Just a tip, when installing Smart movement and player api (if you do), they seem to be purposefully confusing, make sure to take the player api .jar out of the .zip, and the inner smart movement .zip from the outer one.
Well, what are those mods?
Also, I think in that sense pure gold more like an alloy (in this case only, in all other respects. its the exact opposite, of course)
Heavy pick mines a 3x3x3 block, but is slow and less effective against ores (especially item drops like coal), there's also a heavy shovel(similar to heavy pick): both them use stamina, a trow that can tile grass for seeds, and get special drops from dirt, and always drops flint in gravel.
The flint thing seems infinitely useful. All of them seem like they would save people a lot of time that could otherwise be spent advancing in tier, rather than something boring like breaking all your gravel until you get flint.
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Just a tip, when installing Smart movement and player api (if you do), they seem to be purposefully confusing, make sure to take the player api .jar out of the .zip, and the inner smart movement .zip from the outer one.
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The pack looks pretty epic, I think there are a few mods that might make it more so.
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Also, I think in that sense pure gold more like an alloy (in this case only, in all other respects. its the exact opposite, of course)
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Also, would you add support for smart moving in the new stamina system?
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The flint thing seems infinitely useful. All of them seem like they would save people a lot of time that could otherwise be spent advancing in tier, rather than something boring like breaking all your gravel until you get flint.
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