Quote fromCan't spiders climb walls?
Currently in MC, no.
But this is also a feature I'd really like to see implemented.
Quote from PillowTalk »Besides, locking yourself in a box with supplies, even with a 100% impenetrable fortress, would still require you to gather more supplies once you run out.
Quote from Superlagg »A simple solution would be to put the basic hunger survival mechanics in Hard difficulty, and the deeply complex thirst-disease-heal-etc in a new Very Hard difficulty.
Quote from PillowTalk »Good ideas all around. However, I think we can take it further and add temperature in the mix. On hot days or in hot areas (such as a desert), you should become thirsty more often, and can suffer from heat stroke without water or shade. In the snow, and other extremely cold environments, you need to wear either warm protective clothing, have shelter, or a fire to give you enough warmth so that hypothermia/frostbite don't set in.
Quote from Swingerzetta »...having hunger AND thirst is, from a game play perspective, redundant. Having two things to monitor and take care of is no more fun than just having one thing, and although it's realistic, I think it would get annoying. In my opinion, hunger is the only element necessary for a hardcore survival game.
Quote from Swingerzetta »
I like that mushrooms are used in curing disease, since mushroom and mushroom soup is rather difficult to aquire, compared to pork or wheat. I think that other food types could work well at providing temporary boosts.
The main reason I support hunger is the same reason why I support food spoilage... It forces the player to plan ahead. Building farms is now a necessary part of Survival, and this, if you ask me, is completely appropriate.
(Although food spoilage AND hunger would just be annoying)
Quote from ConflagratedCanine »You should NEVER immobilize a player unless it's for a very short period of time.
Quote from ConflagratedCanine »
In addition, the system should be rather lenient, so it's not a constant nag to the player while they're moving around.
Quote from PillowTalk »I know that publishing a game on Steam requires the developer to purchase a license, which is generally quite steep (roughly $10,000).
Quote from mightyvvhitey »personally, i think you should be able to build a "hammer" item that lets you repair. the hammer only repairs items that are the same grade as it. so iron hammer for iron tools, diamond hammer for diamond tools. ect.