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    posted a message on MineFantasy2 - Alpha

    But I've actually looked at later MC versions, and they seem more capable, so if/when the mod is re-created for the new versions then there may be more possibility.


    Yeah, I was wondering about how that would be done, especially 1.9's new combat mechanics. While an updated version seems far into the future, it could still be worthwhile to see how the mod might develop and add things in preparation.
    Posted in: WIP Mods
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    posted a message on MineFantasy2 - Alpha
    Quote from Lenvil»

    Small, hilarious, bug... You can "repair" sandwiches in the repair kits.


    I can now only picture Steve madly hammering half a sandwich and screaming, "Live, damn you, live".
    Posted in: WIP Mods
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    posted a message on MineFantasy2 - Alpha

    Hey AP, I was thinking about the far far future and more specifically, the 1.9 combat mechanics, I have a few ideas about how the might be worked into the mod, if you'd like to hear them.

    Posted in: WIP Mods
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    posted a message on MineFantasy: B1.0 - Beta
    Quote from nofole»

    do you want me back for developing the mods?


    That would be nice, Minefantasy 2 is fun, but lacks the hardcore feel that I know and love. Obviously it your choice, but I would love it if I could play MF 1 on 1.7
    Posted in: Minecraft Mods
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    posted a message on MineFantasy2 - Alpha

    Cool, I was hoping it would work out. So is that it for the next update, or have there been any side projects?

    Posted in: WIP Mods
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    posted a message on MineFantasy2 - Alpha

    So AP, does it look like the materials overhaul is doable?

    Posted in: WIP Mods
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    posted a message on MineFantasy2 - Alpha

    Hey AP, I've been trying to learn modding and found out I'm fairly decent at texturing, if you need any simple items or blocks (1 texture on all sides only) I'd be happy to help, though I'd need to know what the resolutions for the spears and such are. I know it's not much, but I'd like to offer whatever help I can, limited though it may be.

    Posted in: WIP Mods
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    posted a message on MineFantasy2 - Alpha

    So, what is this "materials overhaul", if you don't mind me asking

    Posted in: WIP Mods
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    posted a message on MineFantasy2 - Alpha

    I'm fine with expecting something that may not work out.

    Posted in: WIP Mods
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    posted a message on MineFantasy2 - Alpha

    Yeah, I noticed the unused picks in the creative tab, what are you planning, or would you rather it remain a surprise?

    Posted in: WIP Mods
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    posted a message on MineFantasy2 - Alpha

    So AP, what's planned for the near future?

    Posted in: WIP Mods
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    posted a message on MineFantasy2 - Alpha

    hm.. could make slimes drop all kinds of things really...

    Was thinking of making guts drop when minotaurs kill you with a gore or beserk. just to make it seem a bit more deadly.


    1. That's what I was thinking, they could have guts, bones, hides, rotten flesh and low durability (partially dissolved) low tier tools (low tier for balancing, and because a mythium clad warrior is unlikely to be taken down by a slime)
    2. That seems like a nice touch, one of those little things that make the game feel more immersive. I'm all for it.
    Posted in: WIP Mods
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    posted a message on MineFantasy2 - Alpha

    I'd be fine if it was left in, and a little note left in the book about it, something like "Guts also drop from slimes, it's best not to ask how they got there

    Posted in: WIP Mods
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    posted a message on MineFantasy2 - Alpha

    Are guts intended to drop from slimes, because I find it kind of hilarious. I assume those guts would have come from the last the the slime dissolved (ate).

    Posted in: WIP Mods
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    posted a message on MineFantasy Server
    Quote from Eruraion»

    Conflicts with battlegear, ars magica, and just about every mod that has player animations

    Only aesthetically.
    Posted in: PC Servers
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