote from tomthemage



    I will find a suitable role for you.



    Accepted, we need a Senior Texture Pack Artist if youre interested.



    Thankyou we need alot of them to begin the texture pack so we can release the mod fairly soon.


    Sure texture pack artistvis finr
    Posted in: Requests / Ideas For Mods
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    posted a message on Minecraft advanced
    Upgrading:

    Tools upgrading for more effecienty, adding special features as well as making them stronger more durabell.

    Upgraded works with a lvl system, tools start as lvl 1 and have 5-10 tiers.

    Example:
    Diamond sword:
    Upgrade1 lvl2
    Requires 1 diamond -1 stick 50 mob kills: gaines full repair +1 damage +50-100 durability.

    Upgrade 2 lvl3
    Requires 1 diamond 1 blazerod 200 mob kills: gianes full repair + 1-2 damage +100-200 durabilty new texture.

    Small skip for exsmple last upgrade:
    Upgrade 9 lvl 10
    Requires 1 diamond 3 obsidian shards 1 blazerod 1000-1500 mob kills gaines 2-3 damage maybe like 25 damage base +400-500 durabilty end texture.

    Note mob kills with the same weapon will not stack.

    All these upgrade will be applied in a special workbench.

    Armor will also be able to be evolved.


    More mobs, and upgrades to current mobs:

    Basicly making mobs a bit tougher as of the new weapons. And not from thr start but they would evolve in days or time. Like the more dsys you live the stronger mobs get. To give a bit of a challrnge and a requirment to actually upgrade.

    More dimensions, ores, and much more ofcourse to make this a challenging mod to play.

    And many more features i/we can think of during the creation.

    Anyway this is the idea.

    Oke so I will do the textures and come up with more ideas and work the other ideas out precisly.

    I am in search of a modder who would be intrested in coding this mod and helping in keeping this mod up to date. You will get full credit and ofcourse help with the idea.

    Thank you for reeding.
    Posted in: Requests / Ideas For Mods
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    posted a message on ArmaCraft: [Arma 2] [Need Modders to begin Development Team!] [Indev Stage]
    IGN: Gam60v6r/trineops/tektaful
    Role of choice: artist, skins, graphics, basicly just everytype of the designing part.
    Why are you the best person for this role? Don't know, i am experienced with minecraft texturing aswell as modeling. I like pixel art and thats why i am lookinh to join a mod team/person to create mods.

    I don't know a lot of arma 2 itself but hey, i got google and youtube.

    I can do good textures in upgrading for high detailed textures, so i can help with the texture pack aswell
    Posted in: Requests / Ideas For Mods
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    posted a message on Texture artist wanting to join a modder / mod team
    Pmed both, still looking for otherd which sound intresting
    Posted in: Modification Development
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    posted a message on Texture artist wanting to join a modder / mod team
    Not sure if this is correct sub-forum:

    Sup community,

    I am a pixel artist who is a huge fan of minecraft. I have played for so long and decided that i want to create mods. But as of the fact that i can't code i am searching for a moddet or a modding team to join and help on the mod.

    What do i offer from myself:
    Designs for what ever is required
    An enthousiatic person with great intrest of learning
    Ideas for implementation in the mods
    Open minded and able to take critism/ constructive feedback
    My time that i am willing to give for the mod

    What do i hope for in return:
    A fun and creative person/team
    Open minded people
    Able to mod
    Willing to learn
    Able to stick to long tearm projects

    I am open for all kinds of mods but i prefer mods that add new things and also a challenge to the gameplay.

    Feel free to reply or pm me.

    Greetings,
    Trineops
    Posted in: Modification Development
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    posted a message on Fantasy dimensions
    Sad face no bodys intrestet
    Posted in: Requests / Ideas For Mods
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    posted a message on Fantasy dimensions
    Any coders intrestet??
    Posted in: Requests / Ideas For Mods
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    posted a message on Fantasy dimensions
    Quote from colinjay9000

    Sounds like it would be a pretty big mod, that'll be awesome if it's actually pulled off! :D

    True but i would need modders/coders first

    Quote from Rainbodash

    i would like to test it. what do i have to do? i might be able to test, my computer cant handle a lot...


    Well it needs to be started first
    Posted in: Requests / Ideas For Mods
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    posted a message on Fantasy dimensions
    Hi community,

    I am a texture artist who wants to create a mod. Do to me not being able to code I am searching for coders that would want to help me.

    Main idea:
    Their will be new materials in the normal world.
    We will have tons of different dimensions such as water world, dragon realm all sorts of things. Every dimension will be unique and have their own materials, biomes and more.
    Their will be tons of mobs added in the overworld and nether aswell.

    So what do I need?
    1-2 coders that now advanced coding such as structure generation, biomr gen, dimensions creation, mobd, block just a lot basicly.
    1 moduler: creates moduls for the unique mobs and helps texture them.
    A bug tester: test the mod before release
    Creative idea person: someone who can help think of new ideas and improve old ones

    Hope people are intrested and apply,
    Also skype is usefull, I will make a forum for us.

    Greetings,
    Trineops/gam60v6r
    Posted in: Requests / Ideas For Mods
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    posted a message on Designer searching modder (experienced prefered)
    Quote from TKOMOMC111

    are you sure you're not interested? I'll put your name in the credits and everything, I really need you! Whitout you, my mod can't make it!! :(


    Hm pm me what you need textured
    Posted in: Requests / Ideas For Mods
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    posted a message on Designer searching modder (experienced prefered)
    Quote from TKOMOMC111

    Hi, I am the creator of Swag Craft,
    I really need texturerers. If you're interested on doing textures such as tie-dye armor, Lacoste Polos etc, pm.

    I really need you!


    Sry but the mod doesnt sound really intresting
    Posted in: Requests / Ideas For Mods
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