Is there a way to spawn wool (or ink) of a specific color? I know the color info is set by a separate data field (not the item type). For example, the command "!give 35(13) 64" would give you a full stack of red wool blocks.
One more question; how can I make this run even when I close out of my SSH program? When I exit it stops the server, forcing me to leave SSH open at all times.
I'm having trouble with these commands:
!commands ("No such command !commands") - not a big deal since !help still works
!iddqd (says God Mode Enabled, but dig speed appears to be the same)
Thanks for continuing to make this mod absolutely fantastic!
For the last several days I keep reading about a bunch of additions and bug fixes in the dev version that I wouldn't mind seeing on my server, but I'm a little bit hesitant to roll out a non-final version of the mod. I don't suppose you could bundle up a release version? :smile.gif:
I'm not sure how I failed to notice this before, but I think I may have found the culprit:
Upon launching the server, with or without Simplesever, I get the following as a non-fatal error:
java.lang.NumberFormatException: For input string: "<addons.cfg variable value goes here>" SMP API V2.8.7
I assume this means that the addons are not being loaded, as it has no idea what it's supposed to load. I've tried c/ping addons.cfg files from sources, and my original one that worked earlier still doesn't. If I put quotes around the input string, it still gives the error, albeit the output contains the extra quotes.
So... there you have it. Either I have royally screwed up on installation, or it's something on your side. Either way, one would hope this can help find the answer.
I had the same problem, but at least there's an easy fix:
Quote from calcrafoord »
Format of addons.cfg changed, take a look at the new one bundled with the release.
addons.cfg should look something like this when you're done:
Since I had some extra time on my hands, I took a look under the hood of the SSWarpMod and the SMP API, and (surprisingly) found the problem
Thank you for checking it out!
Quote from Turonah »
this was tested with Minecraft Server version 0.2.6 and SMP API version 2.8.6_2, as well as Minecraft Server version 0.2.8 and SMP API version 2.8.7_4. SimpleServer RC 6.6 both times, and working functionality in both cases.
It does indeed work great at first; however, after a couple warps, it seems to warp the user to a random location in the sky, then not warp anyone thereafter. I've got a few too many things on my plate at the moment, but as soon as I get some free time I'll dig into the source and see if I can't figure it out...
SMP API seems to disable damage sounds and animations.
Yea I can actually confirm this. However the cause is unknown currently.
Okay - just wanted to make sure that if it was a bug, that someone was aware of it happening, and that it wasn't just something in my configuration.
I haven't figured out if this is a specific mod I have running or the API itself, but it seems that I can't destroy minecarts while the API is loaded. Sounds like it could be related.
As of earlier today the API appears to have been updated to a stable release... as far as I can tell.
I'm having a problem with mods. As far as I can tell, the API is loading the mods correctly: no errors, and when I type !reload it says it's reloading all the mods I have enabled (WarpMod, DayNight, BlockDestory). However, the mods don't show up in game; the commands for each mod don't do anything, !commands doesn't list their commands, etc. Is anyone else having this problem? Is this more likely a problem with the mods (since they're all pretty out of date), the API, or SimpleServer?
Awesome turnaround time :smile.gif: Unfortunately I'm still having the same problem...
Quote from trapezoid »
I'm seeing this error during server init when I enable loading of the API in simpleserver:
java.lang.NumberFormatException: For input string: "SSWarpMod.SSWarpMod"
Obviously it's not liking my addons.cfg file, but I'm not sure what I'm doing wrong. The file looks like:
addons=SSWarpMod.SSWarpMod
I'm seeing this error during server init when I enable loading of the API in simpleserver:
java.lang.NumberFormatException: For input string: "SSWarpMod.SSWarpMod"
Obviously it's not liking my addons.cfg file, but I'm not sure what I'm doing wrong. The file looks like:
addons=SSWarpMod.SSWarpMod
My server is running ok so far except... creeper explosions disconnect everyone... I haven't read anything like that in the vanilla server forums, so I'm assuming it has something to do with SimpleServer.
TNT explosions disconnect everyone NEARBY on my server... I don't know if it has anything to do with SS or vanilla, though.
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http://www.canarymod.net/
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you could try screen or nohup. http://www.linuxquestions.org/questions ... on-471820/
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I had a similar problem a couple days ago where it erased my member-list.txt file. I restored the file and that was pretty much it.
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Fantastic work, as always!
I'm having trouble with these commands:
!commands ("No such command !commands") - not a big deal since !help still works
!iddqd (says God Mode Enabled, but dig speed appears to be the same)
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For the last several days I keep reading about a bunch of additions and bug fixes in the dev version that I wouldn't mind seeing on my server, but I'm a little bit hesitant to roll out a non-final version of the mod. I don't suppose you could bundle up a release version? :smile.gif:
Cheers!
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I had the same problem, but at least there's an easy fix:
addons.cfg should look something like this when you're done:
Of course I can't get any of those three mods to work properly, but that's not the point...
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Thank you for checking it out!
It does indeed work great at first; however, after a couple warps, it seems to warp the user to a random location in the sky, then not warp anyone thereafter. I've got a few too many things on my plate at the moment, but as soon as I get some free time I'll dig into the source and see if I can't figure it out...
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I haven't figured out if this is a specific mod I have running or the API itself, but it seems that I can't destroy minecarts while the API is loaded. Sounds like it could be related.
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I'm having a problem with mods. As far as I can tell, the API is loading the mods correctly: no errors, and when I type !reload it says it's reloading all the mods I have enabled (WarpMod, DayNight, BlockDestory). However, the mods don't show up in game; the commands for each mod don't do anything, !commands doesn't list their commands, etc. Is anyone else having this problem? Is this more likely a problem with the mods (since they're all pretty out of date), the API, or SimpleServer?
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Awesome turnaround time :smile.gif: Unfortunately I'm still having the same problem...
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Sweet!
I'm seeing this error during server init when I enable loading of the API in simpleserver:
java.lang.NumberFormatException: For input string: "SSWarpMod.SSWarpMod"
Obviously it's not liking my addons.cfg file, but I'm not sure what I'm doing wrong. The file looks like:
addons=SSWarpMod.SSWarpMod
Am I doing something wrong, or is this a new bug?
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Page 1 of this topic says WarpMod is open source... anyone know where might I find the source?
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TNT explosions disconnect everyone NEARBY on my server... I don't know if it has anything to do with SS or vanilla, though.
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Woohoo! Keep up the good work! Now I just have to wait for the mods to be updated...