I like Hermitcraft because it's an SMP which is properly vanilla and normal (unlike a certain Dream SMP). It works. That's why it's the most popular ongoing Minecraft SMP ever.
I kind-of feel less attached to it now because that old feeling is gone. S1, S2, S3, and arguably S4 all seem very different to S5, S6, S7, and S8. I started watching Mumbo near the end of S4, and I've watched all of S5, S6, and S7. I can for sure say that the older ones were better.
Not to mention the members the server has lost. It was nice to see Keralis come back in S7.
Vanilla singleplayer and multiplayer Minecraft have these limits to keep the game as vanilla as possible. Enchantments can only be applied up to their maximum vanilla level. (This also has nothing to do with P2W servers. It's just a small QoL change)
If you really want to go higher, you can either edit your inventory, or use server software like Spigot - which overrides the vanilla /enchant command and replaces it with one which also has an optional force tag, to force enchantments higher than the vanilla level.
Nothing is sent to Mojang about the game. If the server is in online mode (offline_mode=false in server.properties), [I believe] the player's UUID or IGN is sent to Mojang, where their servers check that that account is one that has paid for the game, and then it tells the server if the account is legitimate (Non-paid accounts would not be able to connect, they'd be kicked before loading the world). (This [or similar] data is always sent to Mojang in singleplayer upon game launch from the launcher, being disconnected from the internet usually allows you to launcher the game without this though)
In multiplayer (on a server, in the server's folder), you'll find:
Player data in world/players/ (as .dat files).
World info in world/level.dat.
And level data in world/region/.
In single player (in .minecraft/saves/, and then the world's folder), you'll find:
The server is doing it because of how Chinese internet makes everything go weird. Even with a VPN, I can still bet your activity would look suspicious (even if it's not).
Because this is a thing with the server; either try a new server, or talk to the admins of this server to try to get your problem resolved.
HD skins is something you'll find [nearly] no-one in Java wants (Java players make up the sane majority of Minecraft players). This is also already possible with texture packs (Just like texture packs can unlock higher resolutions than 16x16. (32x32, 64x64, etc, etc, until OptiFine starts to die at around 4096x4096).
Because of that, a higher resolution display makes the game look WAY better and can help see smaller things or things that are far away.
First of all, I can run my game at the default size (854x480) at 60 FPS; whereas fullscreen (1920x1240 (20px for the taskbar, 20px for the window title)) gets me 20 FPS. Resolution of the game window does have a significant impact on framerate.
35 hours of Minecraft is a challenge. You'd have to sleep a lot and then start playing Minecraft as soon as you wake up.
Streaming on Twitch would (AFAIK) give you a bigger audience for a stream. (Maybe make a highlights video for YouTube, to boost your YT channel as well)
35 hours of straight Survival would get boring unless you have a play style similar to mine, where you do a lot of big projects. For the sake of boredom, remember that you could do Skyblock, Skywars, Bedwars, and some other minigames on Hypixel, get bored, play Survival, then server games. It'd keep you from getting bored over the hours.
The focus here is time, not in-game challenge. Do what you want for difficulty, but keep in mind the full time you'll spend can be whatever you want it to be, as long as the Minecraft game is being interacted with.
AFAIK, punch knockback has been consistent for a very long time. It has not changed between 1.8.9 and 1.17
Although jeb_ has been working on a second combat update after discontent with the 1.9 Combat Update, I do not believe knockback has been changed even in these snapshots. (Of note; the combat snapshots have not been merged in to general Minecraft development, and no Minecraft release/update (1.16, 1.17, etc) has had these changes implemented)
Well it must have been something that you have done. Singleplayer or not.
Minecraft has never had a feature where it gives you an in-game Cake on your birthday. I've 7 birthdays over the 8 years I've played Minecraft, and I've got nothing. No-one else has ever had this, either.
The only thing that Minecraft does once annually is it replaces the Chest and Large Chest textures with Christmas-themed ones on the 24th of December to the 26th of December.[1]
For as long as Carrots and the eating mechanic have been in the game, you could eat Carrots. Carrots were added in snapshot 12w34a. (Around Release 1.4.2)[1] Before snapshot 14w02a (Around Release 1.8), Carrots restored 4 points of hunger (2 shanks). (By Release 1.8, they only restore 3 points (1.5 shanks))[1]
Carrots never required a crafting recipe; they came ready-to-eat after harvesting from a Carrot crop.
And about canceling the idea of the mob Rana, Steve, Black Steve and Beast Boy
The Human mob, and the three others, were only test mobs. They proved a point and set down a mob AI system in the game's codebase. They were never intended to be part of the game for more than a few versions.
0
Are you talking about the desktop shortcut, the launcher, or the client? Your title and first post contradict each other.
0
I like Hermitcraft because it's an SMP which is properly vanilla and normal (unlike a certain Dream SMP). It works. That's why it's the most popular ongoing Minecraft SMP ever.
I kind-of feel less attached to it now because that old feeling is gone. S1, S2, S3, and arguably S4 all seem very different to S5, S6, S7, and S8. I started watching Mumbo near the end of S4, and I've watched all of S5, S6, and S7. I can for sure say that the older ones were better.
Not to mention the members the server has lost. It was nice to see Keralis come back in S7.
0
This depends on what Lucky Block mod you have. Different mods have different drops.
Because PopularMMOs, and many other YouTubers made Lucky Blocks so popular, lots of mods sprang up, hoping to get fame as well.
You'll have to do a good search to find a good one.
1
Vanilla singleplayer and multiplayer Minecraft have these limits to keep the game as vanilla as possible. Enchantments can only be applied up to their maximum vanilla level. (This also has nothing to do with P2W servers. It's just a small QoL change)
If you really want to go higher, you can either edit your inventory, or use server software like Spigot - which overrides the vanilla /enchant command and replaces it with one which also has an optional force tag, to force enchantments higher than the vanilla level.
0
Nothing is sent to Mojang about the game. If the server is in online mode (offline_mode=false in server.properties), [I believe] the player's UUID or IGN is sent to Mojang, where their servers check that that account is one that has paid for the game, and then it tells the server if the account is legitimate (Non-paid accounts would not be able to connect, they'd be kicked before loading the world). (This [or similar] data is always sent to Mojang in singleplayer upon game launch from the launcher, being disconnected from the internet usually allows you to launcher the game without this though)
In multiplayer (on a server, in the server's folder), you'll find:
In single player (in .minecraft/saves/, and then the world's folder), you'll find:
0
You've been able to do this since 1.14, perhaps even further. (Like since clay generation was changed, so maybe even 1.7? 7 yeas ago)
You can use Clay in Rivers, lakes, Oceans, and Swamps to find diamonds using some maths. This is nothing new.
0
There is. OptiFine.
0
The server is doing it because of how Chinese internet makes everything go weird. Even with a VPN, I can still bet your activity would look suspicious (even if it's not).
Because this is a thing with the server; either try a new server, or talk to the admins of this server to try to get your problem resolved.
0
HD skins is something you'll find [nearly] no-one in Java wants (Java players make up the sane majority of Minecraft players). This is also already possible with texture packs (Just like texture packs can unlock higher resolutions than 16x16. (32x32, 64x64, etc, etc, until OptiFine starts to die at around 4096x4096).
0
First of all, I can run my game at the default size (854x480) at 60 FPS; whereas fullscreen (1920x1240 (20px for the taskbar, 20px for the window title)) gets me 20 FPS. Resolution of the game window does have a significant impact on framerate.
0
35 hours of Minecraft is a challenge. You'd have to sleep a lot and then start playing Minecraft as soon as you wake up.
Streaming on Twitch would (AFAIK) give you a bigger audience for a stream. (Maybe make a highlights video for YouTube, to boost your YT channel as well)
35 hours of straight Survival would get boring unless you have a play style similar to mine, where you do a lot of big projects. For the sake of boredom, remember that you could do Skyblock, Skywars, Bedwars, and some other minigames on Hypixel, get bored, play Survival, then server games. It'd keep you from getting bored over the hours.
The focus here is time, not in-game challenge. Do what you want for difficulty, but keep in mind the full time you'll spend can be whatever you want it to be, as long as the Minecraft game is being interacted with.
0
AFAIK, punch knockback has been consistent for a very long time. It has not changed between 1.8.9 and 1.17
Although jeb_ has been working on a second combat update after discontent with the 1.9 Combat Update, I do not believe knockback has been changed even in these snapshots. (Of note; the combat snapshots have not been merged in to general Minecraft development, and no Minecraft release/update (1.16, 1.17, etc) has had these changes implemented)
0
Well it must have been something that you have done. Singleplayer or not.
Minecraft has never had a feature where it gives you an in-game Cake on your birthday. I've 7 birthdays over the 8 years I've played Minecraft, and I've got nothing. No-one else has ever had this, either.
The only thing that Minecraft does once annually is it replaces the Chest and Large Chest textures with Christmas-themed ones on the 24th of December to the 26th of December.[1]
0
For as long as Carrots and the eating mechanic have been in the game, you could eat Carrots. Carrots were added in snapshot 12w34a. (Around Release 1.4.2)[1] Before snapshot 14w02a (Around Release 1.8), Carrots restored 4 points of hunger (2 shanks). (By Release 1.8, they only restore 3 points (1.5 shanks))[1]
Carrots never required a crafting recipe; they came ready-to-eat after harvesting from a Carrot crop.
1
The Human mob, and the three others, were only test mobs. They proved a point and set down a mob AI system in the game's codebase. They were never intended to be part of the game for more than a few versions.